Jump to content

MiG-15bis : Unable to Open Close Canopy, Jettison Canopy or Eject.


ElvisDaKang

Recommended Posts

I do not know if this is 2.7 related or not. I  havent flown the MiG-15 in a while until today. Maybe since 2.7 come out. I run 2.7 open beta.

These are the only problems I am aware of with the MiG-15bis - at least for now

Canopy open/close - INOPERATIVE

Canopy Emergency Jettison- does not jettison INOPERATIVE

( you SEE levers etc.  moving for these functions but NOTHING happens) 

Ejection  - will not eject - INOPERATIVE

YES

I have rebound keys.................

YES I have even.........................

Uninstalled the jet ....................and reinstalled the jet.................... to include OBVIOUSLY deleting  the MiG-15bis Input files for control and started ALL over with new bindings..............

Problem persists. 

Anyone else having this issue ? 

CHEERS MATES !!!! 

ElvisDaKang

Link to comment
Share on other sites

11 hours ago, ElvisDaKang said:

Canopy open/close - INOPERATIVE

Canopy Emergency Jettison- does not jettison INOPERATIVE

( you SEE levers etc.  moving for these functions but NOTHING happens) 

Ejection  - will not eject - INOPERATIVE


I tested on my system, and can confirm your finding. It is not a Keybinding issue, hopefully ED will take a look at this soon.

  • Like 1

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

Link to comment
Share on other sites

I've just tested it while flight. Here's what happens:

  1. Ejection ( 3 x Ctrl + E ) : nothing happens
  2. Open canopy  ( LCtrl + C ) : nothing happens
  3. Close cockpit air valve ( Scrollwheel on "Cockpit Air Valve" valve )  : once valve is fully closed, canopy opens and player gets ejected.

I then tried it the other way around:

  1. Close cockpit air valve: nothing happens (normal)
  2. Open canopy: canopy opens and is taken away by wind
  3. Ejection: player gets ejected

Hasn't it always been this way with the MiG-15bis?


Edited by Flappie
typo
  • Thanks 1

Don't accept indie game testing requests from friends in Discord. Ever.

Link to comment
Share on other sites

50 minutes ago, Flappie said:

Hasn't it always been this way with the MiG-15bis?


not sure, its been a while since I flew the -15 on actual missions.


Edited by Rudel_chw

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

Link to comment
Share on other sites

21 hours ago, Flappie said:

I've just tested it while flight. Here's what happens:

  1. Ejection ( 3 x Ctrl + E ) : nothing happens
  2. Open canopy  ( LCtrl + C ) : nothing happens
  3. Close cockpit air valve ( Scrollwheel on "Cockpit Air Valve" valve )  : once valve is fully closed, canopy opens and player gets ejected.

I then tried it the other way around:

  1. Close cockpit air valve: nothing happens (normal)
  2. Open canopy: canopy opens and is taken away by wind
  3. Ejection: player gets ejected

Hasn't it always been this way with the MiG-15bis?

 

Yes. If the cockpit seal is presurized, you can´t open the canopy (or close it if you open the cockpit valve first).

As IRL since the beginning.

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
On 10/18/2021 at 1:07 PM, Tarres said:

Yes. If the cockpit seal is presurized, you can´t open the canopy (or close it if you open the cockpit valve first).

As IRL since the beginning.

As I was answering @Erlkönig, I just saw the DCS manual states the player should be able to eject the canopy "whether the cockpit is pressurized or not":

 

eject.jpg

Maybe it's a bug after all. I'll report to devs.


Edited by Flappie

Don't accept indie game testing requests from friends in Discord. Ever.

Link to comment
Share on other sites

I've just checked Polish manuals for license-built versions of MiG-15 and -17. The emergency procedures vary somewhat between these, but they all say jettisoning canopy first, ejecting second, without depressurising mentioned anywhere.

Not speaking Russian, I can't cross-check with original manuals, however.

  • Like 1

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Link to comment
Share on other sites

Not sure when having to de pressurize the cockpit should be ( or was)  in the sim or real world a prerequisite to eject ? I dont know what I dont know.

I DO KNOW for a fact that in the past before I initiated this thread that I could eject from the 15 without having to depressurize the cockpit.  

One ejects in emergencies that may or may not lend themselves to doing a depress. procedure. What if the depress. sequence is inop or damaged? 

One thing is CERTAIN - before or after the addition of this depress requirement in the sim or bug - IF - you can eject the cockpit is going to depressurize on its on. Why was adding a depress requirement necessary. If the answer is to be ""authentic"" it is what it is - I could live without it but I aint drivin the bus.  ; ) 

Link to comment
Share on other sites

11 minutes ago, ElvisDaKang said:

One thing is CERTAIN - before or after the addition of this depress requirement in the sim or bug - IF - you can eject the cockpit is going to depressurize on its on. Why was adding a depress requirement necessary. If the answer is to be ""authentic"" it is what it is - I could live without it but I aint drivin the bus.  ; ) 

It is a bug, and it has been acknowledged as such by devs. Wait and see.

Don't accept indie game testing requests from friends in Discord. Ever.

Link to comment
Share on other sites

  • 3 weeks later...
  • 4 weeks later...
  • 6 months later...
  • 7 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...