scommander2 Posted October 5, 2022 Posted October 5, 2022 Go back to check the change log: DCS 2.7.18.30348 Open Beta (digitalcombatsimulator.com) It did not mention any change about "Enter+Alt" (at least, I did not see it). If it is a case, it is a defect to me. Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
Hiob Posted October 6, 2022 Posted October 6, 2022 10 hours ago, scommander2 said: Thanks for the respone and testing it for me. My No 1 monitor is at laptop and it is the default monitor, and my No 2 monitor is the external monitor. I was used to run my DCS on my No 2 monitor with "Enter+Alt" to make it as full-screen. I did test "Enter+Alt" on No 1 monitor and it is no longer to make full-screen also Ok, some interesting(?!) results. When I run DCS (as I usually do) in the native windows resolution (and physical resolution of my display) @3840*2160, it behaves like this: Whenever DCS is the active application (mouse click into it), it will enter an exclusive fullscreen. The only difference the "fullscreen" option in the settings makes is its behaviour when alt-tabbing out of it. Fullscreen ticked, it will minimize to the taskbar, unticked, it will stay up but as a windows. Nevertheless, the moment I click on it (or in it) it will revert to fullscreen again. Works perfectly for me and performance is flawless, too. However, I'm unable to direct it to my secondary screen. (Which is only 1080p anyway.) Now comes the problem(?). When I set the DCS resolution to 1920*1080 and untick fullscreen, it will open in a window (not a borderless one, a real window). I can drag it whereever I want, including my secondary screen. BUT I can't maximize it on either screen. Performance seems good though. When I tick "fullscreen" DCS will open maximized and borderless - however I can't tell if it is exclusive fullscreen, since G-sync won't engage (which indicates, that it's not) and I'm unable to redirect it to my secondary screen too. I don't really know what to conclude from this behaviour ====================================================== You should try the suggestion of draconus. DCS seems to prefer the No1 screen and native resolution. Other than that, I have no idea atm. "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
MadMonty Posted October 6, 2022 Posted October 6, 2022 I used Alt-Enter not for performance reasons, but to keep my mouse cursor always in the active (DCS) window. I fly VR and in windowed mode it always happens that when I click the mouse cursor at the edge of the window, another window is activated and DCS gives me the message that the DCS window is no longer active. Therefore, Alt-Enter is indispensable for me to fly in VR. 2 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: HP Reverb G2 Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Hiob Posted October 6, 2022 Posted October 6, 2022 2 minutes ago, MadMonty said: I used Alt-Enter not for performance reasons, but to keep my mouse cursor always in the active (DCS) window. I fly VR and in windowed mode it always happens that when I click the mouse cursor at the edge of the window, another window is activated and DCS gives me the message that the DCS window is no longer active. Therefore, Alt-Enter is indispensable for me to fly in VR. The VR-option to use system resolution doesn't work for you? On my system it maximizes the VR mirror to fullscreen. "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
ED Team BIGNEWY Posted October 6, 2022 Author ED Team Posted October 6, 2022 21 minutes ago, MadMonty said: I used Alt-Enter not for performance reasons, but to keep my mouse cursor always in the active (DCS) window. I fly VR and in windowed mode it always happens that when I click the mouse cursor at the edge of the window, another window is activated and DCS gives me the message that the DCS window is no longer active. Therefore, Alt-Enter is indispensable for me to fly in VR. Note there is two options for keeping cursor confined to window, one is in the main settings in dcs and the other is in the vr tab in dcs for when vr is in use for the vr mirror on the desktop. if you want to use full screen in vr, tick use dcs resolution in the vr tab, and ensure the resolution in the main dcs settings is the same as your desktop resolution and tick fullscreen in the options. hope it helps 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
imacken Posted October 6, 2022 Posted October 6, 2022 4 minutes ago, BIGNEWY said: and ensure the resolution in the main dcs settings is the same as your desktop resolution and tick fullscreen in the options. Yes, that is really important. Doesn't work without setting the resolution to same as desktop. That caught me out for a long time! 1 Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
MadMonty Posted October 6, 2022 Posted October 6, 2022 4 hours ago, BIGNEWY said: Note there is two options for keeping cursor confined to window, one is in the main settings in dcs and the other is in the vr tab in dcs for when vr is in use for the vr mirror on the desktop. if you want to use full screen in vr, tick use dcs resolution in the vr tab, and ensure the resolution in the main dcs settings is the same as your desktop resolution and tick fullscreen in the options. hope it helps Thank you very much! Maybe I was too quick with my worry and Alt-Enter still works for me, I'll try that out now. I had interpreted the posts in such a way that it apparently no longer works per se, but then my VR settings seems to be unaffected... PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: HP Reverb G2 Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
scommander2 Posted October 6, 2022 Posted October 6, 2022 (edited) 3 minutes ago, MadMonty said: Thank you very much! Maybe I was too quick with my worry and Alt-Enter still works for me, I'll try that out now. I had interpreted the posts in such a way that it apparently no longer works per se, but then my VR settings seems to be unaffected... @MadMontyA quick question: have you upgraded your DCS yet? My "Enter+Alt" is no longer to work now. Thanks, Edited October 6, 2022 by scommander2 Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
MadMonty Posted October 6, 2022 Posted October 6, 2022 3 hours ago, scommander2 said: @MadMontyA quick question: have you upgraded your DCS yet? My "Enter+Alt" is no longer to work now. Thanks, Just tested latest beta=stable-version and I can confirm, that alt-enter is not working. On the other hand, the mouse cursor now seems to have fixed limits (which are slightly inside the DCS window), so that it is no longer possible for me to accidentally leave the window in border areas. Thus, unintentional window switching seems to be at least ruled out, but fullscreen is not possible. PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: HP Reverb G2 Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
dburne Posted October 7, 2022 Posted October 7, 2022 On 10/6/2022 at 5:01 AM, imacken said: Yes, that is really important. Doesn't work without setting the resolution to same as desktop. That caught me out for a long time! Does not work for me either way. I have gone in and recalibrated my POINT CTRL for windowed mode now and finally got that set up. But definitely a PITB for VR users. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
imacken Posted October 7, 2022 Posted October 7, 2022 7 minutes ago, dburne said: Does not work for me either way. I have gone in and recalibrated my POINT CTRL for windowed mode now and finally got that set up. But definitely a PITB for VR users. Sorry Don, we were talking there about mouse movement option, not the full screen discussion. 1 Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
MadMonty Posted October 7, 2022 Posted October 7, 2022 On 10/6/2022 at 10:56 AM, BIGNEWY said: Note there is two options for keeping cursor confined to window, one is in the main settings in dcs and the other is in the vr tab in dcs for when vr is in use for the vr mirror on the desktop. if you want to use full screen in vr, tick use dcs resolution in the vr tab, and ensure the resolution in the main dcs settings is the same as your desktop resolution and tick fullscreen in the options. hope it helps I have to correct myself. If everything is setup according to Bignewy (and after restarting DCS - haven´t done it for the first time), my monitor is automatically in full screen playing DCS in VR. Even though I cannot quit full screen with alt+enter anymore, i am very happy how it is... PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: HP Reverb G2 Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
VR Flight Guy in PJ Pants Posted October 12, 2022 Posted October 12, 2022 When shall we expect the next OB patch? 1 I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
imacken Posted October 12, 2022 Posted October 12, 2022 Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
twistking Posted October 14, 2022 Posted October 14, 2022 @BIGNEWY can we get a new newsletter thread, please? Need to vent my joy about weather and tone-mapping improvments. 1 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
ED Team BIGNEWY Posted October 14, 2022 Author ED Team Posted October 14, 2022 7 minutes ago, twistking said: @BIGNEWY can we get a new newsletter thread, please? Need to vent my joy about weather and tone-mapping improvments. done 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
shagrat Posted October 19, 2022 Posted October 19, 2022 Am 5.10.2022 um 21:27 schrieb scommander2: Thanks and it is not the best option. If ED provides the feature "Enter+Alt" before, and can ED keep this feature? I am running on DCS on my laptop and DCS will be on the external monitor. So, two separate monitors are actually. As posted before: Alt+Enter is a core feature of Microsoft Windows, not DCS! It was never a DCS feature. It was a "trick/workaround" to beat Windows into submission to re-focus the DCS window/force fullscreen, if the window management "thought" another process was in focus... 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
dburne Posted October 19, 2022 Posted October 19, 2022 25 minutes ago, shagrat said: As posted before: Alt+Enter is a core feature of Microsoft Windows, not DCS! It was never a DCS feature. It was a "trick/workaround" to beat Windows into submission to re-focus the DCS window/force fullscreen, if the window management "thought" another process was in focus... Kind of strange how it suddenly stopped working directly after the DCS update. I guess these coincidences happen. 2 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
scommander2 Posted October 19, 2022 Posted October 19, 2022 41 minutes ago, shagrat said: As posted before: Alt+Enter is a core feature of Microsoft Windows, not DCS! It was never a DCS feature. It was a "trick/workaround" to beat Windows into submission to re-focus the DCS window/force fullscreen, if the window management "thought" another process was in focus... Yes, I am 100% agree with that it is a windows feature. However, the application may ignore the "Alt+Enter" event to allow Windows performs the default behavior, or the application can catch the event to do something and overrie the default beahavior for the application self handling... I think.... 1 Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
shagrat Posted October 19, 2022 Posted October 19, 2022 vor 7 Stunden schrieb dburne: Kind of strange how it suddenly stopped working directly after the DCS update. I guess these coincidences happen. The real question is, what on the affected systems (still) prevents DCS to be the application "in focus" / executed in full screen? I mean Alt+Enter actually did(!) force the re-focus. With EDs changes this should be enforced, anyway. What process / window is interfering, is the question. I had to use this workaround myself, in the past (not always, but with multiple apps like Jetseat, Streamdeck, TacView, etc. running in parallel I could never really figure what exactly caused it, or why it was "intermittent". Since a while it does no longer happen on my system, so it's difficult to help in analyzing. What I was very aware with this "trick" is, that it is not a DCS feature of some kind, but a feature of the Windows Operating System. That's why I wanted to point out, it is unlikely ED will "fix" it, as they did not "remove it". We need to find the root cause, not hope for ED to move backwards... especially with 2.8 around the corner. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
MAXsenna Posted October 19, 2022 Posted October 19, 2022 The real question is, what on the affected systems (still) prevents DCS to be the application "in focus" / executed in full screen? I mean Alt+Enter actually did(!) force the re-focus. With EDs changes this should be enforced, anyway. What process / window is interfering, is the question. I had to use this workaround myself, in the past (not always, but with multiple apps like Jetseat, Streamdeck, TacView, etc. running in parallel I could never really figure what exactly caused it, or why it was "intermittent". Since a while it does no longer happen on my system, so it's difficult to help in analyzing. What I was very aware with this "trick" is, that it is not a DCS feature of some kind, but a feature of the Windows Operating System. That's why I wanted to point out, it is unlikely ED will "fix" it, as they did not "remove it". We need to find the root cause, not hope for ED to move backwards... especially with 2.8 around the corner.I'm not saying you're wrong. But I don't think "focus" is the correct expression. At not least in my experience. I've always used it for maximising, though, it gets focus as well, but it should already have that or the key combo would maximise the current window in focus. I primarily used it to maximise console windows back in the days, and some games. One could of course argue that those apps/games ran in a console window. Which some did. For me personally I never saw any FPS gain, and my issues started when DCS started minimising when clicking on other apps in another screen.https://support.microsoft.com/en-us/topic/alt-enter-switches-between-window-and-full-screen-d1b23daa-644d-3fbf-2f5e-c2c779584db5Sent from my MAR-LX1A using Tapatalk
dburne Posted October 19, 2022 Posted October 19, 2022 3 hours ago, shagrat said: The real question is, what on the affected systems (still) prevents DCS to be the application "in focus" / executed in full screen? I mean Alt+Enter actually did(!) force the re-focus. With EDs changes this should be enforced, anyway. What process / window is interfering, is the question. I had to use this workaround myself, in the past (not always, but with multiple apps like Jetseat, Streamdeck, TacView, etc. running in parallel I could never really figure what exactly caused it, or why it was "intermittent". Since a while it does no longer happen on my system, so it's difficult to help in analyzing. What I was very aware with this "trick" is, that it is not a DCS feature of some kind, but a feature of the Windows Operating System. That's why I wanted to point out, it is unlikely ED will "fix" it, as they did not "remove it". We need to find the root cause, not hope for ED to move backwards... especially with 2.8 around the corner. On my setup it is running in VR, never can get a true full screen on the monitor any longer since the DCS update. I had to go back in and re-setup and re-calibrate my Point CTRL system in order to allow for this as it had previously been done with true full screen so all the tracking in Point CTRL was now off. I am ok now just was a bit of a PITB to have to do this after the DCS update when this occurred. I understand now the alt-enter was a Windows function however I maintain that something in the DCS update caused it to no longer work. Perhaps it is only not working for folks using VR I don't know. 3 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
shagrat Posted October 19, 2022 Posted October 19, 2022 (edited) vor 3 Stunden schrieb MAXsenna: I'm not saying you're wrong. But I don't think "focus" is the correct expression. At not least in my experience. I've always used it for maximising, though, it gets focus as well, but it should already have that or the key combo would maximise the current window in focus. I primarily used it to maximise console windows back in the days, and some games. One could of course argue that those apps/games ran in a console window. Which some did. For me personally I never saw any FPS gain, and my issues started when DCS started minimising when clicking on other apps in another screen. https://support.microsoft.com/en-us/topic/alt-enter-switches-between-window-and-full-screen-d1b23daa-644d-3fbf-2f5e-c2c779584db5 Sent from my MAR-LX1A using Tapatalk I explained that before. If you run an application in a Window (either intentionally with Alt+Tab switching for example or unintentionally, the window is run as borderless and on top, but another process window still is the top process), depending on single monitor vs. Multi-Monitor/extended screen, the result differs. Originally (as in the MS support post) it is intended to give the current window focus and execute it in "fullscreen". This works, with a single screen, as intended. With an extended desktop (virtual screen spanning multiple physical monitors), it will not be able to enforce "fullscreen", but a side-effect/trick/hack was, that the borderless DCS simulation window, still was popped to the "foreground" and got the "focus" aka the application that gets all the requested Ressources, if available until further notice. This little "hack" is not the intention of Alt+Enter, but a side-effect that helped to tell Windows resource mgmt what to prioritize... At least that is the best I can do to explain, what happened for me. If there is a Developer out there with access to the Windows source code that can look up what in detail Alt+Enter is doing and share some more insigt, that would be cool. To my knowledge, the only option for game/sim/software developers to manage fullscreen, window size and appearance is requesting it from the windows ressource management (simplified: I am a game and need to be run in X/Y resolution, should execute on top of other applications/windows and need priority access to ressources). If the windows ressource mgmt messes up, you need to correct it, manually. Edited October 19, 2022 by shagrat 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
shagrat Posted October 19, 2022 Posted October 19, 2022 vor 8 Minuten schrieb dburne: On my setup it is running in VR, never can get a true full screen on the monitor any longer since the DCS update. I had to go back in and re-setup and re-calibrate my Point CTRL system in order to allow for this as it had previously been done with true full screen so all the tracking in Point CTRL was now off. I am ok now just was a bit of a PITB to have to do this after the DCS update when this occurred. I understand now the alt-enter was a Windows function however I maintain that something in the DCS update caused it to no longer work. Perhaps it is only not working for folks using VR I don't know. The thing with VR is, you have two separate render processes. One through the VR platform (SteamVR, OpenXR, WMR etc.) and a "mirrored screen buffer"( sorry I don't know if the term is correct, but the part of the VR render that shows on the 2D screen), which is sent to a "window" on the Desktop. So the Windows commands apply to the window on the monitor, but I am pretty sure the DCS Window in VR is rendered through the VR platform? Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
scommander2 Posted October 19, 2022 Posted October 19, 2022 Since the change log from the 30348 Open Beta, there was no entry about why "Alt+Enter" was removed. According to my ED ticket and ED support team responds: Quote This feature has been removed to improve the performance of DCS World. I thought that ED removed it because of VR, and I guess not.... Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
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