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Posted

Thanks for the fun here ED.  I appreciate putting in some fun for the holidays.  Don't listen too much to the naysayers who want to extract light hearted and temporary fun out of everything.  I look forward to the next Easter eggs.  

  • Like 7
Posted

I'm too old to go trick or treating,  but the Halloween treats were a lot of fun ED.  Thanks!!  🎃

  • Like 3

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Posted

I'd actually like to know if it would be possible to keep the Halloween effects after Halloween by setting the mission editor time to 31st of October or similar. It looks like a lot of fun and I'd like to have more time to play with it.

  • Like 4
Posted
3 minutes ago, jack varus said:

I'd actually like to know if it would be possible to keep the Halloween effects after Halloween by setting the mission editor time to 31st of October or similar. It looks like a lot of fun and I'd like to have more time to play with it.

That would be a cool feature.

Saw Ismael Jorda's teaser picture on YT and had to try it out. Got scared hearing the voices in the background on ramp cold start.

Thanks ED and @BIGNEWY for bringing us some extra fun in todays weird world.

Screen_221031_123319.jpg?raw=1

  • Like 7
Posted

Thoroughly enjoyed the event. Didn't expect you actually put skeletons on the carrier deck when I saw it in the Halloween sale announcement. Also that green moon, and fog look awesome. Well done 😃

  • Like 1
Posted

Very cool, thanx.

  • Like 1

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Posted

@BIGNEWYI like the skeletons and wish to have a option to switch between them and the crew everytime! Also wouldn't it be cool to place Skeletons via the mission editor? I want to free the world of the zombie/skeleton apocalypse with my F/A-18C and its Cluster bombs! 

  • Like 2
Posted
9 hours ago, Eight Ball said:

But I'm wondering, it's november 1st and I can still see them. Is this normal? Should I call an exorcist?

Depends on what time zone was used to trigger the easter egg. I guess, somewhere on the world it was still 31st Oct.?

  • Like 1
Posted
Just now, BIGNEWY said:

after the 31st it should not be seen, I believe it is your local time that matters. 

Could you please have a look at what I asked you in my two posts?

  • ED Team
Posted
5 hours ago, Sepp666 said:

@BIGNEWYI like the skeletons and wish to have a option to switch between them and the crew everytime! Also wouldn't it be cool to place Skeletons via the mission editor? I want to free the world of the zombie/skeleton apocalypse with my F/A-18C and its Cluster bombs! 

 

2 hours ago, Sepp666 said:

Is it possible to "extract" the skeletons somehow? That we are able to place them with the ME?

I did ask the team but it wont be possible sorry, this is a special event date limited. 

  • Like 1

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Posted
4 minutes ago, BIGNEWY said:

 

I did ask the team but it wont be possible sorry, this is a special event date limited. 

So, there has to be a mod that gives us Skeletons albeit the ED-Team did very cool models... That's a pity. If we talk about the Supercarrier deck crew I can understand why the team do not want it. But a Skeleton model without something in its hands just to place it via ME as AI or static would be so cool.  

  • Like 1
Posted
3 minutes ago, Sepp666 said:

So, there has to be a mod that gives us Skeletons albeit the ED-Team did very cool models... That's a pity. If we talk about the Supercarrier deck crew I can understand why the team do not want it. But a Skeleton model without something in its hands just to place it via ME as AI or static would be so cool.  

Module to hit the store on 1st April: Creepy Asset Pack.

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