Rex Posted November 6, 2022 Share Posted November 6, 2022 (edited) Single-play offline missions. Ammo unlimited for practice. I am in a P-51 Mustang, intent on ridding the world of Nazi-ism once and for all. Battle #1: I plug the A8 19 times, no smoke, no leaks, no nothing. As if I didn't hit him at all. I get capped with 8 bullets, wing falls off, can't bail before meeting the Channel, mom gets a yellow telegram. Battle #2: I hit the FWA8 53 times! Plane does start trailing smoke after roughly hit #30, and the canopy looks like swiss cheese, but the kraut flies on, doing his thing and shaking his ding-a-ling. Me? Well, when I'm still on Superman's six, trying to deliver the coup de grace, an allied AI smacks into me from behind, and we both plunge to the Channel below. This time I bail, but the results screens tells me to go to hell because I committed "fratricide" (is it still fratricide if you're also the victim?) for getting getting clipped by my teammate. Not saying it wasn't my fault to some degree, but I was locked onto this bandit, close behind, for 5+ minutes. Not sure what the "right of way" rules are. So, after sinking 72 total bullets into A8s last night, I walked away with zero kills. How did the allies ever score victories? Did they wait until the FWs landed and drop grenades on them or something? I saved the trackfile for the battle, but it's bad. It shows no hits, only me missing for the first 3 minutes, before flying straight nose-down into the English Channel while spraying bullets into the water. I do have the debrief, though, which I used to count the hits. I played in VR with a really small, low-res window on the monitor, so the screenshot is really crappy and distorted, but this is the sausage-eater who took 53 lead suppositories only to flip me off and fly away. Edited November 6, 2022 by Rex 2 Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2 Link to comment Share on other sites More sharing options...
RuskyV Posted November 7, 2022 Share Posted November 7, 2022 Set your gunsight to 33ft for wingspan and and 1100ft for distance, the guns are harmonised to converge around 1200ft, this should get you in the ball park assuming you haven’t already done this. hope this helps. 1 Link to comment Share on other sites More sharing options...
Nirvi Posted November 8, 2022 Share Posted November 8, 2022 You have to hit the right spot - engine/pilot. Also try deflection shooting, hitting your enemy from dead 6 o clock isn't the best. A single 1sec burst is enough to bring the Anton down - if you hit the vital parts. 1 Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos Link to comment Share on other sites More sharing options...
Doughguy Posted November 8, 2022 Share Posted November 8, 2022 As usual, the AI is the culprit, not the Plane. https://sr-f.de/ Link to comment Share on other sites More sharing options...
Nealius Posted November 11, 2022 Share Posted November 11, 2022 With the gyro sight properly dialed in it's easy to shred the 190's engine/fueltank/cabin and turn it into a roman candle in a turn fight with just a short squirt of guns. Link to comment Share on other sites More sharing options...
Rex Posted November 12, 2022 Author Share Posted November 12, 2022 Thanks guys, I'll give these suggestions a try. I appreciate it. Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2 Link to comment Share on other sites More sharing options...
grafspee Posted November 12, 2022 Share Posted November 12, 2022 (edited) In my case it wasn't even 0.5s burst. I did at least 15 fights and Anton can be downed with 1s burst on average, get your aim better. Edited November 12, 2022 by grafspee 1 System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
Slippery Pete Posted November 20, 2022 Share Posted November 20, 2022 That video isnt even from DCS. lmao 1 Link to comment Share on other sites More sharing options...
MADLOU1 Posted November 21, 2022 Share Posted November 21, 2022 2 hours ago, Slippery Pete said: That video isnt even from DCS. lmao LOL. That video is from another sim which in my opinion has more realistic modeling of the p51's guns. I have both it and DCS. I have said before on this forum that the DCS P51's 50 cals are too weak as compared to the way they were in real life as evidenced by gun camera footage. But Im certainly no expert and others have agreed and disagreed. 1 Link to comment Share on other sites More sharing options...
Doughguy Posted November 21, 2022 Share Posted November 21, 2022 vor 5 Stunden schrieb MADLOU1: LOL. That video is from another sim which in my opinion has more realistic modeling of the p51's guns. I have both it and DCS. I have said before on this forum that the DCS P51's 50 cals are too weak as compared to the way they were in real life as evidenced by gun camera footage. But Im certainly no expert and others have agreed and disagreed. Its always the same..... Gun cam footage that show explosions all the time? You dont think thats only handpicked cause it looks impressive? Theres plenty of footage that does not show secondary explosions... also tearin wings etc... it only looks like this because its the most common footage found on the web... Plus it was stated by ed that secondary explosion sources eg gun belts etc arent modelled yet. And yes.. a single 1 to 2 second burst can bring down an anton. Easily. You just have to hit the right spot.... 1 https://sr-f.de/ Link to comment Share on other sites More sharing options...
Art-J Posted November 21, 2022 Share Posted November 21, 2022 In either case, ammo belt composition with more API rounds is coming in the near future (hopefully), according to NineLine's post here... https://forum.dcs.world/topic/275290-incorrect-belt-composition-for-p51-and-p47/?do=findComment&comment=5089655 ... so that should help. That being said, as noted above, it's also more of a problem with AI, it's simplified routines and flight model which allows it to stay in the air with a crippled plane. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
MADLOU1 Posted November 21, 2022 Share Posted November 21, 2022 11 hours ago, Art-J said: In either case, ammo belt composition with more API rounds is coming in the near future (hopefully), according to NineLine's post here... https://forum.dcs.world/topic/275290-incorrect-belt-composition-for-p51-and-p47/?do=findComment&comment=5089655 ... so that should help. That being said, as noted above, it's also more of a problem with AI, it's simplified routines and flight model which allows it to stay in the air with a crippled plane. Sounds good! Link to comment Share on other sites More sharing options...
Magic Zach Posted November 23, 2022 Share Posted November 23, 2022 On 11/22/2022 at 6:20 AM, MADLOU1 said: Sounds good! Additionally we will see some damage model changes to the pilot protective armor in the next update or two. This will result in much easier PKs (as in, they're actually possible in some cases now). A8 included. You'll be able to pen the A8's armor with .303s, if shot from point-blank, whereas that was impossible to do now and earlier. Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
River Posted January 6, 2023 Share Posted January 6, 2023 On 11/12/2022 at 10:20 AM, grafspee said: In my case it wasn't even 0.5s burst. I did at least 15 fights and Anton can be downed with 1s burst on average, get your aim better. Don't you have rudder pedals ? Your turns are quite uncoordinated ... Link to comment Share on other sites More sharing options...
grafspee Posted January 6, 2023 Share Posted January 6, 2023 (edited) 35 minutes ago, River said: Don't you have rudder pedals ? Your turns are quite uncoordinated ... In game which i recorded it, uncoordinated or coordinated turns makes no difference. So i don't focus to keep turn coordinated. Edited January 6, 2023 by grafspee System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
Gunfreak Posted January 6, 2023 Share Posted January 6, 2023 Doesn't take a lot with the new ammo belts. i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive. Link to comment Share on other sites More sharing options...
flygav Posted May 18, 2023 Share Posted May 18, 2023 you have to hit in convergence in 51. Use ground attack ammo or API Link to comment Share on other sites More sharing options...
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