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Posted

Is there a development relationship between DCS and War Thunder. Graphics engine and asset wise, both remarkable similar to each other. If so, bringing in War Thunder assets as AI or static, into DCS would be on my feature request.

Posted

They might seem similar because they both feature military aircraft and vehicles. 

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Posted
9 minutes ago, F-2 said:

I don’t think ED has ever been accused of supporting foreign paramilitary groups in an active war zone.

huh?

2 hours ago, SharpeXB said:

They might seem similar because they both feature military aircraft and vehicles. 

Its the details and 'the look feel'. There is a marked difference in look feel of DCS and MSFS2020. The look feel of DCS and War Thunder is high. To my eye at least.

Posted (edited)

WarThunder is kind of arcade style, good for beginners to get into the concept of mission tasking. DSC had some similar game mode while being LockOn IIRC. Later DCS devoted to high keybind mil sim kind of game getting into max realism level. Comparing any game that uses egg. AK47 between each other is very wide scope lest say.

PS: Still has it in GAMEPLAY opt

image.png

Edited by jackmckay
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Posted (edited)
1 hour ago, DmitriKozlowsky said:

Its the details and 'the look feel'. There is a marked difference in look feel of DCS and MSFS2020. The look feel of DCS and War Thunder is high. To my eye at least.

Well they’re modeling the same aircraft perhaps but DCS is made by a different company and uses a different game engine of its own. From what I’ve tried of War Thunder it felt nothing like DCS to me.

Edited by SharpeXB
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Posted
1 minute ago, DmitriKozlowsky said:

OK so there is no intersection of development between War Thunder and DCS game engine. That was my question.

 

Well they both exist on Earth at the same time. There's that. 

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Some of the planes, but all of the maps!

Posted
1 hour ago, DmitriKozlowsky said:

OK so there is no intersection of development between War Thunder and DCS game engine. That was my question.

I, too, have seen some uncanny similarity in certain things that give one the impression that there could very well be a shared pool of developers for the two titles.

No one here actually knows.

The responses can safely be ignored.

I also don't think ED would comment either way on the subject.

 

 

 

 

EDsignaturefleet.jpg

Posted
1 hour ago, Beirut said:

 

Well they both exist on Earth at the same time. There's that. 

There is no sigh deep enough! I was serious. The two look very similar. If both shared core game engine, then assets from one could be imported into other. Base assets for AI or just static. Just like there are official and unofficial tricks of game designers, I don't work in games, to poach 3D assets from one game to another, provided both were developed using same engine. As it appears that DCS and War Thunder do not share core engine, this is not in the cards.

Posted (edited)
3 hours ago, DmitriKozlowsky said:

There is no sigh deep enough! I was serious. The two look very similar. If both shared core game engine, then assets from one could be imported into other. Base assets for AI or just static. Just like there are official and unofficial tricks of game designers, I don't work in games, to poach 3D assets from one game to another, provided both were developed using same engine. As it appears that DCS and War Thunder do not share core engine, this is not in the cards.

 I doubt there's any direct link between the two, but both have major development offices in Moscow, so entirely possible designers have moved in between the two or share personnel that operate on a contract basis (for example a contract ends, and they start another one at another company) or guys that freelance in general taking art projects from whomever happens to need personnel. That'd be as far as any connection would go though, as they are very much separate companies. I haven't played war thunder much for years, last time I fired it up, it was very different artwise IMO. WT DOES have a stellar crew though, and they recreate some of those planes and vics in phenomenal detail.

Edited by Mars Exulte
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Де вороги, знайдуться козаки їх перемогти.

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Posted (edited)
10 hours ago, DmitriKozlowsky said:

If both shared core game engine,

WT is a massively multiplayer online game for Windows, MacOS, Linux, PlayStation, Xbox.

DCS... not.

They share the fact that planes look very similar to their real-world counterparts which should not be surprising. That being said, 3D models are a dime a dozen. What makes or breaks the game is not as much how things look, but how they behave - beyond their looks. And that is quite different for both titles. Note that I'm NOT saying either is better, merely that they are different. Very different.

Edited by cfrag
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Posted
OK so there is no intersection of development between War Thunder and DCS game engine. That was my question.
Different engines, different market, different develop philosophy, graphics and 3d models totally opposed, a game vs a hardcore simulator.

ED has a international team with your site on Switzerland, and a English coo and a USA producer. And ED build military / private simulator software, outside your entertainment branch.

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Posted

You make such a claim in the wrong side of town. All they'll find of you are you boots and some stands of hair.

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i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.

Posted

Well, there's one thing DCS and WT have in common: they're both full of obsessive rivetcounters who have to be restrained from sharing classified data by forum rules. 🙂 

They look similar because they're both modern games featuring real hardware. Of course it's going to look similar, if we're both working off the same, real thing, at some point the appearances are going to converge as they get closer and closer to reality. Modern 3D rendering is well past that convergence point, even ArmA3 videos had frequently been mistaken for real battlefield footage (in fact, one quite reputable publication used a screenshot from ArmA2 to illustrate MV-22's safety record), and it doesn't look quite as good as DCS does.

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