MoleUK Posted December 25, 2022 Share Posted December 25, 2022 (edited) Something still feels "off" with shadows since 2.8. Performance takes a big hit when looking towards multiple ground-units with shadows on in 2.8, up to about a 60-70 mile distance. After that it doesn't seem to have the same impact. Can anyone else confirm the same hit on busy MP servers? Particularly ECW? Cheers. Edited December 25, 2022 by MoleUK 1 Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 25, 2022 Share Posted December 25, 2022 I didnt go as high as medium, and this is only in single player, FPS 1% Low 0.1% Low app CPU(ms) render CPU(ms) GPU (ms) Shadows Secondary Shadows Terrain Shadows Scale 71.64 64.56 58.93 14.06 10.47 13.46 Off Off OFF 100% 71.17 64.93 63.25 14.20 10.56 13.59 Off Off FLAT 100% 59.16 49.87 44.02 17.15 14.97 15.22 FLAT Only Off FLAT 100% 55.63 46.85 41.70 18.49 16.34 15.93 LOW Off FLAT 100% 57.51 50.67 44.94 17.70 15.08 16.44 LOW Off DEFAULT 100% 59.22 49.41 43.16 17.33 14.96 15.12 Flat Only Off DEFAULT 100% but yes with the changes to shadows in 2.8 they have introduced a significant performance impact. Hope that helps 2 1 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
obious Posted December 25, 2022 Share Posted December 25, 2022 I’ve noticed an absolute hammering on my system with 2.8. Has made a few of my custom missions unplayable in VR Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale Link to comment Share on other sites More sharing options...
GunSlingerOZ Posted December 25, 2022 Share Posted December 25, 2022 DCS's handling of shadows is utterly atrocious - they've always been a huge hit to performance, but 2.8 has made it even worse. Is there a way to set up shadows so that only cockpit shadows work, and not object shadows? 2 Link to comment Share on other sites More sharing options...
dburne Posted December 26, 2022 Share Posted December 26, 2022 6 minutes ago, GunSlingerOZ said: DCS's handling of shadows is utterly atrocious - they've always been a huge hit to performance, but 2.8 has made it even worse. Is there a way to set up shadows so that only cockpit shadows work, and not object shadows? Agreed. Plus VR performance took a bit of a hit anyway with 2.8. I sure hope multi core helps and I sure hope it comes sooner rather than later. 2 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
freehand Posted December 26, 2022 Share Posted December 26, 2022 6 minutes ago, dburne said: Agreed. Plus VR performance took a bit of a hit anyway with 2.8. I sure hope multi core helps and I sure hope it comes sooner rather than later. And then ed will add some more shadows 3 Link to comment Share on other sites More sharing options...
Wolf8312 Posted December 26, 2022 Share Posted December 26, 2022 12 hours ago, freehand said: And then ed will add some more shadows That's what I worry about. Once we get the extra performance boost will it be taken as a go to pile on more bells and whistles that will eventually get us back to where we are now cancelling out all of the performance gains? 2 ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
MoleUK Posted December 26, 2022 Author Share Posted December 26, 2022 (edited) 14 hours ago, GunSlingerOZ said: DCS's handling of shadows is utterly atrocious - they've always been a huge hit to performance, but 2.8 has made it even worse. Is there a way to set up shadows so that only cockpit shadows work, and not object shadows? That would be ideal, don't think it's an option currently. It does feel like something is being loaded onto the CPU when looking towards ground forces with shadows on, from waaaaaaaay too far away. You can see the "update" and "parseobj" numbers start to spike. I still wonder if there is a similar bug going on to the initial flat shadows bug when 2.8 launched. Edited December 26, 2022 by MoleUK Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 26, 2022 Share Posted December 26, 2022 You used to be able to something like this, by playing with shadows.lua, which has draw distances Ala this But it doesn't seem to work as well as before 2 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
Burt Posted December 26, 2022 Share Posted December 26, 2022 Seems that most terrain/shadows and lighting updates are for 2D players. Us VR people have to always tweak to get what we had back. Hopefully DCS 3.0 will come sooner then later. ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090 - XFURY 64GB -3400 MHz RAM Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia Start Date April 2020 Link to comment Share on other sites More sharing options...
dburne Posted December 26, 2022 Share Posted December 26, 2022 2 hours ago, Burt said: Seems that most terrain/shadows and lighting updates are for 2D players. Us VR people have to always tweak to get what we had back. Hopefully DCS 3.0 will come sooner then later. We are 2nd rate citizens... 3 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
Wali763 Posted December 26, 2022 Share Posted December 26, 2022 Got one question regarding shadows. Is it normal, that rotating vour head changes the shadows? Eg, while taxxing on the taxiway with (flat from the low sun) shadows and passing an object giving a shadow, when I turn my head, often the edges of the shadow jump to another place, often lighting the taxiway in front of me, while before (or when I turn my head back to what it was before) they were in the shadow. Also the shadow of my plane on the ground often looks strange since they often represent only part of the plane. Once just front part, then another part, then the whole plane again. Very strange. Other than that I think shadows are essential since the make everything much more realistic. And since they need to be rendered, they require resources. Often when people complain about a perf hit with a new patch, we often also get someting new, which requires more resources. As long as one can turn them off (if need for perf balancing), Im ok with this. We all want DCS to look better and better and maybe one day have no visual difference between DCS and real life... Link to comment Share on other sites More sharing options...
icemaker Posted December 27, 2022 Share Posted December 27, 2022 Don't know what technology is used by ED to render shadows. Maybe they should consider raytracing, compatible with all GPU since at least two years. Link to comment Share on other sites More sharing options...
WipeUout Posted December 27, 2022 Share Posted December 27, 2022 2 hours ago, icemaker said: Maybe they should consider raytracing, compatible with all GPU since at least two years RT is the most costly rendering technique, no thanks! Maybe when i get my RTX 9090TI in a few years. 1 ------------------------------------------------------------------------------------------------------------------------------------------------------------ i9-13900K, RTX 4090, 64GB, ADDLINK S72 2TB, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, PIMAX 8K X, Sony 5.1 Spks+SubW | DCS OB, A-10C_II, AH-64D, F-14/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3. Link to comment Share on other sites More sharing options...
some1 Posted December 27, 2022 Share Posted December 27, 2022 Turn off terrain objects shadows. "default" was always costly, the more units and objects in view. "Flat" is still broken in 2.8, and not flat at all. They look like "default". So far "off" is the only option that lets me play the game with performance comparable to 2.7. You can still crank the main Shadows option on the left to "high", so you get a nice cockpit and self shadowing on the aircraft, plus clouds and mountains shadows. "Terrain objects shadows" only controls shadows on the ground from buildings, trees and vehicles. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil T-50CM, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 27, 2022 Share Posted December 27, 2022 Well at least they wouldn't push it live... Oh... 2 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
MoleUK Posted December 27, 2022 Author Share Posted December 27, 2022 (edited) 1 hour ago, some1 said: Turn off terrain objects shadows. "default" was always costly, the more units and objects in view. "Flat" is still broken in 2.8, and not flat at all. They look like "default". So far "off" is the only option that lets me play the game with performance comparable to 2.7. You can still crank the main Shadows option on the left to "high", so you get a nice cockpit and self shadowing on the aircraft, plus clouds and mountains shadows. "Terrain objects shadows" only controls shadows on the ground from buildings, trees and vehicles. Terrain object shadows already off. On busy MP servers like ECW with lots of ground forces, even having shadows on flat or low will cause the same FPS drop. Something additional seems to be being loaded onto the CPU when looking towards ground forces when shadows are anything but off. Even if those ground forces are dozens of miles away and not even close to being visible. At least that's my best guess so far as to what's going on. But to be clear, at no point have I enabled terrain object shadows in my testing. Always been off. If you could do me a favour and double-check it yourself it'd be appreciated. Just log into Enigmas cold war in VR with shadows on, hop in a helicopter that's close to the frontline, and look towards and away from the frontline while checking the in-game FPS breakdown. Look at your "update" and "parseobj" values, see if they spike. Then quit out, turn shadows off, hop back in the server and check again. Edited December 27, 2022 by MoleUK Link to comment Share on other sites More sharing options...
MoleUK Posted December 27, 2022 Author Share Posted December 27, 2022 Shadows flat, exact same effect. Something has to be wrong. Link to comment Share on other sites More sharing options...
Lange_666 Posted December 27, 2022 Share Posted December 27, 2022 On 12/26/2022 at 1:30 PM, Wolf8312 said: Once we get the extra performance boost will it be taken as a go to pile on more bells and whistles that will eventually get us back to where we are now cancelling out all of the performance gains? The moment i went to PC gaming (coming from Commodore VIC-20, C-64 and Amiga) i started chasing and i still do this to this day. Nothing has changed since then (sort of). Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind combat pedals, TrackIR4, Rift-S. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance! Link to comment Share on other sites More sharing options...
Slick Twitchy Posted December 28, 2022 Share Posted December 28, 2022 I remember trying to get my soundblaster sound card to work with Wing Commander....JESUS!!! 2 CRX-Intel(R) Core(TM) i9-13900K;4090; Varjo Aero; Winwing UFC/HUD/MFDs/Throttle/PTO Panel/Combat Panel; Winwing F-18 joystick; Buttkickers; Monstertech flight seat; PointCTRL. Link to comment Share on other sites More sharing options...
MoleUK Posted December 28, 2022 Author Share Posted December 28, 2022 A comparison in the Huey. Link to comment Share on other sites More sharing options...
Wolf8312 Posted December 28, 2022 Share Posted December 28, 2022 (edited) https://old.reddit.com/r/hoggit/comments/zr3sc0/i_think_i_have_found_whats_causing_fps_drop/ Anyone tried this ^ with 2.8. Apparently theres a fix for the performance issues that somone has stumbled upon. Seems to be some debate if it actually works though... Edited December 28, 2022 by Wolf8312 1 ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
MoleUK Posted December 28, 2022 Author Share Posted December 28, 2022 25 minutes ago, Wolf8312 said: https://old.reddit.com/r/hoggit/comments/zr3sc0/i_think_i_have_found_whats_causing_fps_drop/ Anyone tried this ^ with 2.8. Apparently theres a fix for the performance issues that somone has stumbled upon. Seems to be some debate if it actually works though... Already tried it. Unfortunately, it doesn't really help with the shadows problem as far as I can see. Shadows off gives you a lot of overhead to turn other stuff up though. Link to comment Share on other sites More sharing options...
dburne Posted December 28, 2022 Share Posted December 28, 2022 2 minutes ago, MoleUK said: Already tried it. Unfortunately, it doesn't really help with the shadows problem as far as I can see. Shadows off gives you a lot of overhead to turn other stuff up though. Yeah two biggest fps hogs - shadows and msaa. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
MoleUK Posted December 28, 2022 Author Share Posted December 28, 2022 Just now, dburne said: Yeah two biggest fps hogs - shadows and msaa. Yep, though now it appears shadows can have a much, much larger impact on FPS once you hit a certain threshhold. MSAA I can't do without. Link to comment Share on other sites More sharing options...
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