currenthill Posted January 26, 2024 Author Posted January 26, 2024 3 minutes ago, Hawkmoon said: hi CH, i'm having trouble, i tried starting the game with the russian starter pack and the game crashes on start, do i need to remove the old assets and if yes what happens to old map with those assets on? You need to carefully remove all my old assets, since they are now included in the country asset packs. Otherwise you will get conflicts and crashes. But I haven't changed the unique asset identifiers in DCS, so it's only the distribution method that has changed (packs vs single assets). So older missions should work as long as you install all the needed asset packs. 1 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
pepin1234 Posted January 26, 2024 Posted January 26, 2024 (edited) @currenthill we really need increase the simulation for Air defense sistema. Units like TOR, Tunguska, Roland have all radars together in DCS and that is not the way it work in real life. The only tactical system that work TRK and SR units independent is the BUK. Can you please do something to separate the TRK and SR radar and make a key combination for them separately. We already have triggers that turn off and ON radars and that way probably you can figure it out how to do that job. TOR and Pantsir are SR radar ON all the time and that is not the way always goes IRL. Edited January 26, 2024 by pepin1234 1 [sIGPIC][/sIGPIC]
Hawkmoon Posted January 26, 2024 Posted January 26, 2024 1 hour ago, currenthill said: You need to carefully remove all my old assets, since they are now included in the country asset packs. Otherwise you will get conflicts and crashes. But I haven't changed the unique asset identifiers in DCS, so it's only the distribution method that has changed (packs vs single assets). So older missions should work as long as you install all the needed asset packs. Perfect thank you!
ivan-ivanov-1902 Posted January 26, 2024 Posted January 26, 2024 7 часов назад, currenthill сказал: Yet another asset for the updated China pack... Should we expect Yj18 and Yj62 in ground launchers?
xboxshark21 Posted January 27, 2024 Posted January 27, 2024 5 hours ago, pepin1234 said: @currenthill we really need increase the simulation for Air defense sistema. Units like TOR, Tunguska, Roland have all radars together in DCS and that is not the way it work in real life. The only tactical system that work TRK and SR units independent is the BUK. Can you please do something to separate the TRK and SR radar and make a key combination for them separately. We already have triggers that turn off and ON radars and that way probably you can figure it out how to do that job. TOR and Pantsir are SR radar ON all the time and that is not the way always goes IRL. While I do not currently use it, try the Skynet IADS script. If I remember correctly it can connect SAM sites to early warning radars so SAMs wont turn on until in range.
pepin1234 Posted January 27, 2024 Posted January 27, 2024 5 hours ago, xboxshark21 said: While I do not currently use it, try the Skynet IADS script. If I remember correctly it can connect SAM sites to early warning radars so SAMs wont turn on until in range. Let me explain better… it’s not about turn on the SAM at the very last moment to ambush. It’s is turn ON the TRK radar only because if the unit received azimuth from EWR, then there isn’t need to turn SR radar ON but only the TRK to do the lock on and fire. SR radar ON means you have 360 degrees on enemy detection sensors, while TRK radar ON only means about 15-30 degrees of radar beam and so will avoid the easy destruction by ARM missiles from Air enemy units. ED knows very well that and is keeping it unreal for easy SEAD missions. Totally unreal. 1 [sIGPIC][/sIGPIC]
Abburo Posted January 27, 2024 Posted January 27, 2024 (edited) 6 hours ago, pepin1234 said: Let me explain better… it’s not about turn on the SAM at the very last moment to ambush. It’s is turn ON the TRK radar only because if the unit received azimuth from EWR, then there isn’t need to turn SR radar ON but only the TRK to do the lock on and fire. SR radar ON means you have 360 degrees on enemy detection sensors, while TRK radar ON only means about 15-30 degrees of radar beam and so will avoid the easy destruction by ARM missiles from Air enemy units. ED knows very well that and is keeping it unreal for easy SEAD missions. Totally unreal. Sounds to me like an unrealistic "demand"... not even a kind request . Which unit in DCS can control each detection system separately (TRK and SR)? The answer is simple : none !!! Is a DCS thingy... Be realistic in your requests, and when unsure start by asking questions not raising shallow demands! Edited January 27, 2024 by Abburo 1 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
currenthill Posted January 27, 2024 Author Posted January 27, 2024 6 hours ago, pepin1234 said: Let me explain better… it’s not about turn on the SAM at the very last moment to ambush. It’s is turn ON the TRK radar only because if the unit received azimuth from EWR, then there isn’t need to turn SR radar ON but only the TRK to do the lock on and fire. SR radar ON means you have 360 degrees on enemy detection sensors, while TRK radar ON only means about 15-30 degrees of radar beam and so will avoid the easy destruction by ARM missiles from Air enemy units. ED knows very well that and is keeping it unreal for easy SEAD missions. Totally unreal. I agree with what @Abburo said. But I might also add that for example my Tor's have a more advanced configuration than the core game version. My version do actually have a separate SR and TR, unlike the core version. That's why my version have multiple missile channels. 3 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
pepin1234 Posted January 27, 2024 Posted January 27, 2024 2 hours ago, currenthill said: I agree with what @Abburo said. But I might also add that for example my Tor's have a more advanced configuration than the core game version. My version do actually have a separate SR and TR, unlike the core version. That's why my version have multiple missile channels. we can turn off the SR radar in your TOR while keeping the TR radar ON and tracking? that is all about my question is. it's not unrealistic at all. I didn't understand what you agree with @Abburo Buk launcher doesn't need a search radar, but instead have a limited SR/TR radar that will track everything go in front of him. Not sure is HAWK TR can operate with TR ones SR radar is destroyed. BUK do it and work perfect for ambushes. Also to set as single units in Frontline its a deadly tactic used in the current war. @Abburo doesn't have a clue what I'm talking about. unfortunately, This forum in plenty of them. [sIGPIC][/sIGPIC]
xboxshark21 Posted January 28, 2024 Posted January 28, 2024 10 hours ago, pepin1234 said: we can turn off the SR radar in your TOR while keeping the TR radar ON and tracking? that is all about my question is. it's not unrealistic at all. I didn't understand what you agree with @Abburo Buk launcher doesn't need a search radar, but instead have a limited SR/TR radar that will track everything go in front of him. Not sure is HAWK TR can operate with TR ones SR radar is destroyed. BUK do it and work perfect for ambushes. Also to set as single units in Frontline its a deadly tactic used in the current war. @Abburo doesn't have a clue what I'm talking about. unfortunately, This forum in plenty of them. Well that's the thing, the buk probably uses a different code than things like the TOR due to its lack of a proper search radar. What you are asking for (keep in mind I am not a DCS modder or know much about the core code of DCS ) either isn't possible in the current game, or if it is possible it would take hours and hours of work to get it. I'm not trying to start an argument here, just @currenthill puts in tons of time and money into things he gives out for free. Have a little respect and don't go complaining on his forum and making demands like @Abburo said. 2
swartbyron Posted January 28, 2024 Posted January 28, 2024 Dose anyone know if there a fix I can make so the OV-10 Bronco wont clash with the the engine sounds? Or are these mods permanently incompatible?
currenthill Posted January 28, 2024 Author Posted January 28, 2024 (edited) 2 hours ago, swartbyron said: Dose anyone know if there a fix I can make so the OV-10 Bronco wont clash with the the engine sounds? Or are these mods permanently incompatible? My assets only uses the core game sounds and doesn't overwrite anything. So the issue is most likely within the mod you mentioned, since it's even mentioned here: Edited January 28, 2024 by currenthill 1 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
swartbyron Posted January 28, 2024 Posted January 28, 2024 7 minutes ago, currenthill said: My assets don't only uses the core game sounds and doesn't overwrite anything. So the issue is most likely within the mod you mentioned, since it's even mentioned here: Beautiful thank you.
Oban Posted January 28, 2024 Posted January 28, 2024 3 hours ago, Chris22 said: how to make su-24 fire storm shadow? you have to give the AI a designated target, and I believe they also need to be equipped with a designator too ? AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
Joey_Destroyah Posted January 28, 2024 Posted January 28, 2024 1 hour ago, Hawkmoon said: Uhm.. What even is that? lmao
Gundamator Posted January 29, 2024 Posted January 29, 2024 CH, it would be awesome if you could add the GBU-53/b SDB in some form to one of your mods. It's one my favorite weapons and I would love to see it featured somewhere. - Gundamator
UltraTopSecret Posted January 29, 2024 Posted January 29, 2024 Would you consider building models, ie: a hangar that fits the B21?
Sn8ke Posted January 29, 2024 Posted January 29, 2024 Hey guys, unknown if known issue or not, however when I had the Iran 1.0 folder where it is supposed to be, DCS crashes on startup... Asus Prime Gaming Wifi7 // Intel 14900K @5.5GHz // 64Gb DDR5 6000MHz // 3090 RTX // 4TB Samsung NVME M.2
flag02004 Posted January 29, 2024 Posted January 29, 2024 11 hours ago, Sn8ke said: Hey guys, unknown if known issue or not, however when I had the Iran 1.0 folder where it is supposed to be, DCS crashes on startup... HI, Conflict with an old iranian asset from CH which you forgot to delete...or with another mod...try removing all mods and restarting DCS with one mod after one another...
gabriel Posted January 29, 2024 Posted January 29, 2024 Someone help me I'm not able to launch cruise missiles through fighters someone help me how to do it
xboxshark21 Posted January 29, 2024 Posted January 29, 2024 9 minutes ago, gabriel said: Someone help me I'm not able to launch cruise missiles through fighters someone help me how to do it Are you talking about AI assets such as the Tu-95 and Su-24?
Hawkmoon Posted January 29, 2024 Posted January 29, 2024 18 hours ago, Joey_Destroyah said: What even is that? lmao the swedish Iris-T 1
Chris22 Posted January 29, 2024 Posted January 29, 2024 (edited) Can you make TOS-1 or Tornado-s?? Edited January 29, 2024 by Chris22
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