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Generated BORT numbers


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Posted

I dont know what has changed since last OB update to both single thread and MT, but BORT numbers show up all over every aircraft, doubling in some cause depending on skins. Is this going to be normal behaviour or will there be a fix? and could there possibly be made an option to turn off BORT completely?

 

 

 

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Posted
7 hours ago, Flappie said:

Are you only talking about the Hornet? If so, this is reported.

Hi Flappie, 

Just for the sake of clarity, it is a bug and will be fixed, no need to adjust skins now, correct?

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Posted
9 hours ago, Flappie said:

Hi @Gierasimov, I don't have this information at this stage. I simply reported the issue.

Yeah, thanks! It seems to me that there is a new way how description.lua is made and that this is NOT a bug. 

Let's see what happens but after adjusting my custom skin description.lua based on the new Hornet default skin  description.lua, my custom one works without issue now.

  • Like 1

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Posted

Yeah, Saw another thread like this 

8 hours ago, Gierasimov said:

Yeah, thanks! It seems to me that there is a new way how description.lua is made and that this is NOT a bug. 

Let's see what happens but after adjusting my custom skin description.lua based on the new Hornet default skin  description.lua, my custom one works without issue now.

What did u actually do?

Posted
22 hours ago, iQyThradz3137i said:

Yeah, Saw another thread like this 

What did u actually do?

In description.lua you need to remove all lines that specify bort numbers and add the new lines (copied from default livery), then at the end of the file you need to include custom arguments. 

Have a look at one of the default liveries and compare to the custom one you have. 

Let me know if you need help with that, not by my PC now so I can't post example.

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  • Solution
Posted (edited)

@iQyThradz3137i

This is what I did:

In Livery description.lua you need to remove lines that start with "F18C_BORT_NUMBER_ and replace them with the new format:

    {"f18c1_number_nose_right", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_nose_right", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_nose_right", DECAL ,"empty",false};
    
    {"f18c1_number_nose_left", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_nose_left", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_nose_left", DECAL ,"empty",false};    

    {"f18c2_kil_right", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_kil_right", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_kil_right", DECAL ,"empty",true};
    

    {"f18c2_kil_left", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_kil_left", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_kil_left", DECAL ,"empty",true};
    
    {"f18c1_number_F", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_F", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_F", DECAL ,"empty",true};    

    {"f18c2_number_X", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_number_X", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_number_X", DECAL ,"empty",true};    

Then, at the end of file you need to include the custom arguments:

custom_args = 
{
 
[27] = 1, -- Tail      change of type of board number (0.0 -default USA, 0.1- )
[1000] = 1, -- Flaps
[1001] = 1, -- Nose
[1002] = 1, -- Kuwait Squadron 
[1003] = 1, -- Australian Squadron 
[1004] = 1, -- Finland Squadron
[1005] = 1, -- Switzerland Squadron
[1006] = 1, -- Blue Angels Jet Team
}

If you want to show bort numbers, the line would be similar to this:

{"f18c1_number_nose_right", DECAL ,"F18C_bort_number_PL",false};

and then custom args must be changed from 1 to 0.0

for example:

[1000] = 0.0, -- Flaps
[1001] = 0.0, -- Nose

 

image.png

image.png

Edited by Gierasimov
  • Thanks 4

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  • 3 weeks later...
Posted
5 hours ago, virulosity said:

There are large bort numbers all over the aircraft now.  Has this been reported somewhere else?

bort.jpg

this has already been reported.

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  • 2 weeks later...
Posted
On 4/17/2023 at 1:40 PM, Gierasimov said:

@iQyThradz3137i

This is what I did:

In Livery description.lua you need to remove lines that start with "F18C_BORT_NUMBER_ and replace them with the new format:

    {"f18c1_number_nose_right", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_nose_right", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_nose_right", DECAL ,"empty",false};
    
    {"f18c1_number_nose_left", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_nose_left", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_nose_left", DECAL ,"empty",false};    

    {"f18c2_kil_right", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_kil_right", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_kil_right", DECAL ,"empty",true};
    

    {"f18c2_kil_left", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_kil_left", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_kil_left", DECAL ,"empty",true};
    
    {"f18c1_number_F", 0 ,"F18C_1_DIFF_323L",false};
    {"f18c1_number_F", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
    {"f18c1_number_F", DECAL ,"empty",true};    

    {"f18c2_number_X", 0 ,"F18C_2_DIFF_323L",false};
    {"f18c2_number_X", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
    {"f18c2_number_X", DECAL ,"empty",true};    

Then, at the end of file you need to include the custom arguments:

custom_args = 
{
 
[27] = 1, -- Tail      change of type of board number (0.0 -default USA, 0.1- )
[1000] = 1, -- Flaps
[1001] = 1, -- Nose
[1002] = 1, -- Kuwait Squadron 
[1003] = 1, -- Australian Squadron 
[1004] = 1, -- Finland Squadron
[1005] = 1, -- Switzerland Squadron
[1006] = 1, -- Blue Angels Jet Team
}

If you want to show bort numbers, the line would be similar to this:

{"f18c1_number_nose_right", DECAL ,"F18C_bort_number_PL",false};

and then custom args must be changed from 1 to 0.0

for example:

[1000] = 0.0, -- Flaps
[1001] = 0.0, -- Nose

 

image.png

image.png

 

I solved the problem just by adding the arguments to the end of the file without replacing anything

custom_args = 
{
 
[27] = 1, -- Tail      change of type of board number (0.0 -default USA, 0.1- )
[1000] = 1, -- Flaps
[1001] = 1, -- Nose
[1002] = 1, -- Kuwait Squadron 
[1003] = 1, -- Australian Squadron 
[1004] = 1, -- Finland Squadron
[1005] = 1, -- Switzerland Squadron
[1006] = 1, -- Blue Angels Jet Team
}

Not sure if this will work for everyone

 

Regards

DCS WORLD

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