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Posted

Thank you so much guys!!! :0))

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Posted (edited)
Dust isn't modelled.

I wouldn't be so sure. Forum > Search > Advanced > Yo-Yo posts + 'dust'

http://forums.eagle.ru/search.php?searchid=5481945

To clarifythings and stop speculation.

 

Dust causes both wear and failure possibility. The first one is not so obvious but can be noticed carefully looking at your EGT. But nobody knows what will be earlier - failure or significant wear.

By the way, engine wear affects its failure probability so you can catch failure even after you leave the dust area.

Burning engines at TO... the approved practice is to have engine replaced and overhauled after 30 min of emergency TO rate running. WE do have in BS some deterioration and increased failure probability after 30 minutes. If EEC is off you can kill the engine faster.

Oil temperature... I really do not know did we imlemented it in project because the model of it was developed. Maybe not, though.

 

Also

http://forums.eagle.ru/showthread.php?p=740857#post740857

 

Now, say "Lo, I'm sorry I doubted, ED" and buy an extra copy of the most expensive DCS module :D

Edited by Bucic
Posted (edited)

Reading through the BS manual dated 2011, under "flight preparation" & "ADF activation and checks"

 

It states to move the NDB switch from Auto (Default) to the inner position, complete checks and then the outer position for checks. It then states to leave the NDB switch in the outer position.

 

Is this correct? Does it matter?

 

Also is 2011 the latest version of the BS manual?

 

Thanks

Edited by Mike Busutil
Posted
I wouldn't be so sure. Forum > Search > Advanced > Yo-Yo posts + 'dust'

http://forums.eagle.ru/search.php?searchid=5481945

 

 

Also

http://forums.eagle.ru/showthread.php?p=740857#post740857

 

Now, say "Lo, I'm sorry I doubted, ED" and buy an extra copy of the most expensive DCS module :D

 

Oh, I was so certain since anything bad has never happened to me because of dust ^^ Well then, I guess anti-dust isn't just for immersion then :)

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Posted (edited)
Reading through the BS manual dated 2011, under "flight preparation" & "ADF activation and checks"

 

It states to move the NDB switch from Auto (Default) to the inner position, complete checks and then the outer position for checks. It then states to leave the NDB switch in the outer position.

 

Is this correct? Does it matter?

 

Also is 2011 the latest version of the BS manual?

 

Thanks

http://forums.eagle.ru/showthread.php?t=63018 point #3

Download it to make sure.

NDB:

I don't know. Have you watched the Leading Edge 1-hour startup video?

Edited by Bucic
Posted
Reading through the BS manual dated 2011, under "flight preparation" & "ADF activation and checks"

 

It states to move the NDB switch from Auto (Default) to the inner position, complete checks and then the outer position for checks. It then states to leave the NDB switch in the outer position.

 

Is this correct? Does it matter?

 

Also is 2011 the latest version of the BS manual?

 

Thanks

 

You can leave it in outer if you wish. I'd recommend it. Airfields that don't have two markers (e.g. Sochi) typically have their sole marker set to the outer one. Airfields that do have two markers (e.g. Krymsk) have both an outer an and inner, so if you're flying an approach, you'll want to pick the outer first.

 

Here's a thread about flying IFR approaches using the ARK, and I've attached a list of the ARK entries for all the airfields (not mine, but I can't find the thread it's from): [ATTACH]79600[/ATTACH]

Finally, here's a post about tuning the ADF to the many other miscellaneous NDBs located in the game.

 

Hope that helps! Anything unclear or need more detail?

ARK scripts for all airports.txt

Posted

From what i read yes.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

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Posted
Does having the navigation light's on make it any easier for the bad guys to spot you in the sim?

 

According to the manual, yes. I don't know if the NV-friendly formation lights do or not.

Posted
Does having the navigation light's on make it any easier for the bad guys to spot you in the sim?

 

Even if it does not it would be best to get used to turning them off make things feel as real as you can am sure i read somewhere they do tho something about the enemy getting extra targeting points at a certain distance more than what they would if there off. :book:

:joystick: YouTube :pilotfly:

TimeKilla on Flight Sims over at YouTube.

Posted

Struggling with formation flying

 

Hi everyone,

 

Does anyone have any tips for helping with missions that involve formation flights.

 

I am trying to complete the search and rescue mission in Black Shark where I have to escort a rescue aircraft to a pick up zone and then back to base.

 

There seems to be no way of seeing the other aircraft in the ABRIS view so if/when I loose visual contact behind the HUD or other window obstructions I am having a great deal of difficulty re-acquiring the aircraft to enable me to move back into formation.

 

Is there a way to highlight the other aircraft on the ABRIS as you can with the wingman or is it just a case of visual contact only?

 

Thanks

 

Sollymans

Posted

Cold start up configuration

 

Hi there,

 

I can't seem to find an option to tell Black Shark that I would like to start every campaign mission from a cold start up instead of engines running so I am assuming that there must be an LUA file edit somewhere. Does anyone know which file I would need to edit.

 

Appologies if this is a really simple fix but I have been looking and looking and just can't find it.

 

I just wanted to add to the realism a little

 

Many thanks

 

Sollymans

Posted
Hi everyone,

 

Does anyone have any tips for helping with missions that involve formation flights.

 

I am trying to complete the search and rescue mission in Black Shark where I have to escort a rescue aircraft to a pick up zone and then back to base.

 

There seems to be no way of seeing the other aircraft in the ABRIS view so if/when I loose visual contact behind the HUD or other window obstructions I am having a great deal of difficulty re-acquiring the aircraft to enable me to move back into formation.

 

Is there a way to highlight the other aircraft on the ABRIS as you can with the wingman or is it just a case of visual contact only?

 

Thanks

 

Sollymans

 

The ABRIS datalink where you can see other flights is as far as I know only for Ka-50. It's a real pain to try and find a helicopter again :) If you do lose track, visualize the route, speed and altitude he's flying and if possible fly low to make him an object in the sky along ridges and such.

My DCS stream

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Posted

I have been flying night missions and am using the NVG's, I noticed the “Shkval” TV does not like night missions. I have read the manual trying to find out if there is a way to change the “Shkval” TV to night mode or something but I have not had any luck. I did find this,

 

 

 

"The I-251 (И-251) “Shkval” electro-optical targeting system is designed to detect targets via electro-optical imagery that provides 7x and 23x magnification under visual, daylight conditions. It can then process that information and use it for automated targeting and weapons delivery.?

 

 

 

How are night missions normally completed if the “Shkval” Tv is no good at night?

Posted

They're not. The NVGs are for night-time navigation. Ka-50's are not meant to engage in night-time combat.

[sIGPIC][/sIGPIC]

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I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
They're not. The NVGs are for night-time navigation. Ka-50's are not meant to engage in night-time combat.

True, though it can launch illumination rockets.

Whit some experience they burn just long enough to engage and hit 2 targets.

 

Alternatively, fly in multiplayer and have SU-25 (T's) drop Illumination Bombs.

Which burn significantly longer and a bit brighter to.

 

So even though it wasn't designed for it, its definitely possible to fly night missions.

[sIGPIC][/sIGPIC]

The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Posted

Yep, you are correct. There are limited night fighting abilities if you do things right, but you can't roam the skies and just look for targets like in daylight.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Yep, you are correct. There are limited night fighting abilities if you do things right, but you can't roam the skies and just look for targets like in daylight.

 

Hehe, would be fun to try though.

 

Whole lot of nothing and all of a sudden the sky around you lights up whit tracers.

And that's if your lucky.:D

 

Also, i have seen people use the search light in MP to search for enemies in the dark..........

[sIGPIC][/sIGPIC]

The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Posted
Hi there,

 

I can't seem to find an option to tell Black Shark that I would like to start every campaign mission from a cold start up instead of engines running so I am assuming that there must be an LUA file edit somewhere. Does anyone know which file I would need to edit.

 

Appologies if this is a really simple fix but I have been looking and looking and just can't find it.

 

I just wanted to add to the realism a little

 

Many thanks

 

Sollymans

I think manually editing the campaign files is the only way to achieve this. Perhaps you could ask the question on the forum section dedicated to mission creation.

Posted
I think manually editing the campaign files is the only way to achieve this. Perhaps you could ask the question on the forum section dedicated to mission creation.

 

Correct. There is no 'global' way to make such a change.

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Posted
I have been flying night missions and am using the NVG's, I noticed the “Shkval” TV does not like night missions.

 

As has been mentioned, illumination flares make night fighting possible, but not easy. If you're carrying the S-8OM, get 5-7km away from target area, pitch back to 30-45° and fire off as many rockets as you'd like (I typically do 2-4 bursts of 2 rockets).

Level out, regain control if necessary (she doesn't like pitching up very much), and then wait for an agonizing ~15sec for the flares to light up.

 

The downside to the S-8OMs is their short duration. It's a lot easier to do this in MP if you have a wingman. You can launch rockets every 10sec while he searches and engages, and then trade off. Alternatively, call up an A-10 or a Su-25 to light up the area for you =D

 

With the Shkval, adjust the brightness and contrast. IIRC, RCTL + RSHF + [ or ] and RALT + RSHF + [ or ]. You'd be impressed how well the Shkval works in low-light conditions.

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