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2.9.6 SuperCarrier


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Posted (edited)
23 minutes ago, LizardKingYB said:

So, in MP must be added slot like for JTAC?

 

Yes.

Screen_240711_202635.jpg

In the Picture its german but you get the idea.

Edited by TheGhostOfDefi
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Posted (edited)

 Thanks for the clarification. So unfortunately no trolling of unware F18 or F14 players on MP servers. Commanding a turn of the supercarrier is awesome. Has a better turn rate than an F16. I wonder if the jets will fall off the deck 😉

Edited by darkman222
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Posted (edited)
23 hours ago, darkman222 said:

I wonder if the jets will fall off the deck 😉

At least AI/static aircraft stay in place.

Edited by draconus

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Posted

I can not get the interactive control cross in VR. The green one to control the carrier if I create an own mission with LSO slot in VR. Works fine in 2D. But no cross in VR.

null

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Posted

Yeah, no clicking/cursor in VR. It didn't work before with LSO station either.

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Posted (edited)

I put this post on wishlist but i will repost on this topic to discuss if somebody want to contribute 

NEW ADDS WISH LIST:
- Green, blue, Red or other color Airboss room flood lights options. (see attach pictures)
- clock with a simple digital format. (see attach pictures)
- Window write capability. (See attach pictures)
- Binocular View options.
- Preset quick positions into the room.
- Simple Weather information option (In CASE 1/2/3 format)(Meaby a weather screen info in CASE format)
- change F10 map screen format with the current avail info and with a basic SC navigation info; Like navigation course line or preset waypoint view). Plus the habitability to change map scale. ( please other format see attach picture)

- 1 or 2 Radios VHF/UHF Band available on the room.
- TACAN/ICLS control option on the room.
- Loudspeakers 

WhatsApp Image 2024-07-14 at 20.13.28.jpeg

110518-n-oy799-547-pacific-ocean-may-18-2011-aviation-boatswains-mate-HFBHEX.jpg

1000w_q95 (2).webp

WhatsApp Image 2024-07-14 at 19.50.29.jpeg

WhatsApp Image 2024-07-14 at 19.50.41.jpeg

WhatsApp Image 2024-07-14 at 19.51.05.jpeg

WhatsApp Image 2024-07-14 at 20.20.59.jpeg

Edited by Huilque151
  • Like 4
Posted (edited)
On 7/11/2024 at 5:07 PM, darkman222 said:

 Thanks for the clarification. So unfortunately no trolling of unware F18 or F14 players on MP servers. Commanding a turn of the supercarrier is awesome. Has a better turn rate than an F16. I wonder if the jets will fall off the deck 😉

 

LOL, have you not been on a carrier after an SRA? We go to sea and make sure stuff we fixed, or added works as advertised. High speed rudder drills are part of it, we were told to take para-cord and tie our chairs to the desk (AIMD/IM1/QA) in our office. Of course we didn't, BMoW would call out "All hands Take a brace.... heel to port/starboard" we would lift our feet off the deck and either roll to port or starboard and pile up against the bulkhead..... God... last time I did that was around 1995......

Point is, the flight and hangar decks were always empty.

:drinks_cheers:

Edited by _Hoss

Sempre Fortis

  • 1 month later...
Posted (edited)

Is that regulation eye liner and eye shadow do you think? Improves sun glare contrast? DARPA black project?

Edited by RustBelt
Posted
11 hours ago, RustBelt said:

Is that regulation eye liner and eye shadow do you think?

First thought: Who let Tatu girls on US CVN?!

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Posted (edited)
7 hours ago, draconus said:

First thought: Who let Tatu girls on US CVN?!

In 2018, I seen several tatted females on the Stennis. IIRC, one, maybe two, had near full sleeves. I remember because one was our DV group tour guide, while on the stern below the flight deck. Can't remember what level it was though...

Edited by =DROOPY=

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Posted
25 minutes ago, buceador said:

Possibly he means the Russian singing duo t.A.T.u.?

This☝️

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Posted
On 7/15/2024 at 2:21 PM, _Hoss said:

LOL, have you not been on a carrier after an SRA? We go to sea and make sure stuff we fixed, or added works as advertised. High speed rudder drills are part of it, we were told to take para-cord and tie our chairs to the desk (AIMD/IM1/QA) in our office. Of course we didn't, BMoW would call out "All hands Take a brace.... heel to port/starboard" we would lift our feet off the deck and either roll to port or starboard and pile up against the bulkhead..... God... last time I did that was around 1995......

Point is, the flight and hangar decks were always empty.

:drinks_cheers:

 

Still not as much fun as jumping up to the 23-9 level in no. 1 diesel room in heavy seas.  You have to time it right; jump just after the bow comes down off a high wave, and aim for that 4x4 hatch...but remember you're working with arcs and when the sonar dome re-enters the water that causes a lot of turbulence...

Far too many good sea stories, and some of them are actually true.

First time at sea after we came out of the yards nobody knew how to stow their shtuff.  That was messy, and kind of funny as well when the personnel office looked like a tornado had gone through.

On 7/14/2024 at 6:19 PM, Huilque151 said:

 

110518-n-oy799-547-pacific-ocean-may-18-2011-aviation-boatswains-mate-HFBHEX.jpg

1000w_q95 (2).webp

That space is not modeled.  We only ever had red and white lights, but maybe on bird farms they get more choices.

Posted

Have you noticed they didn't make just one AirBoss room? They made them different for the CVNs we have :thumbup:

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Posted
1 hour ago, draconus said:

Have you noticed they didn't make just one AirBoss room? They made them different for the CVNs we have :thumbup:

I’m sure that was a better deployment of resources than say, arresting barriers, or an operational LSO station.

  • Like 4
Posted (edited)
3 hours ago, RustBelt said:

I’m sure that was a better deployment of resources than say, arresting barriers, or an operational LSO station.

Or fixing AI CASE I departures, or fixing CASE II comms in CASE III weather, or fixing multiplayer CASE III comms when aircraft are in the same group, or fixing CATCC getting clients' modexes mixed up, or fixing Tomcat delayed to start with 9 open spawn points in multiplayer, or giving us recovery window/turn into wind features in-house instead of having to rely on lua scripting...

Edited by Nealius
  • Like 7
  • 2 weeks later...
Posted
On 8/21/2024 at 9:00 PM, Nealius said:

Or fixing AI CASE I departures, or fixing CASE II comms in CASE III weather, or fixing multiplayer CASE III comms when aircraft are in the same group, or fixing CATCC getting clients' modexes mixed up, or fixing Tomcat delayed to start with 9 open spawn points in multiplayer, or giving us recovery window/turn into wind features in-house instead of having to rely on lua scripting...

 

I can only hope after this many years from release that any of these items are implemented. Either these items are too challenging to implement in the game or they see no need to as we may be a minority in the customer pool that wants this over things like Airboss and Ready Room.

  • 3 months later...
Posted
On 7/13/2024 at 5:15 AM, darkman222 said:

I can not get the interactive control cross in VR. The green one to control the carrier if I create an own mission with LSO slot in VR. Works fine in 2D. But no cross in VR.

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image.png

 

Is there any advice to get this working in 2D? i slotted to Airboss, I can move around but I cannot control the ship 

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