AndyB Posted April 25 Posted April 25 It only seems to happen if the track is longer than a few minutes
silverdevil Posted April 25 Posted April 25 (edited) 1 hour ago, AndyB said: It only seems to happen if the track is longer than a few minutes there is another post and has not been addressed by the devs. i can say that the tracks have been problematic for a while. Edited April 25 by silverdevil 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
AndyB Posted April 25 Posted April 25 Yeah, I would imagine if enough people start having problems they'll address it(hopefully). It seems to be an issue in "tempMission" in the temp file or so it says.
buceador Posted April 26 Posted April 26 For me it seems to be linked to modifying the views.lua file in F:\DCS World\Mods\aircraft\F-16C\ I modified this file last year to enable in cockpit FOV of the pilot and have never had any problem before the GCW update, if I replace this file with the default the track file problem seems to disappear. I keep using the word 'seems' because of the unknown variables in this complex problem. Has anyone else with this problem modified the views.lua file? 1
buceador Posted April 26 Posted April 26 Update - I ran a mission with default views.lua, saved the track, went to view track adn the same errors as above. This problem has ONLY emerged since the GCW update, anyone know what is gong on? @BIGNEWY ? @Flappie dcs.log debrief.log Track fails.trk 1
Nealius Posted April 27 Posted April 27 Why is it not being acknowledged that this was never an issue between the time that replay tracks were improved in the 2.9.0 patch and the subsequent updates that started causing issues? This is not a scripting issue as it happens in missions that have no scripts.
buceador Posted April 27 Posted April 27 On 4/8/2025 at 9:47 PM, BIGNEWY said: Hi, the track replay system was initially designed for debug purposes, large complex MP missions, or mission with many scripts or unofficial mods can create problems for the system. Also different versions of DCS may corrupt older track replays. The system is temperamental and to give it the best chance its a good idea to keep tracks as short as possible. Tracks don't come much shorter than this Single player problem... 1
Neqva Posted May 4 Posted May 4 On 4/8/2025 at 9:47 PM, BIGNEWY said: Hi, the track replay system was initially designed for debug purposes, large complex MP missions, or mission with many scripts or unofficial mods can create problems for the system. Also different versions of DCS may corrupt older track replays. The system is temperamental and to give it the best chance its a good idea to keep tracks as short as possible. We are always trying to improve it, but it requires free dev time, which is not always available. Rather sure it's been discussed before. But could you not consider to turn the replay system into an actual replay system instead of debug tool? I mean, yes, the track files could still exist as a debug tool as they are today. But please, please, please consider allowing a functional replay system that will allow you to fast forward/rewind etc. This will make it so much easier for people making DCS content to create awesome DCS videos which in turn is more or less free advertisement for DCS. 1 1
rob10 Posted May 4 Posted May 4 1 hour ago, Neqva said: Rather sure it's been discussed before. But could you not consider to turn the replay system into an actual replay system instead of debug tool? I mean, yes, the track files could still exist as a debug tool as they are today. But please, please, please consider allowing a functional replay system that will allow you to fast forward/rewind etc. This will make it so much easier for people making DCS content to create awesome DCS videos which in turn is more or less free advertisement for DCS. Yes it has been discussed before. ED has already said they really can't do anything with the track system to make it "better" and it will require a new system to have what people are looking for in replays. And that will take time/manpower that currently isn't available so will have to wait until they can put some devs on it. 2
Nealius Posted May 5 Posted May 5 (edited) 3 hours ago, rob10 said: Yes it has been discussed before. ED has already said they really can't do anything with the track system to make it "better" This is false. 19 October 2023 update (2.9.0.46801) completely fixed the replay tracks on human controlled aircraft. The "unexpected end of track fiber" error didn't start consistently until summer of 2024. Multiplayer tracks seem to have had a separate CTD issue in the December 2023 update. Point is, replays worked reliably regardless of SP/MP or scripts for two months, and continued working on SP regardless of scripts for about eight months. The defeatest claims that they "never worked" or that "they can't be fixed," or that the cause is "scripting" have zero evidence to support them. On the contrary, there is ample evidence showing that they DID work and they CAN be fixed. It's just hard to find that evidence because everyone here has such short and selective memories they never bother to search, and searching is often sabotaged by ED's tendency to merge threads and delete useful comments in the process. Edited May 5 by Nealius 1
rob10 Posted May 6 Posted May 6 23 hours ago, Nealius said: This is false. 19 October 2023 update (2.9.0.46801) completely fixed the replay tracks on human controlled aircraft. The "unexpected end of track fiber" error didn't start consistently until summer of 2024. Multiplayer tracks seem to have had a separate CTD issue in the December 2023 update. Point is, replays worked reliably regardless of SP/MP or scripts for two months, and continued working on SP regardless of scripts for about eight months. The defeatest claims that they "never worked" or that "they can't be fixed," or that the cause is "scripting" have zero evidence to support them. On the contrary, there is ample evidence showing that they DID work and they CAN be fixed. It's just hard to find that evidence because everyone here has such short and selective memories they never bother to search, and searching is often sabotaged by ED's tendency to merge threads and delete useful comments in the process. If you read the post I replied to, it has nothing to with track replays "not working". It was regarding adding fast forward/rewind etc. Absolutely nothing to do with anything you posted in response to me. 3
Nealius Posted May 6 Posted May 6 I read your post and it does not indicate anything about fast forward/rewind, and my response has every relevance to both your comment and the question posed by the person you were responding to. Furthermore, ED has stated here on these forums and/or in a newsletter that they were working on including fast forward/rewind features, which again debunks your claim that they "can't do anything" about fixing them. 1
silverdevil Posted May 7 Posted May 7 17 hours ago, Nealius said: "can't do anything" about fixing them. in fairness, ED has stated they cannot fix the current system. they need to create a new system from the ground up. 3 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Nealius Posted May 8 Posted May 8 Found an old video on Yo-yo’s Youtube showing a rewind feature and it indeed was a new WIP system for replays. My point about them being mostly fixed in 2023 until recent “end of track fiber” issues still remains true.
buceador Posted May 8 Posted May 8 On 5/7/2025 at 11:23 AM, silverdevil said: in fairness, ED has stated they cannot fix the current system. they need to create a new system from the ground up. In order that we do not lose 'track' of the recent track replay problem... For me, since the GCW or perhaps the combination of the new 'SAVE GAME' & DTC updates, I can no longer view any saved track after exiting a mission regardless of length or map used and I am referring to SP mission tracks. Any updates to when this crippling issue will be resolved would be gratefully received. Thanks.
buceador Posted May 10 Posted May 10 For clarity, this new track replay problem only seems to affect a track where the aircraft is set to PLAYER, I have run a very short mission twice, once as PLAYER and once as AI, as PLAYER the track replay fails, as AI it plays as expected. 1
silverdevil Posted May 10 Posted May 10 2 hours ago, buceador said: For clarity, this new track replay problem only seems to affect a track where the aircraft is set to PLAYER, I have run a very short mission twice, once as PLAYER and once as AI, as PLAYER the track replay fails, as AI it plays as expected. interesting. are you able to share the track? to see if there is some sort of computer issue is affecting it. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
buceador Posted May 10 Posted May 10 1 hour ago, silverdevil said: are you able to share the track? Unfortunately that's the problem! I'll attach the 2 tracks and the .miz file - as I said, I flew it AI then PLAYER (As I have mentioned before, this problem has ONLY manifested itself (for me) since CWG or perhaps the combination of the new 'SAVE GAME' & DTC updates. Also I have made approximately 500 DCS videos using the .trk file method without these issues. Thank you for your input Track fail May 10 PLAYER.trk Track fail May 10.trk Track fail test May 10.miz dcs.log debrief.log 1
buceador Posted May 11 Posted May 11 In the spirit of due diligence I repeated the exercise above but on the Caucasus map and with FC aircraft in case there were other variables. RESULT: Track files play normally with PLAYER flying IN FC AIRCRAFT. I do not own any other FF aircraft so I cannot test but perhaps this will aid the devs in finding the solution. 1
buceador Posted May 11 Posted May 11 I just downloaded the Hornet on trial - same problem, .trk file fail when flown by PLAYER
silverdevil Posted May 11 Posted May 11 @buceador i ran both your tracks. same results. AI is fine. Player nada. i have not tried FC save track. quite honestly i think this topic is moot. the dev team not mentioning either fixing or mentioning a new system, proves that something is in the works. i totally get it. if any news is mentioned, the user base will flip out. no need for that modus operandi. i do not make content so i have no use for the tracks. 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Avalanche110 Posted May 13 Posted May 13 I Get this error message when trying to load a .trk (its a very large file, flown in VR single player with mission scripts running) No mods installed. Just wondering if anyone's seen this before? I tried saving the track for this mission 4 times without success. null
ED Team BIGNEWY Posted May 13 ED Team Posted May 13 The issue is reported, it usually happens when the DTC has been used. A fix will be in a future patch. thank you 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
pixelpilot Posted May 16 Posted May 16 I'm getting this error too. Still trying to narrow down what a common factor might be. I have only noticed it since germany map but I do have tracks that work since then too.
buceador Posted May 21 Posted May 21 On 5/13/2025 at 9:41 AM, BIGNEWY said: The issue is reported, it usually happens when the DTC has been used. A fix will be in a future patch. I haven't used the DTC yet as it is only concerned (at this time) with countermeasures and yet I cannot view ANY saved track that I have flown i.e. as PLAYER, I am aware that we all have our little axes to grind but for me, as mentioned before, not being able to view and edit a track for use as YT content, renders DCS, for me, of little practical use.. I sincerely hope this problem is rectified in the next update. Thank you.
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