unmar Posted September 12, 2024 Posted September 12, 2024 Hi, Is there any way, how to increase the rendering distance of grass and bushes? 1
MAXsenna Posted October 16, 2024 Posted October 16, 2024 On 9/12/2024 at 6:44 AM, unmar said: Hi, Is there any way, how to increase the rendering distance of grass and bushes? I never seen one, unfortunately.
flag02004 Posted October 16, 2024 Posted October 16, 2024 Hi @unmar I don't know if it may works, but you can try to modify the option.lua file in your "X:\users\"your name"\saved games\DCS\config" folder. this line below represent the slider in the graphical option in DCS: ["clutterMaxDistance"] = 1500, try to increase this number and check in DCS if it works.... 1
TFS Posted October 16, 2024 Posted October 16, 2024 Clutter/Grass: Adjustable from 0-1500... this adjusts the grass and bushes... so if you are looking to extend past the max in game settings, than try what flag02004 is suggesting. If you are simply asking if there is a setting that adjusts this value at all... then it is called "clutter/grass" in the settings.
Mustang Posted October 16, 2024 Posted October 16, 2024 Editing the clutter does nothing beyond 1500m render distance, unless someone else can figure it out. 2
MadKreator Posted October 18, 2024 Posted October 18, 2024 Wouldn’t this be great to figure out! Although I would venture to guess that the limitation is “hard coded”, for lack of a better term, in dcs. Such as ( maybe linked to) the LOD tables for scenery. It would be awesome to increase that distance, without making the grass taller at the same time. Also to be able to adjust the distance for the baked in shrubbery, rocks et 1 Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
hughesj2 Posted October 19, 2024 Posted October 19, 2024 Would be great if this could be sorted by adding a slider or even a configuration file override so people can increase it and balance with their system performance (or not if it doesn't bother them) it's the single biggest immersion killer for me flying helicopters. Makes the highly detailed new maps look poor when there's a visible circle of rocks, bushes etc popping in at what feels like 100 metres. Cheers James 6
LittleNose Posted October 24, 2024 Posted October 24, 2024 Is there a method to switch them off completely. It seems that "[“clutterMaxDistance”] = -150000" no longer works for me. 1
swartbyron Posted October 24, 2024 Posted October 24, 2024 If I recall correctly the grass clutter distance used to be able to be adjusted in a file called grass.hsl but has since been locked away? The entry's in grass.fx or grass.lua seem to only reference blade size and changing any of these seems to have no effect from what I've been able to tell. 2
LittleNose Posted October 26, 2024 Posted October 26, 2024 I wonder why ED take these options off us? I can only guess they want us all to see the tech they introduced with the helicopter rotor cauing the grass to blow about 1
oOxmOo Posted November 6, 2024 Posted November 6, 2024 Especially when you're in a helicopter it's so annoying, looks really bad and ruins the immersion with all the bushes and rocks constantly popping up a few meters away. It's been an issue for a while now that should finally be fixed and it should be a pretty easy one to do for ED! 3
fagulha Posted February 5 Posted February 5 On 11/6/2024 at 6:13 PM, oOxmOo said: Especially when you're in a helicopter it's so annoying, looks really bad and ruins the immersion with all the bushes and rocks constantly popping up a few meters away. It's been an issue for a while now that should finally be fixed and it should be a pretty easy one to do for ED! Same here. Although i fly jets in VR it annoys me too for immersion breaking. And i have headroom to increase the distance just lacking the option do do so. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Kuky Posted August 1 Posted August 1 I'd like this grass distance to be increased too and I've been trying to find if there is a way (used to be before) but I can't find it either. 2 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Terrorvogel Posted 23 hours ago Posted 23 hours ago ED let us set the render distance from bushes an grass again so it can be stopped completely if wished, no matter what performance cost! This is so f.....ing annoying with an RTX 5090 which has enough headroom to do this but there is no way to change it anymore. This absolutely unnatural comic-style bushes-popping is really destroying everything of this nice flightsim in lowlevel flight! It can´t be that hard to change... 2 ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens...
unmar Posted 6 hours ago Author Posted 6 hours ago @BIGNEWY Due to your interest, I am contacting you. Could we ask the development team if something could be done about this (rendering distance of grass and bushes)? Thanks 1
ED Team BIGNEWY Posted 6 hours ago ED Team Posted 6 hours ago Hi, we have requested an increase in render distance of bushes, however there is an fps impact to be considered. At the moment I have no further news to share. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hiob Posted 6 hours ago Posted 6 hours ago 1 minute ago, BIGNEWY said: Hi, we have requested an increase in render distance of bushes, however there is an fps impact to be considered. At the moment I have no further news to share. thank you I appreciate this. But just food for thought - the rendering distance of objects is just a simple variable, like a lot of other things in the GFX engine. Just give us users the option to set it ourselves according to our machines and mission. Currently it is unnecessarily frustrating for helicopters. It's simply a different gameplay. I couldn't care less about drawing of far away objects, but having fences, bushes and other LoDs just pop in as a wavefront right in the center of your POV is.... not nice. I don't want to beat a dead horse (at least no more), but if you could ask your team for an (optional) setting that would satisfy helicopter needs, that would be awesome. 4 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
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