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Posted

After seeing a lot of footage and testimonials of veteran pilots I've noticed that the missiles in the DCS world in general were too accurate. That's probably because it's a flight sim that people launch after work or school to have a moment in their day to rest and put their problems aside. But I think that the idea of giving the ability to third-party devs to add a random failure on their bombs (guided or not) or missiles could be great. From all of those documentaries I saw about Phantom pilots cussing on their early Sparrows because every time they broke the lock or just didn't fire after launch. The same thing happened during Desert Storm during the Samurra Air Battle when 4 Sparrows misfired or simply didn't launch. It would be great to add an option in the menu to activate this feature. And as for the randomized failures probabilities, maybe checking the hit rates of each missile and putting a factor of successful hit between 0 and 1 on them could do the job.

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Posted
Well, looking at all the bug reports of all the modules in DCS, we already have random-like failures.
Sometimes this forum just cracks me up!
Well done Tom!

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Posted

I think it's a good idea to have it as an optional feature. But correctly determining the likely failure rate of each weapon is difficult.

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Posted
11 hours ago, Tom Kazansky said:

Well, looking at all the bug reports of all the modules in DCS, we already have random-like failures.

Yee, but not like the ones OP proposed 🤣

Aside weapons random failure (released missiles/rockets not firing, bombs not expolding), would be also good to have radom failures on aircrafts them selfs. There in a feature in the optinos to turn on/off radom failures, but in reality I didn't encounter any so far on any of it.

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