The Green Bird Posted Tuesday at 06:17 PM Posted Tuesday at 06:17 PM After seeing a lot of footage and testimonials of veteran pilots I've noticed that the missiles in the DCS world in general were too accurate. That's probably because it's a flight sim that people launch after work or school to have a moment in their day to rest and put their problems aside. But I think that the idea of giving the ability to third-party devs to add a random failure on their bombs (guided or not) or missiles could be great. From all of those documentaries I saw about Phantom pilots cussing on their early Sparrows because every time they broke the lock or just didn't fire after launch. The same thing happened during Desert Storm during the Samurra Air Battle when 4 Sparrows misfired or simply didn't launch. It would be great to add an option in the menu to activate this feature. And as for the randomized failures probabilities, maybe checking the hit rates of each missile and putting a factor of successful hit between 0 and 1 on them could do the job. 1 1
Tom Kazansky Posted Tuesday at 08:56 PM Posted Tuesday at 08:56 PM Well, looking at all the bug reports of all the modules in DCS, we already have random-like failures. 2
MAXsenna Posted Tuesday at 10:36 PM Posted Tuesday at 10:36 PM Well, looking at all the bug reports of all the modules in DCS, we already have random-like failures.Sometimes this forum just cracks me up! Well done Tom! Sent from my SM-A536B using Tapatalk 1
SemperFi Posted Wednesday at 08:04 AM Posted Wednesday at 08:04 AM I think it's a good idea to have it as an optional feature. But correctly determining the likely failure rate of each weapon is difficult. 1
skywalker22 Posted Wednesday at 08:06 AM Posted Wednesday at 08:06 AM 11 hours ago, Tom Kazansky said: Well, looking at all the bug reports of all the modules in DCS, we already have random-like failures. Yee, but not like the ones OP proposed Aside weapons random failure (released missiles/rockets not firing, bombs not expolding), would be also good to have radom failures on aircrafts them selfs. There in a feature in the optinos to turn on/off radom failures, but in reality I didn't encounter any so far on any of it. 2
ED Team BIGNEWY Posted Wednesday at 08:14 AM ED Team Posted Wednesday at 08:14 AM can you imaging the bug reports we would get 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
skywalker22 Posted Wednesday at 08:51 AM Posted Wednesday at 08:51 AM 36 minutes ago, BIGNEWY said: can you imaging the bug reports we would get indeed. So that's why you don't implement it (joke). 1
MAXsenna Posted Wednesday at 08:52 AM Posted Wednesday at 08:52 AM can you imaging the bug reports we would get My thoughts exactly! Sent from my SM-A536B using Tapatalk 1
Tom P Posted Wednesday at 05:21 PM Posted Wednesday at 05:21 PM 9 hours ago, BIGNEWY said: can you imaging the bug reports we would get Please introduce bombs "hanging" on the racks. Then capitalize it in bold letters in the patch notes that you introduce bomb hangs. Just to point the users back to the update patch notes. 2
The Green Bird Posted 18 hours ago Author Posted 18 hours ago On 8/20/2025 at 10:14 AM, BIGNEWY said: can you imaging the bug reports we would get Yeah but making it an option disabled by default in the settings would prevent that. The only ppl who will use it would be aware of what could happen. 1
The Green Bird Posted 18 hours ago Author Posted 18 hours ago I remember that in BMS when you pull too much Gs in the Falcon there would be a "Hung Store" message. In DCS the only module that simulates that event is the JF17. Maybe the devs could firstly try to implement a real G limit for the weapon's stores. Then they could try to work on the random failures on the weapons themselves. Let me know if you think that it's feasable.
Czar Posted 17 hours ago Posted 17 hours ago (edited) 41 minutes ago, The Green Bird said: I remember that in BMS when you pull too much Gs in the Falcon there would be a "Hung Store" message. In DCS the only module that simulates that event is the JF17. Maybe the devs could firstly try to implement a real G limit for the weapon's stores. Then they could try to work on the random failures on the weapons themselves. Let me know if you think that it's feasable. MiG-21 has it even from way back then. It is up to module makers to do so. DCS already has the capability. In the MiG-21 case, the ordinance will fully detach. I'd like more of these things in place too. G limits and speed limits especially for TGPs. Edited 17 hours ago by Czar 2
MAXsenna Posted 16 hours ago Posted 16 hours ago Yeah but making it an option disabled by default in the settings would prevent that. The only ppl who will use it would be aware of what could happen.You expect too much! Sent from my SM-A536B using Tapatalk
The Green Bird Posted 15 hours ago Author Posted 15 hours ago 44 minutes ago, MAXsenna said: You expect too much! Sent from my SM-A536B using Tapatalk I don't think so. If the Mig 21 and the Jeff already have these capabilities why not implementing them into the F16/F18 from ED ? Then maybe other third party devs could do that. I guess their devs are already taken for the dynamic campaign 1
MAXsenna Posted 13 hours ago Posted 13 hours ago I don't think so. If the Mig 21 and the Jeff already have these capabilities why not implementing them into the F16/F18 from ED ? Then maybe other third party devs could do that. I guess their devs are already taken for the dynamic campaign You expect too much from users. That was the point. Sent from my SM-A536B using Tapatalk 1
Recommended Posts