St3v3f Posted July 5, 2013 Posted July 5, 2013 Yes it certainly is. No it's not... Name, DTOT and some stuff yes. But coordinates not. aka: Baron [sIGPIC][/sIGPIC]
ED Team Olgerd Posted July 7, 2013 ED Team Posted July 7, 2013 No it's not... Name, DTOT and some stuff yes. But coordinates not. It is correct. From the flight manual: "Mark points cannot be modified during the flight. Navigation waypoints and mark points can be modified by copying them to the mission waypoint database using Waypoint (WAYPT) Pages; and then modifying this new mission waypoint." [sIGPIC][/sIGPIC] К чему стадам дары свободы? Их должно резать или стричь. Наследство их из рода в роды Ярмо с гремушками да бич.
Eddie Posted July 7, 2013 Posted July 7, 2013 No indeed, I'm getting my virtual A-10C confused with the day job again. It happens, quite often in fact. Just ignore me. Although the rest of my post stands.
cheap charlie Posted July 10, 2013 Posted July 10, 2013 Couple of questions Why is my screen so dark when I select "mav" When I lock onto a target using "mav" I hit V and then hit V again but when I try to zoom using the home and end keys nothing happens
Vize Posted July 10, 2013 Posted July 10, 2013 Couple of questions Why is my screen so dark when I select "mav" When I lock onto a target using "mav" I hit V and then hit V again but when I try to zoom using the home and end keys nothing happens 1) What do you mean? You don't see anything on your hole PC-screen? But if it's (only) your MFCD then it could be, that your sensor is in boresight and the dark area is the sky (IR mode i would guess)... 2) You can only switch from "wide" to "narrow" and vice versa, no zooming function with mavs Andreas
cheap charlie Posted July 10, 2013 Posted July 10, 2013 1) What do you mean? You don't see anything on your hole PC-screen? But if it's (only) your MFCD then it could be, that your sensor is in boresight and the dark area is the sky (IR mode i would guess)... 2) You can only switch from "wide" to "narrow" and vice versa, no zooming function with mavs Andreas Thanks Andreas, yes that explains the Mav zoom. The dark MFCD seemed to be coming from the one mission I was flying and cleared up on anther, cheers.
Pruciak Posted July 18, 2013 Posted July 18, 2013 Is there a way to fire Maverick without locking up? Just at the point where the warhead is "looking"?
shagrat Posted July 18, 2013 Posted July 18, 2013 Yes. Search the forum or YouTube for Force Correlate. You need optical guided MAVs for this mode. They will follow to the center of the scene when launched. Works quite good for long range strikes against air defence. Though slightly less accurate. 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
telemoniusajax Posted July 20, 2013 Posted July 20, 2013 (edited) Problems with wingman slewing to SPI Hey guys, In multiplayer, I am able to send my SPI to my wingman. He recieves it as a red blinking dot on his tad. He is able to hook the red mark and make it his SPI. But when he tries to slew the TGP to the SPI, the TGP is taken out of point/area mode and floats elsewhere in the AO, seemingly everywhere but on the SPI. When this occurs if he looks at the TAD the diamond that represents where the SPI is pointing is definitely on the SPI. However, the instant he sets the TGP to point or area track mode the diamond leaves the SPI and shows exactly where it is pointing off in the distance. This is usually somewhere asininely far away from the SPI. We can guarantee that nothing is masking his TGP while he is trying to slew it because I had him send me a SPI as well and the same thing occured We even tried setting the sent SPI as a waypoint and the TGP still behaved in the same manner. I am at a loss of what we are doing incorrectly. I am amature with about 40 hrs of flight time while my wingman is just starting out. So he is new and still trying to get over the situational awareness hump that we all had to go through. Being able to send him a SPI and have him slew directly to it would be a phenomenal way for me to help him over that hump. And just so we are clear before anyone states so, the TGP is slewing no where near the SPI that I have sent him so it wont help to say that he just has to look around the general area first. Edited July 20, 2013 by telemoniusajax clarification and misspelled words
St3v3f Posted July 21, 2013 Posted July 21, 2013 First, make sure the SPI you're sending is correct. It often happens that you want to send the spot your TGP is looking at, but your SPI is waypoint. So waypoint will be sent. Second: A SPI is a point in a 3-dimensional room. For instance if you slew the TGP to a waypoint that is not at ground level, you will look 'through' the waypoint (which is in the air) onto a spot on the ground behind it. On the TAD however, your TGP-diamond will be at the ground coordinates of the waypoint. But if you then go to area-tracking, the TGP will start looking at the spot it points at, and on the TAD, the diamond will appear at this position. aka: Baron [sIGPIC][/sIGPIC]
telemoniusajax Posted July 22, 2013 Posted July 22, 2013 First, make sure the SPI you're sending is correct. It often happens that you want to send the spot your TGP is looking at, but your SPI is waypoint. So waypoint will be sent. Second: A SPI is a point in a 3-dimensional room. For instance if you slew the TGP to a waypoint that is not at ground level, you will look 'through' the waypoint (which is in the air) onto a spot on the ground behind it. On the TAD however, your TGP-diamond will be at the ground coordinates of the waypoint. But if you then go to area-tracking, the TGP will start looking at the spot it points at, and on the TAD, the diamond will appear at this position. Thanks for the reply steve. I understand your points and agree with them. I can assure you that the SPI I was sending to my wingman, and the one he sent to me were correctly on targets and not just on waypoints. Your second point makes sense and I appreciate the clarification, but i brings up another question. We were working a group of AAA in the mountains when this problem was occurring so the SPIs we were sending to each other were at 7000 ft asl. Could it be that the SPI, when sent to a friendly, does not register asl? This would explain why the wingman's TGP would seemingly float in empty space and be taken out of point/area track modes when the wingman tried to to slew to it.
nomdeplume Posted July 23, 2013 Posted July 23, 2013 We were working a group of AAA in the mountains when this problem was occurring so the SPIs we were sending to each other were at 7000 ft asl. Could it be that the SPI, when sent to a friendly, does not register asl? This would explain why the wingman's TGP would seemingly float in empty space and be taken out of point/area track modes when the wingman tried to to slew to it. I remember having this problem in MP a long time ago, I had thought it was fixed but perhaps not? You could probably see if this is the case by dropping a mark point on the received SPI location rather than hooking the SPI itself, and then slaving the pod to the mark point (since the mark point will be created at ground level).
telemoniusajax Posted July 24, 2013 Posted July 24, 2013 I remember having this problem in MP a long time ago, I had thought it was fixed but perhaps not? You could probably see if this is the case by dropping a mark point on the received SPI location rather than hooking the SPI itself, and then slaving the pod to the mark point (since the mark point will be created at ground level). That may be an appropriate test. We will test that out ASAP. Thanks NOM.
Musi Posted July 24, 2013 Posted July 24, 2013 Hey, i'm very new to the sim. I was just wondering, is using the Yaw suppose to roll the plane as well? I thought it was for strafing left and right without any roll but i makes my plane roll as well.
159th_Viper Posted July 24, 2013 Posted July 24, 2013 Hey, i'm very new to the sim. I was just wondering, is using the Yaw suppose to roll the plane as well? I thought it was for strafing left and right without any roll but i makes my plane roll as well. That's normal. Yaw without the opposite aileron input will roll the plane - Flight Dynamics 101. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
112th_Rossi Posted July 24, 2013 Posted July 24, 2013 Yes, because the inner wing is now moving slower relative to the outer wing, hence more lift on the outer wing which causes the roll.
Ninja1959 Posted July 25, 2013 Posted July 25, 2013 Help ...... After the 1.2.5 update the A10C has no power and the maximum engine speed at which it arrives is 100 knots in a long track anyone know what happens? in advance thank you very much. [sIGPIC] [/sIGPIC]
Ninja1959 Posted July 25, 2013 Posted July 25, 2013 Help After the 1.2.5 update the A10C has no power and the maximum engine speed at which it arrives is 100 knots in a long track anyone know what happens? in advance thank you very much. [sIGPIC] [/sIGPIC]
Wichid Posted July 26, 2013 Posted July 26, 2013 My FPS is half inside the cockpit now in a mission that was just me and 6 ground targets. I had about 15fps in the cockpit and 50+ fps outside in the A-10C. Any ideas? Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
ralfidude Posted July 26, 2013 Posted July 26, 2013 I just noticed this, but why do predator drones give off a RWR spike at all in the A-10C? I wasn't aware that they have a 360 degree radar like an E3. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
Night Posted July 26, 2013 Posted July 26, 2013 I just noticed this, but why do predator drones give off a RWR spike at all in the A-10C? I wasn't aware that they have a 360 degree radar like an E3. I would think it would be synthetic aperture radar. [sIGPIC][/sIGPIC] Nvidia GTX Titan Pascal - i7 6700K - 960 Pro 512GB NVMe SSD - 32GB DDR4 Corsair - Corsair PSU - Saitek x52 Pro - Custom FreeTrack IR Setup - iControl for DCS
Wichid Posted July 26, 2013 Posted July 26, 2013 My FPS is half inside the cockpit now in a mission that was just me and 6 ground targets. I had about 15fps in the cockpit and 50+ fps outside in the A-10C. Any ideas? Fixed it by turning off Stereoscopic 3d in the nvidia control panel. Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
Leviathan Posted July 31, 2013 Posted July 31, 2013 (edited) Quick question: When I have the DVD version of A-10C and I want it to connect with DCS world, what do I have to do? Okay I found it out myself. Edited July 31, 2013 by Leviathan
kombatkarl Posted August 2, 2013 Posted August 2, 2013 can somebody please break down the mechanics of the radio system? I understand the concept of the radios as far as frequency and what radio is used for what, but with EZ radios do you have to do any of that, or is it just \ and pick your options? I ask because it seems to work for me in SP missions but a lot of times in MP ill be trying to contact a JTAC or a tower or a tanker, and I will get no response.
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