coolts Posted August 20, 2010 Posted August 20, 2010 If it broadens the scope of flight Sims then it’s got to be a good thing for the genre as a whole. Let’s not sniff too much here. Pilotwings on the N64 had me gripped for months. Not the same as F4 for sure but the sheer sense of flight in their hang glider simulation was......uplifting. Sure the end result was trivial in a "collect stuff" way, but the feel of being airborne and at the mercy of the winds. They nailed that. Now, don’t get me wrong. I love switchology and submodes and all of that. Hell, I’ve preordered a TM-Hog mainly because of all those switches, but I got into this genre for the flying, not the button twiddling. That’s an extra treat. Besides MS switching the development of an IP from one team to another happens all the time, not necessarily a bad thing. How many of the current ED devs worked on Flanker? [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
HitchHikingFlatlander Posted August 20, 2010 Posted August 20, 2010 ^Rocket Pack master in PW64! No, not realistic but in the 90s on a console that was pretty entertaining. http://dcs-mercenaries.com/ USA Squad
Luke.S Posted August 20, 2010 Posted August 20, 2010 god could you imagine if they made a study sim with all the planes from the previous flight sims. No one would ever fly anywhere. We would all be trying to start the 747. It would be ****ing awsome. Like when we all first got BS "uh what the hell do I do now, woot got it, oh crap crashed"
VIKBELL Posted August 20, 2010 Posted August 20, 2010 The 747 starts just like any other large aircraft. Check list , pilots, fuel and APU. There are 2 categories of fighter pilots: those who have performed, and those who someday will perform, a magnificent defensive break turn toward a bug on the canopy. Robert Shaw
Avilator Posted August 20, 2010 Posted August 20, 2010 god could you imagine if they made a study sim with all the planes from the previous flight sims. No one would ever fly anywhere. We would all be trying to start the 747. It would be ****ing awsome. Like when we all first got BS "uh what the hell do I do now, woot got it, oh crap crashed" If you want near-DCS level switchology in a 747 and other large aircraft, look up PMDG for FSX. They have some excellent products, and they are doing more smaller aircraft as well. They have had a Jetstream 41 out for a while (I have this plane, great for flipping switches), and they are still working on a Dash8. If you want to take it further, there is another company called FS2Crew that makes voice-recognition software that simulates a first-officer. They have most of PMDG's planes covered, as well as planes from other companies. I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!" Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow. -Robert Goddard "A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson "I swear by my pretty floral bonet, I will end you." -Mal from Firefly
SUBS17 Posted August 21, 2010 Posted August 21, 2010 god could you imagine if they made a study sim with all the planes from the previous flight sims. No one would ever fly anywhere. We would all be trying to start the 747. It would be ****ing awsome. Like when we all first got BS "uh what the hell do I do now, woot got it, oh crap crashed" If you fly the missions you'll find that even the stock FSX aircraft have plenty of switches to use in fact in one of the missions involving a cessna caravan has 2 possible outcomes when your engine craps out. 1/ is you glide and land on the aircraft carrier 2/ is you switch fuel boost pump on and continue to your destination. There is plenty more as well especially some of the other aircraft its more complex than what it looks. Ideally any new sim should have scalable complexity so then everyones happy although extra rewards for those hardcore players. BTW try rampstarting the EH101 in the acceleration pack even without some of the other features its still quite a mission to start up.:thumbup: [sIGPIC] [/sIGPIC]
Luke.S Posted August 21, 2010 Posted August 21, 2010 yeah it would be easier if the cockpit textures weren't so Low-Res. It is that fact alone I always use the shortcut because I simply can't read the labels.
LawnDart Posted August 21, 2010 Posted August 21, 2010 If you fly the missions you'll find that even the stock FSX aircraft have plenty of switches to use in fact in one of the missions involving a cessna caravan has 2 possible outcomes when your engine craps out. 1/ is you glide and land on the aircraft carrier 2/ is you switch fuel boost pump on and continue to your destination. Sounds like someone didn't run their checklist if they had to go with option #1. :music_whistling: [sigpic]http://www.virtualthunderbirds.com/Signatures/sig_LD.jpg[/sigpic] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Corsair 750D Case | Corsair RM850i PSU | ASUS ROG MAXIMUS X CODE | 32GB Corsair DDR4 3200 | Intel i7-8086K | Corsair Hydro H100i v2 Cooler | EVGA GTX 1080 Ti FTW | Oculus Rift | X-Fi Titanium Fatal1ty | Samsung SSD 970 EVO 1TB NVMe | Samsung SSD 850 EVO 1TB | WD Caviar Black 2 x 1TB | TM HOTAS Warthog | TM Pendular Rudder | TM MFD Cougar Pack | 40" LG 1080p LED | Win10 |
SUBS17 Posted August 21, 2010 Posted August 21, 2010 Thats how the mission can be played you get rewards for both outcomes though its quite cool.:thumbup: [sIGPIC] [/sIGPIC]
Grimes Posted August 23, 2010 Author Posted August 23, 2010 I kinda liked the mission scenarios from FSX. They give you something to do and they get to point out some of the cool additions to the game that you might not have noticed had it just been free flight. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
coolts Posted August 23, 2010 Posted August 23, 2010 (edited) The problem was IMO that they never went far enough with missions, etc. and the fact that it took them 25 YEARS TO INCLUDE THEM. Most simmers need a feeling of progression and involvement which the largely sterile environments of FSX simply couldn’t offer. Your aircraft was empty for instance. Where are my hands? They got by for years on goodwill from within the company but when Bill Gates went, so did their free reign. “Former Microsoft CEO Bill Gates was fascinated with Antoine de Saint Exupéry's book Night Flight, which described the sensations of flying a small aircraft in great detail” I know that there are a bazillion add-ons and that some just enjoyed the feeling of flight, etc. That’s fine and each to their own, but being a “PC Pilot” Mag subscriber there are constant letters beginning with “so what do I actually DO?” with regards to MS Flight simulator. This flagrant in-audience-assumption-attitude just doesn’t work in today’s gaming software market and an audience which generally has; · Less time to spare · More distractions · Lower attention span (because of the above) · No availability of proper printer manuals. (FSX didnt even have proper pdf manuals for crying out loud. How elitist is that? Can you imagine ED releasing A-10 with no manual?) The devs just didn’t take these points seriously enough and relied on the theory that “those who bought it before already know what to do”. That theory may hold true for a company selling fishing rods or cars, or even small indie devs, but not software from a publisher with global marketing. There are of course limits to what can be achieved in a civilian sim, but surely they could have had a career mode, etc. hopefully with q total re-boot of the franchise they may achieve this and I am sure they won’t want to alienate the existing FSX audience. Just look at the Silent Hunter debacle for an example of a franchise that should be moved to pastures new, (or publishers new). Edited August 23, 2010 by coolts 1 [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
nscode Posted August 23, 2010 Posted August 23, 2010 It had missions in FS98 Never forget that World War III was not Cold for most of us.
leafer Posted August 23, 2010 Posted August 23, 2010 We should be welcoming games that swell our ranks, even if they're not hardcore enough for us. Some of these guys will eventually make the step up to DCS! +1 Boy, tough crowd. I cut my teeth on US NAVY FIGHTER and it took a few more years before I realized that was not how airplane fly. I actually returned the original Flanker because I thought it was a horrible game...kept falling out of the sky eventhough the burner was working overtime and the stick pulled all the way back. ED have been taking my money since 1995. :P
average_pilot Posted August 27, 2010 Posted August 27, 2010 There isn't much announced anyway. Close to nothing. I must admit that, whatever this product is all about, they are doing it well marketing wise. They have ALL sim communities talking about interestelar vacuum.
Havok Posted August 27, 2010 Posted August 27, 2010 EF2000 was pretty sweet also. Flying thru the fjords and being able to smoothly pan 360 degs was nice.
SUBS17 Posted August 27, 2010 Posted August 27, 2010 EF2000 had a good campaign as well.:thumbup: [sIGPIC] [/sIGPIC]
104th_Crunch Posted September 3, 2010 Posted September 3, 2010 (edited) Guys, the dream is over http://pc.gamespy.com/articles/111/1117073p1.html The article mentions a new hardcore game for the PC from MS. It also states that MS flight will be a social game and Browser based! I'd be surprised if it will even work with a joystick lol Edited September 4, 2010 by Crunch
Steel Jaw Posted September 3, 2010 Posted September 3, 2010 Crap and junk. Humbug. Pandering to the stupid. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Grimes Posted September 3, 2010 Author Posted September 3, 2010 Not entirely all bad. Browser based games are becoming more and more popular these days. Quake Live is the obvious example of a game that kept its core principles and plays very similar to its installed cousins. Guess they might reveal what the game actually is at PAX... And OMFG DUKE NUKEM FOREVER!!!!!! GEARBOX IS WIN! The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
104th_Crunch Posted September 4, 2010 Posted September 4, 2010 And OMFG DUKE NUKEM FOREVER!!!!!! GEARBOX IS WIN! Hail to the king baby!
joey45 Posted September 4, 2010 Posted September 4, 2010 D.N.F. > Duke Nukem Forever D.N.F. > Did Not Finish... They have been making that game for over 10 years I think..... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Shaman Posted September 21, 2010 Posted September 21, 2010 Microsoft Flight news Microsoft has announced new product to replace discontinued Microsoft Flight Simulator line. Here's the official website and trailer. Microsoft Flight http://www.microsoft.com/games/flight/ 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Steel Jaw Posted September 21, 2010 Posted September 21, 2010 *YAAAWN* "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Shaman Posted September 21, 2010 Posted September 21, 2010 Yeah, I did the same ;) 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
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