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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)


rekoal

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Mustang those textures, where on earth can we get those!!??

 

And again, these are not Mustangs textures. It is a mixture of B3OP's mod http://forums.eagle.ru/showthread.php?t=155116 and Starways Northern Europe mod http://forums.eagle.ru/showthread.php?p=2699163#post2699163 with a little colour correction.

 

Best,

Fox

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And again, these are not Mustangs textures. It is a mixture of B3OP's mod http://forums.eagle.ru/showthread.php?t=155116 and Starways Northern Europe mod http://forums.eagle.ru/showthread.php?p=2699163#post2699163 with a little colour correction.

 

Best,

Fox

 

Yes as i mentioned before, i have made 4 season textures of my own from B3OP's original summer one and have also edited some of the Starway's field textures so they blend with these new noise textures, i don't think i'll ever be making these available to public though.

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Yes as i mentioned before, i have made 4 season textures of my own from B3OP's original summer one and have also edited some of the Starway's field textures so they blend with these new noise textures, i don't think i'll ever be making these available to public though.

 

That's a shame Mustang, since they're the best ground textures I've seen personally. Surely if the original modders were credited for their work it shouldn't be an issue if that's what's holding you back from releasing them?

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Did I look right, Harpoons over Nevada? What does he want to sink, rubberboats above Hover-Dam? :D

Pretty nice shot!

 

pesky sailboats

 

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Few screens from our last night's Quick Reaction Alert (QRA) training

 

 

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hit him with two 60Ms :D

 

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Yes as i mentioned before, i have made 4 season textures of my own from B3OP's original summer one and have also edited some of the Starway's field textures so they blend with these new noise textures, i don't think i'll ever be making these available to public though.

 

Well if you change your mind let us know!

 

Would you be willing to share your noisemin/max settings used with these textures?

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