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Posted
The A10C has obogs. as long as the system is functional you dont run out. I guess they didnt model that.

 

On Board Oxygen Generation System. uses engine bleed air and super concentrates oxygen molecules making breathable air. LOX is obsoleet.

 

 

Not all the A-10's have been retrofitted to have OBOGS, yet. The modification is still on-going at the present time.

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Posted
Smoke particles respond to environmental changes like wind for example. Wind direction and strength alters smoke particles.

 

But does flying through a smoke column alter it? Someday I wanna see the wingtip vortices swirl it all around....

  • Like 1

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Posted
Some Easter egg found... don't know if somebody notice this

 

 

 

th_ScreenShot_035.jpg th_ScreenShot_040.jpg

Omigosh, ED loves ST too, it's too good to be true :cry: :thumbup:

i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5

Posted
Lobo, can you describe when mach tuck starts in the game and better yet link any documentation you might have about mach tuck in the real A-10? I'm interested in experimenting with this. Thanks.

 

Go up high. Like 20,000+ and then put it in a vertical dive. trim it so that it has a slight nose up tendancy. At some point as the speed reaches redline (ie approx .75m or 450KCAS) there will be a noticable switch from the nose up to a definate nose down pitch. You can reference the A-10a Manual page 6-4. Dives/Compressibility Effects.

Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here:

http://www.digitalcombatsimulator.com/en/files/172905/

Posted (edited)
Some Easter egg found... don't know if somebody notice this

 

 

 

th_ScreenShot_035.jpg th_ScreenShot_040.jpg

 

http://forums.eagle.ru/showpost.php?p=999456&postcount=169 ;)

 

:) That would be my bad.

 

I use it for myself mostly. Either as a reference or to mark places I need to go back to. Somehow it got in there when I uploaded my building file..

Edited by Blaze

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Have you guys used the IR marker with the TGP and the NVG? I think that is pretty cool.

To whom it may concern,

I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that.

Thank you for you patience.

 

 

Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..

Posted
They already do :)

 

One of my last flights I landed with anti-skid off, and blew both main tires.

Trying not to skid off the runway, and correcting the sideways motion too hard, I also blew the nosewheel tire.

 

From hard landings maybe but most definitely not from braking. Did several tests now and once landed, AS off and brakes full will lock the wheels up but they will not burst.

With the price of ammunition these days do not expect a warning shot.

Posted

Just noticed the "Kick" in nose attitude from the GAU.. neat little touch

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Posted

Its systems detail that I like so was impressed by the things that I didn't expect to work, such as:

 

- Cross gate working - in a dive or climb with the gate open, seeing fuel flow into the lower tank

- Engine windmilling in flight with fan speed shown on fan speed dial. Fan speed will increase in a dive (ie with an increase in IAS)

- Emergency flap retract works slowly when stationary on ground but quicker in flight due to aerodynamic forces

- Flight seems more 'squirrely' with pitch and trim SAS turned off

- Yaw trim control working as advertised (although its not enough to control the yaw produced by an engine out)

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Posted

Nice spots timc!

[url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Posted

I think one cool thing for me is that when I get stuck on any avionics ( what this or that mean,hoe that works etc) I can actually use RL manual to understand the system. Now, I do not have access to A-10 stuff, but some systems are on the F-16 and some things are very, very similar. That says a lot to me anyway. :joystick::book:

To whom it may concern,

I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that.

Thank you for you patience.

 

 

Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..

Posted

Being able to see the laser beam at night with your NVG's on, SO COOL!

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Now, I do not have access to A-10 stuff, but some systems are on the F-16 and some things are very, very similar.

The C is primarily avionics and flight control upgrades and as a result shares plenty of DNA with the 'A' counterpart, the manual for which is floating around and linked in the documents thread. It helped me understand how the HRFCS works and how the hydraulics system works. ED apparently did some serious homework on this.

Posted
The C is primarily avionics and flight control upgrades and as a result shares plenty of DNA with the 'A' counterpart, the manual for which is floating around and linked in the documents thread. It helped me understand how the HRFCS works and how the hydraulics system works. ED apparently did some serious homework on this.

 

Not apparently, they did, ask the ANG :D

To whom it may concern,

I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that.

Thank you for you patience.

 

 

Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..

Posted

Yea the Lazor in NVG is awsome. I also like the lights on either side of the canopy that go up with it when its opened. Flying at night is really fun but I think the NVGs have just a little to much gain. However I posted on the Beta section and was told thats just how it is so I will have to get used to it :megalol::smilewink:

Posted

Gear Physics

 

Inbound for landing with a right turbine failure and a damaged left, hit the runway pretty hard, all seemed ok in cockpit.. Heaving on the brakes slowing up.. Once I got to about 20-30 knots the nose started to pitch up.. I'd hit the brakes and the nose would pitch down slamming the already busted front tire into the ground.. lol I'm thinking WTF. This happened about 3 times, thought I was at the rodeo. :) After stopping on the runway with the nose pitched in the air, I see how the L&R gear were bent forwards. Center of gravity is past the back of the L&R gear wheels.. :) Great physics :D

1142230393_ScreenShot_084(Medium).thumb.jpg.b94138cf1cf7ea5e7696fe7880f879df.jpg

110215627_ScreenShot_083(Medium).thumb.jpg.f5eedad0e159c3488c640451c0f206ab.jpg

Posted

Yesterday I landed on a road and had a head-on collision with a truck! :D

 

Another car drove straight through me though, so I'll have to check again if this was a one-off incident.

 

This was civilian traffic, so no active ground-units.

Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award
Posted
Inbound for landing with a right turbine failure and a damaged left, hit the runway pretty hard, all seemed ok in cockpit.. Heaving on the brakes slowing up.. Once I got to about 20-30 knots the nose started to pitch up.. I'd hit the brakes and the nose would pitch down slamming the already busted front tire into the ground.. lol I'm thinking WTF. This happened about 3 times, thought I was at the rodeo. :) After stopping on the runway with the nose pitched in the air, I see how the L&R gear were bent forwards. Center of gravity is past the back of the L&R gear wheels.. :) Great physics :D

 

 

Damn the damage model look sweet, the physic is nice indeed.

HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD.

Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.

Posted
Yesterday I landed on a road and had a head-on collision with a truck! :D

 

Another car drove straight through me though, so I'll have to check again if this was a one-off incident.

 

This was civilian traffic, so no active ground-units.

 

 

What ? you didn t use the gau to clear the way ?:D

HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD.

Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.

Posted

When you bank the plane, the head (view) leans in the opposite direction to try and stay level. This may be because I turned on the option to have "head g movement", or something like that.

"Simultaneous selection of fuel dump and afterburner during high AOA

maneuvering may cause fuel to ignite with resulting fuselage damage."

Posted
Yesterday I landed on a road and had a head-on collision with a truck! :D

 

Another car drove straight through me though, so I'll have to check again if this was a one-off incident.

 

This was civilian traffic, so no active ground-units.

 

This is design, not a flaw. Civilian traffic doesn't get in the way of game-units. You can blow them up, but they do not physically interact with the a-10 or ground veh's. I imagine it would be a mini-nightmare of traffic jams, ya know, the tank column stuck on a bridge with a delivery truck going the other way, and the AI is too polite to smoosh the civi's. This was something i noticed in BlackShark, same behavior here.

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