swat007 Posted June 14, 2011 Share Posted June 14, 2011 It's a problem with having Full Shadows enabled, put your setting on All Planar and it should display the textures correctly. Many Thx to you Mustang!!:thumbup: hope it will fixed in next version :D Link to comment Share on other sites More sharing options...
159th_Royalman Posted June 17, 2011 Share Posted June 17, 2011 Nice model! Although I did notice a few glitches during a squad flight. If someone in the game folds his wings the weapons don't go up. They stay in mid air. Look at the screenshot below. Your own weapons do go up, but they don't rotate, they stay level. I also noticed the the right hand ECM pod seems to be rotated 180 degrees the wrong way (along it's long axis). 159th Guards Aviation Regiment | We fly Su33 - Su25T - Ka50 :pilotfly: Link to comment Share on other sites More sharing options...
Mustang Posted June 17, 2011 Share Posted June 17, 2011 (edited) You'll find that even the stock model of the Su-33 has that issue with seeing other peoples weapons floating in mid-air, that unavoidable :( Same issue with the weapons on your own Su-33: as they follow the pylons as the wings fold, they're scripted to the stock Su-33 model only and consequently they glitch, again it's unavoidable. Both of these issues were heavily tested during the creation of this model, it's just something we've had to accept. Edited June 17, 2011 by Mustang Link to comment Share on other sites More sharing options...
speckfire Posted June 17, 2011 Share Posted June 17, 2011 Does anyone else have this issue as Royalman has? I'm just curious and trying to isolate the problem. Speed is life !!! Link to comment Share on other sites More sharing options...
279KIAP-Snake Posted June 17, 2011 Share Posted June 17, 2011 (edited) Same here with weapons floating and not rotating. Edited June 17, 2011 by 279KIAP-Snake [sIGPIC][/sIGPIC] Ian "Snake" Gelderman, #83 279KIAP Regiment Link to comment Share on other sites More sharing options...
159th_Royalman Posted June 17, 2011 Share Posted June 17, 2011 (edited) You'll find that even the stock model of the Su-33 has that issue with seeing other peoples weapons floating in mid-air, that unavoidable :( I've never seen issues like this before! Here are some screen shots during online play that shows it works fine with the stock model Edited June 17, 2011 by 159th_Royalman 159th Guards Aviation Regiment | We fly Su33 - Su25T - Ka50 :pilotfly: Link to comment Share on other sites More sharing options...
Mustang Posted June 17, 2011 Share Posted June 17, 2011 (edited) Interesting, myself and others could of sworn that in FC2.0 this bug was a problem with the stock Su-33 in MP, not only this model but also the F/A-18C :huh: How long ago did you take those screenshots? Were you the server host? edit: similar issue still occurs with DCS A-10C with the 18 http://forums.eagle.ru/showpost.php?p=1220774&postcount=9 Edited June 17, 2011 by Mustang Link to comment Share on other sites More sharing options...
Cibit Posted June 17, 2011 Share Posted June 17, 2011 I got this mod yesterday and now the plane is invisible. I will now go check settings but if there are any other suggestions I wold be pleased to hear them :) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
159th_Royalman Posted June 17, 2011 Share Posted June 17, 2011 Interesting, myself and others could of sworn that in FC2.0 this bug was a problem with the stock Su-33 in MP, not only this model but also the F/A-18C :huh: How long ago did you take those screenshots? Were you the server host? edit: similar issue still occurs with DCS A-10C with the 18 http://forums.eagle.ru/showpost.php?p=1220774&postcount=9 Hmmm... Very strange. I'm sure I've never seen this bug before with the regular Su33 model. The screens where taken about 6 months ago. And the game was hosted by our dedi server, so not by myself. 159th Guards Aviation Regiment | We fly Su33 - Su25T - Ka50 :pilotfly: Link to comment Share on other sites More sharing options...
Michelange Posted June 19, 2011 Share Posted June 19, 2011 (edited) Don't remembre if TOMCATZ has solved this issue for his Su-33. Ask him. ;) Edited June 20, 2011 by Michelange EVAC : French fighter school on LockOn: Flaming Cliffs Moding tutorials at C6 Link to comment Share on other sites More sharing options...
Cali Posted June 19, 2011 Share Posted June 19, 2011 I got this mod yesterday and now the plane is invisible. I will now go check settings but if there are any other suggestions I wold be pleased to hear them :) Try this, add the cdds information in graphics.cfg file. Add these lines there with notepad++ common = ".\\Bazar\\World\\KillermachineSu-33_TGA.cdds"; common = ".\\Bazar\\World\\KillermachineSu-33_canopy.cdds"; common = ".\\Bazar\\World\\KillermachineSu-33_BMP.cdds"; http://forums.eagle.ru/showpost.php?p=1211537&postcount=513 i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED Link to comment Share on other sites More sharing options...
joey45 Posted June 20, 2011 Share Posted June 20, 2011 Try the host with the new model..? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
speckfire Posted June 21, 2011 Share Posted June 21, 2011 Any updates on the multiplayer issue? I ran tests again and yes client users on the server seem to experience this issue. Speed is life !!! Link to comment Share on other sites More sharing options...
combatace Posted June 22, 2011 Author Share Posted June 22, 2011 Hard to say because it runs in SP and not in MP. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Blaze Posted June 22, 2011 Share Posted June 22, 2011 One of the many bugs that only appear in MP I'm afraid. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
combatace Posted June 22, 2011 Author Share Posted June 22, 2011 That is, I don't understand the root cause because I don't know how it works in game. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
speckfire Posted June 23, 2011 Share Posted June 23, 2011 Michelange made me dig for TOMCATZ reply in a thread about folding wings :) There was no mention of multiplayer and it talks about weapons following the pylons when the wings are folded to which the current model is already doing but might need tweaking since the appear only to go vertical and not rotating to the angle of the folded pylon. I don't know if there was a breakthrough by TOMCATZ. Original thread. http://forums.eagle.ru/showthread.php?t=63302&highlight=su-33 Quote: Hi, yes- the missiles at the wing tip pylons will not follow if the wings folding up and down. I think that these issues are still the maintain problem why nobody starts to rebuild the Su-33. I`m not pretty sure but it could be possible that I pointed it out how it works: I used an F-18 model to replace the su-33. But you can do it with every model wich having folding wings. After some approaches I had the idea to set "points" near at the missile rails and named them "pylon1", "pylon2" and so on. After that I linked these points with the misiles rails wich was still linked with the wings. However: I used the argument "8" to animate the folding wing sequency and imported it into FC2. And it works! So if I can do it with an F-18 model, every can do it with a Su-33 model so the way is free to build it correctly Hope, it helps anybody ... My very best wishes, TOM Speed is life !!! Link to comment Share on other sites More sharing options...
TOMCATZ Posted June 23, 2011 Share Posted June 23, 2011 Hi, yes- It works. But for Singleplayers only. Not for Multiplayers. I don`t know the reason. Sorry guys Tom Born to fly but forced to work. Link to comment Share on other sites More sharing options...
combatace Posted June 23, 2011 Author Share Posted June 23, 2011 Has anyone tried after installing the mod on server? To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Axion Posted June 23, 2011 Share Posted June 23, 2011 Has anyone tried after installing the mod on server? Good question! Will have to experiment, cheers ace! Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64 Link to comment Share on other sites More sharing options...
speckfire Posted June 23, 2011 Share Posted June 23, 2011 Has anyone tried after installing the mod on server? Yes tried it and no go, same symptoms :( Speed is life !!! Link to comment Share on other sites More sharing options...
Vekkinho Posted January 1, 2012 Share Posted January 1, 2012 Time to resurrect this thread, no posts for a long time so here goes a bug I just ran into report: I reinstalled FC2 few days ago and of course installed both Su-27 by 3GO and Su-33 by combatace. I used this link to DL Su-33! Now, upon each mission start with Su-33 located in the map engine textures of this model do not load. By engine textures I refer to fan, low pressure turbine and exhaust textures (both inner and outer). However when Su-33 turns on afterburners these textures appear and remain. Any known reasons for this? Cheers! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
HiJack Posted January 1, 2012 Share Posted January 1, 2012 You should go with the combined package by Viper! That works fine with ModMan 7.3 EDIT: Oh, sorry. The Su-33 is not part of that package ;) Link to comment Share on other sites More sharing options...
Vekkinho Posted January 2, 2012 Share Posted January 2, 2012 Yeah, I already suggested Su-33 and Su-30 implementation with next mod. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
HiJack Posted January 2, 2012 Share Posted January 2, 2012 Yeah, I already suggested Su-33 and Su-30 implementation with next mod. Great! :D I have combataces Su-33 mod installed alongside the Viper JointPack. Works so well I'm scared of adding more mods and are backing up and creating restorepoints for every little thing I change now :D (HJ) Link to comment Share on other sites More sharing options...
Recommended Posts