Jump to content

DCS World 2.0 and New Maps Discussion Thread


Recommended Posts

Posted
Wait, I'm a little confused now. Isn't EDGE only functional in the new Nevada map? Or will it also enhance the current Caucuses map we have now?

 

AFAIK Georgia will work in EDGE, but will not use any more features than it does now (i.e. terrain mesh & textures will remain as they are now etc, but new lighting) and will do so for free.

 

Nevada uses most, if not all of the EDGE specific functionality. (i.e. higher terrain resolution and mesh, as well as the new lighting etc.) But will be paid for.

  • Replies 7.3k
  • Created
  • Last Reply

Top Posters In This Topic

Posted
At this point I don't care what it costs. I just want to take a screen shot without mountains that look like background from the movie "The Point".
They'll try their best, Oblio.:lol:
  • Like 1
Posted
AFAIK Georgia will work in EDGE, but will not use any more features than it does now (i.e. terrain mesh & textures will remain as they are now etc, but new lighting) and will do so for free.

 

Nevada uses most, if not all of the EDGE specific functionality. (i.e. higher terrain resolution and mesh, as well as the new lighting etc.) But will be paid for.

 

Awesome thanks :thumbup: Does anyone know if there are plans to bring Georgia up to the same level as Nevada post-release of 2.0.0?

  • ED Team
Posted
Awesome thanks :thumbup: Does anyone know if there are plans to bring Georgia up to the same level as Nevada post-release of 2.0.0?

 

It would require a complete rebuild, so probably not, personally... I am ok with exploring other parts of the world for a while :)

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted

haha, can't argue with that! One of the things I'm looking forward to most is the new maps were going to see after EDGE. We have some pretty talented modders in the community.

Posted (edited)
Georgia will work in EDGE, but will not use any more features than it does now (i.e. terrain mesh & textures will remain as they are now etc, but new lighting) and will do so for free.

 

Nevada uses most, if not all of the EDGE specific functionality. (i.e. higher terrain resolution and mesh, as well as the new lighting etc.) But will be paid for.

 

^This

 

Georgia/Caucaus will **Likely** Not change 3D Terrain Mesh Resolution Wise, along with other 3D Art Aspects wise (Textures, etc etc).

*(I'm assuming)*, So The terrain’s 3D Shape (Elevation Mesh Detail) will likely not change, nor the textures or scenery objects.

 

What will change for Caucaus is the Driving Engine behind it,

-Moving from DX9c to DX11 Changes a lot process and resource management wise, this alone should help with FPS and Stuff..

-Multiple GPU Support. (<- This Alone is A BIG Change that is very much needed)

-Shaders, Some Effects will likely not cause adverse effects on Fr/PS anymore, new effects, better effects, (Shadowing, Reflections, Depth Of Field WIPs).

-Improved Environmental (Clouds, Lighting, Sky, etc)

-Higher Object Count will not have a largely adverse effect on Fr/PS.

-Skeleton Animations for Infantry (Not confirmed to be integrated yet)

-Dedicated Server *(Listed but not Confirmed to be Released with EDGE)

 

Now, Nevada/NTTR Will Make use of new Items as the Terrain/Scenery is Built For EDGE.

This includes Items Listed Above, PLUS:

-ClipMaps (Higher LoD/Higher Resolution Terrain Meshes Near your Aircraft/Camera, and LoD/Resolution) Decreases with Distance from Aircraft/Camera

-All the New Shadowing, Lighting, and Shaders previously mentioned.

-Higher Object Count

-More Detailed Scenery Objects (Buildings, Landmarks, etc)

-Higher Resolution Roads, Trees And Terrain Texture Maps.

-Road Signs, Traffic Lights

-Additional Ground Clutter (Rocks, Cacti, etc etc)

-Ability to be mapped to the “world/globe”

 

The Detail of Nellis AFB alone in the Early WIP Renders/Screens are already significantly better than most of the Airfields in Caucaus.

Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

The fly-by videos of NTTR from months and months ago looks awesome, with the continuous work and updating that has been done since I am certain the Nevada map will look outstanding.

Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper

Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304

PC/VR: Somnium VR1 Visionary | 4090 | 12700K

Posted

Can you guys give us an estimate for the minimum system requirements?

Because I think the time for my rig will come to an end with 2.0.0....

Intel i7 920 @3.4GHz, 6Gb RAM, XFX GTX285 Black Edition

It's getting already critical now with explosions, ground clutter while flying low etc.

[sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit...

ex - Swiss Air Force Pilatus PC-21 Ground Crew

SFM? AFM? EFM?? What's this?

 

 

i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals

 

  • ED Team
Posted
Can you guys give us an estimate for the minimum system requirements?

Because I think the time for my rig will come to an end with 2.0.0....

Intel i7 920 @3.4GHz, 6Gb RAM, XFX GTX285 Black Edition

It's getting already critical now with explosions, ground clutter while flying low etc.

 

 

Wont know right now, its still being optimized and such. Its safe to assume that your graphics card is getting long in the tooth though....

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted
Can you guys give us an estimate for the minimum system requirements?

Because I think the time for my rig will come to an end with 2.0.0....

Intel i7 920 @3.4GHz, 6Gb RAM, XFX GTX285 Black Edition

It's getting already critical now with explosions, ground clutter while flying low etc.

 

Devs haven't responded back on specs before so I doubt they will at this time either.. We can make a few assumptions though...

 

I believe They are targeting multi-thread use so your current I7 should work pretty well if they do make good on multi-threading..

 

My opinion is that 6 Gig RAM won't cut it (I believe that is the minimum now, so i would definitely push for 12 at least and I currently have 16 since it isn't that expensive..)

 

Based on your specs I would look at replacing that graphics card with at least a 770GTX and would highly recommend an 880GTX... Also IIRC they are going to support SLI so maybe 2 770GTXs would be the ticket..

 

Obviously these are just guesses based on what their puported targets are but I think these are decent assumptions..

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Maps are incredibly detailed as we have seen with the NTTR screenshots... they will be between 40-50 bucks... and from what I have seen, I am ok paying 50 bucks for a map as detailed as that....

I would pay $50 for maps. Count me in

i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5

Posted
FYI, I am testing with 6 Gigs of RAM and a 580GTX...

 

Now THERE is some good information..

 

Thanks Sith!

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Devs haven't responded back on specs before so I doubt they will at this time either.. We can make a few assumptions though...

 

I believe They are targeting multi-thread use so your current I7 should work pretty well if they do make good on multi-threading..

 

My opinion is that 6 Gig RAM won't cut it (I believe that is the minimum now, so i would definitely push for 12 at least and I currently have 16 since it isn't that expensive..)

 

Based on your specs I would look at replacing that graphics card with at least a 770GTX and would highly recommend an 880GTX... Also IIRC they are going to support SLI so maybe 2 770GTXs would be the ticket..

 

Obviously these are just guesses based on what their puported targets are but I think these are decent assumptions..

 

Jumping from a 285 to a 770/880 would be a hell of an upgrade (even moreso to SLI 770's), especially since the new engine is said to be much more efficient. That may be a bit of overkill depending on what he is really looking to get out of it and what display he is looking to drive.

Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper

Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304

PC/VR: Somnium VR1 Visionary | 4090 | 12700K

Posted
.

 

.

 

Thanks guys

:cry_2:

So I will have to spend a few bucks to fully enjoy the -21, EDGE and mostly NEVADA :notworthy:

[sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit...

ex - Swiss Air Force Pilatus PC-21 Ground Crew

SFM? AFM? EFM?? What's this?

 

 

i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals

 

Posted

I believe They are targeting multi-thread use so your current I7 should work pretty well if they do make good on multi-threading..

 

 

Where was this stated?

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
Jumping from a 285 to a 770/880 would be a hell of an upgrade (even moreso to SLI 770's), especially since the new engine is said to be much more efficient. That may be a bit of overkill depending on what he is really looking to get out of it and what display he is looking to drive.

 

I agree with that statement now that Sith has responded back regarding his testing setup.. I was assuming 2 things when I posted..

 

1) EDGE would require a better graphics card than the current renderer...(That may not be the case based on Sith's info)

 

2) I assumed that Mig29 was asking his question with the emphasis on where he should focus his money when the upgrade time comes... I was simply saying that his CPU looks to be the strongest part of his setup and that the GPU may very well be the weakest and might be the place to spend his money to get the best bang for his buck...

 

Strictly my opinion and so that is all it is worth at this point! :thumbup:

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Maps are incredibly detailed as we have seen with the NTTR screenshots... they will be between 40-50 bucks... and from what I have seen, I am ok paying 50 bucks for a map as detailed as that....

 

Totally...and thats what it deserves.

WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro |

|A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|

Posted (edited)
Where was this stated?

 

Not sure exactly where I saw that but based on your post I am getting the sinking feeling that this statement may not be correct...

 

 

And if they DON'T incorporate multi threading, then the CPU that MIG29 is using may not be as good for EDGE as I previously thought. (I based that statement on the multi threading)

Edited by outlawal2

"Pride is a poor substitute for intelligence."

RAMBO

Posted

DCS is primarily a multiplayer oriented game (*or simulation if you prefer*).

EDGE should arrive soon

We know that EDGE is, among other things, the key to developp and integrate new maps into DCSW.

ED has undertaken to build the first new map, NTTR.

Developping a map for a game like DCS takes time, thus money, to be produced.

 

Problem:

 

In order to have multiple players flying together on the same server, all of them will have to own a key of the same map. In other words, each of them must buy that map.

 

We currently do not have a lot of information, if any, on the future maps. For instance, is it going to be possible to have third party maps (which could be free)? Could anyone build one? How big will they be (they will probably occupy alot of space on our disks)?

 

There have been a few polls (at least one) in the wishlist area concerning a new battelfield. It is a very subjective matter. Some want Korea, others Israel, Crimea, Balkans, Afghanistan, Switzerland (yeah right...pardon me, today's our national day :P) and many more.

 

My point is the following: Not everybody will own all of the maps. Maybe because they cannot afford to buy so many of them, maybe because they find it pointless to fly in this or that area, or simply just because. Consequently, not everybody will be able to play with the whole DCS community on his favorite map(s).

Let's face it, there are going to be popular maps, and there are going to be some which won't get enough attention. For example (this is an example and it is full of subjectivity!), I am not very attracted by NTTR. You can basically create any scenario anywhere around the globe. But I personally don't feel like flying over Nevada with a russian jet.

 

Are you really sure that you want to spend 50$ for the NTTR as some say?

  • ED Team
Posted

Really what you point out isnt much different that some FPS games... I wanna play BF4 tonight but my buddy cant because he doesnt have the same maps... ok so we only play the maps we both had.

 

The SDK is planned at this time, but no hard info of when or how or who...

 

Size of the maps are up to the creator as far as time they want to take on it and detail they want to provide... ED will set the bar though... even free I dont want some baron waste land...

 

DCS is primarily a multiplayer oriented game (*or simulation if you prefer*).

EDGE should arrive soon

We know that EDGE is, among other things, the key to developp and integrate new maps into DCSW.

ED has undertaken to build the first new map, NTTR.

Developping a map for a game like DCS takes time, thus money, to be produced.

 

Problem:

 

In order to have multiple players flying together on the same server, all of them will have to own a key of the same map. In other words, each of them must buy that map.

 

We currently do not have a lot of information, if any, on the future maps. For instance, is it going to be possible to have third party maps (which could be free)? Could anyone build one? How big will they be (they will probably occupy alot of space on our disks)?

 

There have been a few polls (at least one) in the wishlist area concerning a new battelfield. It is a very subjective matter. Some want Korea, others Israel, Crimea, Balkans, Afghanistan, Switzerland (yeah right...pardon me, today's our national day :P) and many more.

 

My point is the following: Not everybody will own all of the maps. Maybe because they cannot afford to buy so many of them, maybe because they find it pointless to fly in this or that area, or simply just because. Consequently, not everybody will be able to play with the whole DCS community on his favorite map(s).

Let's face it, there are going to be popular maps, and there are going to be some which won't get enough attention. For example (this is an example and it is full of subjectivity!), I am not very attracted by NTTR. You can basically create any scenario anywhere around the globe. But I personally don't feel like flying over Nevada with a russian jet.

 

Are you really sure that you want to spend 50$ for the NTTR as some say?

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted

 

I believe They are targeting multi-thread use so your current I7 should work pretty well if they do make good on multi-threading..

 

Source?

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted
Are you really sure that you want to spend 50$ for the NTTR as some say?

Nevada is not my top ten map either, but hey, pilots spend 10 times more of their lives in training than in actual war. Also, when it comes to DCS aircraft there is plenty to train on. And it's not like there's never been a Flanker or something over there.

 

Along those lines though it would nice to see some updates for training. Wasn't training one of the roles in the original LOMAC or am I thinking of another sim? It would be nice if we could use virtual missiles for training purposes to give it more authentic training feel. Also need to be able to set units from the same country as parts of different coalitions (thinking of aggressors specifically).

 

even free I dont want some baron waste land...

 

Correct. I want a 1000x1000 mile barren wasteland with 500 airports.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...