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Posted

I think that the main problem with this is going to be quality control. Is ed going to test all paid 3rd party add ons? Or any type of refund system? Say a new campaign comes out (for easy math) 1000 people buy it for $15 only to find out that the second half of the missions are to buggy to fly. Since the people bought it before any feedback could be made on the campaign would they just be out of their money and the creator with $15000. Is there any "rule" concerning how long paid for add ons are to be supported? Or is this a risk we are going to have to take. With out some basic consumer safe guards there is the possibility that a select few people will only have making money on their mind.

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Posted (edited)

well , im looking at the DCS user files now and theres nothing in there worth paying for.

 

i will pay for a rambo pilot mod tho. u know, the red banded mullet, muscles with wounds, 2 bullet belts, etc.....lol

Edited by StoOopiD

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Posted

2 pages of arguing it's been said before, don't buy it, no one is forcing you to!

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Posted

I think we need an arguement settling mission.

 

Something simple, two A-10s, 10% fuel and 5 AP rounds for the gun.:D

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Posted

You guys are blowing this way out of proportion.

 

Again, nothing was introduced at this point that wasn't possible for more than three years now. Have you seen the community turn rancid in that time? No, it grew and thrived. Arguing now that the community without paid add ons was much better is inherently rubbish, because the community hardly ever existed without the possibility.

 

All that was introduced is a filter in the file hosting service. What's the big deal?

Good, fast, cheap. Choose any two.

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Posted

My personal view is good luck to them, I wont use them, but good luck

 

 

The reason customers feel this way is, they feel like they are being milked like cows for money.

 

But like it has been said here already, if you don't want to spend the money you do not have to.

 

:)

LLAP

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Posted
You guys are blowing this way out of proportion.......What's the big deal?

 

Exactly.

 

Personally I would never even contemplate paying for missions/campaigns but that's just me - I have a choice. I am however glad that I do not have to support and maintain the payware missions/campaigns through the patches and development of the product. It seems as if it is a helluva lotta work for little reward - why argue against it?

 

They (providers of the payware) will stand or fall by the fidelity of their product. If it's good and stands the test of time, it will sell. If not, well, word will quickly spread and the Community can be very unforgiving. In both instances the Community wins at the end of the day by gaining add-ons that complement/enhance the base-product.

 

It's all Good! Me, I'll sit back and wait for the other goodies that are sure to start filtering through. Gotta give credit, sure is a good incentive - nothing like dollar signs to get the creative juices flowing :thumbup:

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Posted

In the root folder of your install, look for license.txt.

 

E.g., \Eagle Dynamics\DCS A-10C\license.txt

Good, fast, cheap. Choose any two.

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Posted
Where can i find a copy of the EULA, want to check something out.

 

Clause 4.2 has relevance to this discussion.

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Posted

I don't have any real issue with this to be honest. I will never pay for any mission/campaign/skin so it doesn't bother me it people want to make any such work they do payware, I won't touch their product and they simply won't get my money.

 

But, if in the future it leads to people working on proper products such as terrain, 3d models, or even new addon aircraft, then I'll happily pay for any such items that are of appropriate quality.

 

 

Posted

In my humble opinion it's a good step forward. I will not look for files like missions, skins or other files which don't need months of work but I'd like to see new maps, aircrafts (I doubt that private developer can do something I can buy), 3D models etc.

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Posted

I am really curious how ED would implement new 3rd party aircraft/vehicles as part of a DLC pack and how it would affect joining a server or loading a mission utilizing said pack. Aka, "going the arma route" with free low quality models or simply replace it with a similar model... person with DLC sees a T-62M while someone without just sees a T-55... Or the uncool route and the person without just can't play the mission.

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Posted (edited)
I am really curious how ED would implement new 3rd party aircraft/vehicles as part of a DLC pack and how it would affect joining a server or loading a mission utilizing said pack.....

 

Why would ED have to be involved at all, except to furnish permission for the relevant payware add-on in order to accord with the EULA? I mean, it's up to the third-party to ensure compatibility, akin to the various other mods currently present, ie the VNAO, ADA etc etc.

Edited by 159th_Viper

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Posted

I would just actually love to see ED to put a Quality Assurance team to provide constant quality.

 

After all they are putting up the infrastructure for people to spend money, for extra material for one (or more) of their products.

 

Either under the form of a ED-Seal-of-Quality or a short review with bullets(what's good/average/could be improved).

 

ED Could receive the content for free, test it and give both a personal answer to the submitters and a short review.

 

It only seems fair.

My .02 ...

Posted
I would just actually love to see ED to put a Quality Assurance team to provide constant quality....

 

Oh I am sure they will, hence the proviso to contact a producer prior to putting payware up for sale. Clause 4 of the E.U.L.A. covers it pretty much.

 

Good Times Ahead :)

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Posted

I don't get the panic.

IMHO Tars, Helios are free by choice of their developers, and not because something legaly prohibits them for charging you money. Hell, Helios was a payware as far as I remember, Tacview requires payment for full functionality. Nobody is taking this choice away.

And to that guy saying that someone could take free A and free B and make a new payware product that will do both A+B, well, newsflash, you can do it now, nothing is stopping you.

 

I'm glad that ED is going to provide some SECURE and RELIABLE way to pay for payware addons. People go check the VERGEEV Group campaign thread (http://forums.eagle.ru/showthread.php?t=56239) how many people had problems with payment, and that campaign was well worth the few bucks and I would pay for a campaign of that quality every day.

Posted

heres a idea. SDK?

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Posted
I'm glad that ED is going to provide some SECURE and RELIABLE way to pay for payware addons.

 

Precisely where did you get that idea?

 

From the download page for one of Sabre-TLAs paid missions.

mission key can be purchased for $4.99 USD at http://mapleflagmissions.ca

 

Unless ED owns Maple Flag Missions then they are not involved in any part of the payment process at all.

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Posted

I don't see what the big deal is about this. ED has, for quite some time, allowed you to sell your work under certain conditions. You have to PM an ED dev and probably have to go through some kind of QA before they will let you sell anything; I wouldn't know for sure because I've never been interested in the process.

 

So what is the BFD?! All ED did was implement a filter for user files. In the end, this might inspire a few mod makers/mission makers/terrain makers to work a little harder. How is this a bad thing? The vast majority of mod makers and mission makers will, meanwhile, continue to provide their mods free of charge. Not much is going to change.

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Posted (edited)

?

Edited by BrumTx

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Posted

FSX, I have seen some really bad freeware.. I have also seen some really bad payware. Ultimately no one is forcing you to buy anything.

 

HOWEVER, due to the very nature of modding in DCS, I believe that ED should finally release some sort of SDK so that developers actually have the tools to make high-quality (no offense to the people that already do incredible work) mods and addons. I am also going to re-hash that ED should un-restrict the amount of available aircraft slots so adding new aircraft does not replace the old ones.

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