TurboHog Posted May 8, 2012 Posted May 8, 2012 Grimes, maybe you can add this feature to your first post so everyone can see :) 1 'Frett'
upupandaway Posted May 8, 2012 Posted May 8, 2012 Yay! Great - gone are the days of the odd text menu. I hadn´t noticed this either. [sIGPIC][/sIGPIC] Deedle, deedle!
Grimes Posted May 8, 2012 Author Posted May 8, 2012 Another screenshot of it, this time with "unlimited munitions" unchecked on the resource management for the base. I had 6 AI su-25T spawn in each with 16 vikhrs before I made a payload. As you can see, my Vikhr launcher loaded with just 4 missiles as that was all that was remaining in the base inventory. I did set my payload to be mirrored, however since the launcher to the right of the screen was loaded on first, the other launcher wasn't even loaded as the base was out of vikhrs. On opening the menu again it showed that pylon 8 was empty, so I loaded a Kh-25ML onboard. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Irregular programming Posted May 8, 2012 Posted May 8, 2012 Another possibly new thing in DCS World, at least I don't remember seeing it in previous products, bullets riccochet off bodies of water and you can see the secondary splashes when they fall back down. This has been in every ED product since ka50 at the very least.
Sanch0 Posted May 8, 2012 Posted May 8, 2012 I can't believe I had gone a week without noticing this! Allows you to rearm to a customized payload within the mission. ... Now only if we could choose a livery and tail number as we join a server... :D Nice discovery! I can't believe it is implemented. PVAF "A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom
Boberro Posted May 8, 2012 Posted May 8, 2012 Such feature hasn't been discovered for so long time :D Great thing, finally normal payload menu! Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Pikey Posted May 8, 2012 Posted May 8, 2012 yet no one raving about the fact you can fly any aircraft in the list? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
winz Posted May 8, 2012 Posted May 8, 2012 That's a great find. What would be great if resources would be persistent between missions. The Valley A-10C Version Revanche for FC 3
104th_Crunch Posted May 8, 2012 Posted May 8, 2012 yet no one raving about the fact you can fly any aircraft in the list? Meh! Already available before with modding and for anyone that craves realism, useless. 1
leafer Posted May 8, 2012 Posted May 8, 2012 yet no one raving about the fact you can fly any aircraft in the list? What list? ED have been taking my money since 1995. :P
213 Posted May 8, 2012 Posted May 8, 2012 This has been covered elsewhere, but if you are compiling it, notice the new "role" in mission editor single player called "Client" which allows you to pick a non modelled plane and get an SU-25t cockpit. You get a choice window if you haven't defined your aircraft specifically and pretty sure this is linked to the jumping between aircraft hotkey. i pressed alt j but it doesn't work, i can sit in the cockpit, but can't control the plane.
104th_Crunch Posted May 8, 2012 Posted May 8, 2012 Leafer, you can fly any aircraft in the list of a multiplayer mission when you load the MP mission in SP. I should not be negative though. It is a free feature that is there for those that wish to use it. Options are always a good thing. Just nothing to rave about I think.
ALDEGA Posted May 8, 2012 Posted May 8, 2012 ... notice the new "role" in mission editor single player called "Client" ...The client role is not new, being able to load multiplayer missions in single player and selecting an aircraft is new though.
Pikey Posted May 8, 2012 Posted May 8, 2012 Well my understanding was that the previous way of doing this was using multiplayer to frig it, but now it's just a single player mission you select client avoiding this workaround thing. I wasn't aware it was so common to get these other planes. I agree, they aren't so useful for enthusiasts but perhaps the point is more about the freedom to do this without workarounds as a developer which is something I'm now looking at and I think we shall find gets a huge boost...yada yada yada, end result lots of cool mods and good times for all :) Get me? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Lib Posted May 9, 2012 Posted May 9, 2012 I can't believe I had gone a week without noticing this! Allows you to rearm to a customized payload within the mission. Now only if we could choose a livery and tail number as we join a server... :D And is it possible to change your skin with it ? Because there is still no windows for a brief view while editing mission... or maybe there is one and i dont know ?
213 Posted May 9, 2012 Posted May 9, 2012 Well my understanding was that the previous way of doing this was using multiplayer to frig it, but now it's just a single player mission you select client avoiding this workaround thing. I wasn't aware it was so common to get these other planes. I agree, they aren't so useful for enthusiasts but perhaps the point is more about the freedom to do this without workarounds as a developer which is something I'm now looking at and I think we shall find gets a huge boost...yada yada yada, end result lots of cool mods and good times for all :) Get me? it's just the symptom of some changes they made.
Nate--IRL-- Posted May 9, 2012 Posted May 9, 2012 it's just the symptom of some changes they made. I thought so too and entered a bug report before the beta, but I was told it is a small, but intended, feature of the Module creation system. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
TurboHog Posted May 9, 2012 Posted May 9, 2012 And is it possible to change your skin with it ? Because there is still no windows for a brief view while editing mission... or maybe there is one and i dont know ? Refueling and rearming on the airport - ok. But repainting? Better go to a hangar first and sit back half a day before you continue :lol::P 'Frett'
Grimes Posted May 9, 2012 Author Posted May 9, 2012 GTA automatically advances the time a few in-game hours whenever you go to the paint and spray :D Well at least in SP it does. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
cichlidfan Posted May 9, 2012 Posted May 9, 2012 :DBut I can do it in GTA!!!!! - why not in DCS? :P I will have to find a discussion I read recently about the process of painting an A-10. It takes a wee bit longer than a day.;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ALDEGA Posted May 12, 2012 Posted May 12, 2012 (edited) The ability to directly select something (by clicking the label) in the cockpit instead of having to click a switch/dial multiple times until it's in the desired position is a nice change as well. I wish they'd retrofit this to BS and WH. Edited May 12, 2012 by ALDEGA
159th_Viper Posted May 12, 2012 Posted May 12, 2012 pressure scale at Su-25T altimeter doesnt work? Mouse column in options>controls is disabled, cannot assign mouse axis or button for any control. We have a sub-forum dealing with Bugs and Problems. Kindly read and then report in relevant sub-forum such as the issue dealing with the pressure scale: http://forums.eagle.ru/forumdisplay.php?f=196 Had you done so, you would have seen that the issue has already been reported. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
recofsky_sergio Posted May 13, 2012 Posted May 13, 2012 The radio beacon trigger will work in multiplayer?
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