ED Team Wags Posted November 22, 2013 ED Team Posted November 22, 2013 Still waiting for them to send an SDK to Moscow. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Jeesus Posted November 23, 2013 Posted November 23, 2013 Matt, any headway? Also, it looks Oculus is testing Oled screens for there prototypes... and they have decreased latency to around 15 ms. lastly the new proto has 6dof! Very neat stuff coming! Hey Flim! Can you please post the link of the articles, I'm pretty interested but haven't been able to find them, thx :) TrailBlazer
VanjaB Posted November 23, 2013 Posted November 23, 2013 A question about the Oculus to those who have tried it. Something I cant figure out from the youtube videos. Does it project the image using standard FOV settings, or does it give you the peripheral vision as well. Let me clarify. Does it feel like you are looking out of your own eyes or do you still feel that you are looking at (well through as its 3d) a square or round persicope or binocluars?? Another way to ask would be, can you move your eyes left and right to focus on different objects in your FOV or do you still need to focus straight ahead and do you still feel like you are looking through a rectangular (or round) window? Much appreciated.
Boberro Posted November 23, 2013 Posted November 23, 2013 They have said "this time next year" in a recent interview, you might as well get a 2nd hand trackIR till then :) You mean 1080p or 4K? Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
sobek Posted November 23, 2013 Posted November 23, 2013 You mean 1080p or 4K? Most likely 1080p. 4k of that size being affordable is definately quite some time off. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
WildBillKelsoe Posted November 23, 2013 Posted November 23, 2013 I'd rather have rift over recentering trackir every now and then. Already saving for it, if it wasn't for RL expenses...!!! AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
sobek Posted November 23, 2013 Posted November 23, 2013 Why would you not need to center rift? :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Boberro Posted November 23, 2013 Posted November 23, 2013 Most likely 1080p. 4k of that size being affordable is definately quite some time off. Well, they have speed of Polish Railways then if for 1080p we have to wait next year... Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
sobek Posted November 23, 2013 Posted November 23, 2013 (edited) Well, they have speed of Polish Railways then if for 1080p we have to wait next year... It's not that easy to get screens of that size with acceptable quality for the application if you don't have apples or samsungs product volume, especially at that price. Edited November 24, 2013 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Frusheen Posted November 23, 2013 Posted November 23, 2013 (edited) A question about the Oculus to those who have tried it. Something I cant figure out from the youtube videos. Does it project the image using standard FOV settings, or does it give you the peripheral vision as well. Let me clarify. Does it feel like you are looking out of your own eyes or do you still feel that you are looking at (well through as its 3d) a square or round persicope or binocluars?? Another way to ask would be, can you move your eyes left and right to focus on different objects in your FOV or do you still need to focus straight ahead and do you still feel like you are looking through a rectangular (or round) window? Much appreciated. There is black in your peripheral vision. It is similar to wearing the old style round frog man diving mask if you've ever worn one. You can still move your eyes around the image but if you look into the corners or the edges you will see the border (you can even look down at your keyboard through the gap around your nose). It doesn't take long to adjust to it. You quickly start moving your head more and let your eyes follow. It's not a case of having to lock your eyes straight ahead. There is enough FOV to let your eyes move to different parts of the image. By compensating with more head movement its easy to forget the border is there. Edited November 23, 2013 by Frusheen __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
metalnwood Posted November 23, 2013 Posted November 23, 2013 In a Q&A thread between users and Lockheed martin there is an interesting answer to upcoming features.. Looks like Oculus is something they are looking in to.. That is a great question. We cannot comment too much on or promise unreleased features or plans, but we are committed to Prepar3D v2. With our new patching system, we can release patches more frequently than before and customers won’t have to do a full re-install with each new version of Prepar3D v2. As far as potential for future features go, we are currently looking into cloud shadows, radar modes, oculus integration, exposing more information to addon developers, true SLI and Crossfire support for multiple graphics cards, additional performance across multiple views, as well as a very robust memory management system that helps give users the control over their memory in the simulation that they need.
VanjaB Posted November 24, 2013 Posted November 24, 2013 There is black in your peripheral vision. It is similar to wearing the old style round frog man diving mask if you've ever worn one. You can still move your eyes around the image but if you look into the corners or the edges you will see the border (you can even look down at your keyboard through the gap around your nose). It doesn't take long to adjust to it. You quickly start moving your head more and let your eyes follow. It's not a case of having to lock your eyes straight ahead. There is enough FOV to let your eyes move to different parts of the image. By compensating with more head movement its easy to forget the border is there. Thanks for that.
Boberro Posted November 24, 2013 Posted November 24, 2013 It's not that easy to get affordable screens of that size with acceptable qualtiy for the application if you're don't have apple or samsungs product volume, especially at that price. Do we know final price? Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
sobek Posted November 24, 2013 Posted November 24, 2013 Do we know final price? It's supposed to be in the 300€ ballpark, IIRC. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Boberro Posted November 24, 2013 Posted November 24, 2013 Good it wouldn't go higher so much if so, I may go to the owner of the developer version of it and test it. I take my PC there and just plug it in. I am curious about depth feeling and how it would be wearing quite heavy thing on your head.... Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Flim Posted November 25, 2013 Posted November 25, 2013 Cold today, so I decided to test out Tridef and Blackshark 1, because of Dx9, which tridef requires at the moment. Got it all setup with razor hydra(positional tracking), 3d... pretty sweet. Works pretty well, but the frames could run faster. However, it gives a good repesentation on what the future will look like... Can't wait !
lobo Posted November 25, 2013 Posted November 25, 2013 (edited) Now imagine this with a high fidelity flight sim such as DCS A-10C, DCS P-51, DCS F/A-18 etc.. :pilotfly: Oculus Rift And Castar... The virtual world is rapidly evolving. :thumbup: Edited November 25, 2013 by lobo** Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here: http://www.digitalcombatsimulator.com/en/files/172905/
mhe Posted November 25, 2013 Posted November 25, 2013 During the weekend, news came out saying John Carmack has left id Software to work full time on the Oculus Rift. His second job is still at Armadillo Aerospace, but that doesn't seem to take up much of his time. Being the tinkerer he is, I think the final Rift will benefit a lot from his input. | i9 12900K | 64GB DDR5-6000 | STRIX RTX 4090 OC | LG 38GN950 38" | | Hanns-G HT225HPB | TIR 5 & Varjo Aero | Virpil Throttle & Stick | TM TPRs | You don't stop playing because you grow old, you grow old because you stop playing.
eurofor Posted November 25, 2013 Posted November 25, 2013 During the weekend, news came out saying John Carmack has left id Software to work full time on the Oculus Rift. His second job is still at Armadillo Aerospace, but that doesn't seem to take up much of his time. Being the tinkerer he is, I think the final Rift will benefit a lot from his input. It was news almost 4 months ago. http://www.oculusvr.com/blog/john-carmack-joins-oculus-as-cto/ [sIGPIC][/sIGPIC]
tjhowse Posted November 25, 2013 Posted November 25, 2013 It was news almost 4 months ago. http://www.oculusvr.com/blog/john-carmack-joins-oculus-as-cto/ Wrong. He was working part time on the OR, part time at id Software and part time at Armadillo Aerospace. He quit id entirely last week.
eurofor Posted November 25, 2013 Posted November 25, 2013 Wrong. He was working part time on the OR, part time at id Software and part time at Armadillo Aerospace. He quit id entirely last week. I see. Didn't notice the difference at first glance. [sIGPIC][/sIGPIC]
mhe Posted November 25, 2013 Posted November 25, 2013 Sorry for the confusion - John is now full-time CTO at Oculus, previously he was only serving there part-time. | i9 12900K | 64GB DDR5-6000 | STRIX RTX 4090 OC | LG 38GN950 38" | | Hanns-G HT225HPB | TIR 5 & Varjo Aero | Virpil Throttle & Stick | TM TPRs | You don't stop playing because you grow old, you grow old because you stop playing.
chaos Posted November 25, 2013 Posted November 25, 2013 Oculus Rift And Castar... The virtual world is rapidly evolving. :thumbup: It's moving so fast that you'd almost have to devote _all_ your 'puter-time' just to stay in the loop. I'm starting to feel like what my dad must've felt like when the 'Internet' happened. Exciting times indeed! "It's not the years, honey. It's the mileage..."
G00dnight Posted November 25, 2013 Posted November 25, 2013 your lucky I am starting to feel like my dad did when the jet engine was invented,,god I feel old, hell I am OLD.. AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:
Flim Posted November 26, 2013 Posted November 26, 2013 I'm trying to feed my rift fix until DCS works... but, in the mean time I loaded Tridef and Bms. Wow, it creates a totally new sim experience. Now, you still have the low res down fall, but I'm using the razor hydra for positional tracking which helps tremendously when needing to lean forward and get more pixels in view. It's so crazy in full 3d, because I keep trying to rest my arms on the in game canopy frame, and also use it to help me look back... nothing there! ( like a ghost) ! lol I'm ready for some full DCS...
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