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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Posted
Press numpad 5 (by default) to recenter camera view,

 

Smirkza

 

 

When pressed it still works but it doesn't "hook". when releasing 5 it just goes back to original position.

 

Now just fyi pressing 5 w/ trackir(previous setup) worked.

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Posted
Thank you good sir :) This means that my problem lies elsewhere. Hmmmmmm.

 

only thing i could suggest, is make sure you are using OR in extended desktop.

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Posted
only thing i could suggest, is make sure you are using OR in extended desktop.

 

Thanks Will, looks like I will have to try the fabled Dance of the Primary Monitors and see if its helps :D

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Posted (edited)
Thanks Will, looks like I will have to try the fabled Dance of the Primary Monitors and see if its helps :D

 

It should work either way but, as I understand it, unless you have a Primary monitor that can do 75 Hz you're in for some serious judder if you don't make the rift Primary. My monitor only does 60Hz and it makes a huge difference for me in DCS World, but I notice no difference in Alien Isolation, so it may just be a DCS World issue. Having the rift as primary unfortunately makes starting the game and navigating the menus a total PITA. They are not set up for Oculus Rift so I end up moving what I can left or right and closing one eye or the other. I know they can fix that, as Alien Isolation menus work with rift, so hopefully down the line it gets all that wonderful attention. These are the early days though, so I expect the growing pains. The moral of my story is that if you can do 75 Hz on your primary display then leave the Rift seconday. :)

Edited by xaoslaad
Posted
Do you find the S-25T HUD readable? Even with the large fonts it has by default I find it difficult to read.

 

I'll load it up now and have a look. :thumbup:

Cheers,

 

Smirkza

Posted

I have just tried using Nvidias DSR mode with the DK2.

 

It hits performance, but text is significantly easier to read. The games seems to look better too, although I might be imagining that.

 

It has introduced juddering, and I'm still debating if the increased text readability is worth the uncomfortable feeling it gives me.

 

Smirkza

Cheers,

 

Smirkza

Posted
Do you find the S-25T HUD readable? Even with the large fonts it has by default I find it difficult to read.

 

After testing sadly no, I can't read it.

 

Nor the F15 HUD.

 

That could be though because I'm not used to flying it, so can't use some guesswork about what the text should be reading. I think in part when I first started with the A10 after getting the DK2 I was able to read the font due to being familiar with expected readings.

 

Smirkza

Cheers,

 

Smirkza

Posted

Ok so it was nothing to do with the primary monitor thing, turns out it was AA. I remember that from before when I set it up on my other machine, I just forgot lol. By the by my main monitor is 75Hz so I have always run with the rift secondary on my other machine.

 

Game runs perfectly in the rift, looks and runs awesome even with everything at max.

 

HOWEVER: When I plug in my flight stick / throttle, we are back to black screen. Literally dubble yooo tee eff. Anyone come across this?

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Posted

NVM problem solved. I had a USB extension hub plugged in ad for some reason my setup doesnt like it. Unplugged it and we're golden! Thankfully my mobo has a LOT of USB ports...

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Posted
NVM problem solved. I had a USB extension hub plugged in ad for some reason my setup doesnt like it. Unplugged it and we're golden! Thankfully my mobo has a LOT of USB ports...

 

So to confirm the progress and to be clear, do you have SLI GTX980's running with DCS and the DK2? How is the judder? What are your graphic settings?

Derek "BoxxMann" Speare

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Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted

Oculus rift and DCS world resolution

 

Hello:)

I wonder if it's possible to change résolution of the game above 1920/1200?

 

Because with the Oculus Rift running a game like Star conflict,resolution switching to 2688/1512 is really amazing.

This kind of accuracy could be useful for cockpit instruments.

 

see you next:)

Posted

DCS will support up to at least 4k resolution. You can manually edit that field in the options screen. How that will work with the Rift in DCS, is possibly a different question.

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Posted

I'm not sure if you can up the res with the current rift implementation. I know the monitor lua for example is ignored when in rift mode. With the current frame rate issues it might be hard to achieve 75fps when super sampling.

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Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

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Posted

oculus rift DK2 worth it for DCS?

 

Hello, i was wondering if any one who has had experience using the oculus rift dk2 with dcs would recommend using it, and what the draw backs/advantages are?

Posted

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Posted
So to confirm the progress and to be clear, do you have SLI GTX980's running with DCS and the DK2? How is the judder? What are your graphic settings?

 

Hi Derek

I only had one card in at the time, though SLI had worked before I had the USB problem (which in any case I am starting to think is a defective mobo issue anyway). However, I have got SLI working but have no idea how to check my frame rate inside the rift. I did try to get MSI Afternburner running with it but I just got the damn black screen again.

 

SLI made the game look incredibly smooth, but now I have smoothness, nausea has come back so I need to re-acquire VR legs. There MAY be latency, I am not sure - it looks pretty similar whether using one or two cards, though with one I get more judder I assume to do with frame rate. As stated though all settings are at maximum and that was with a 4.2-4.3GHZ CPU overclock.

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Posted
Hello, i was wondering if any one who has had experience using the oculus rift dk2 with dcs would recommend using it, and what the draw backs/advantages are?

 

 

 

Hey! I bought a DK2 a couple of weeks ago to try out in DCS and a few other things.

 

The technology is absolutely fantastic. The head tracking is fantastic without a doubt and I'm glad I had the oppurtunity to try it (and made a profit in the resale) but in retrospect I wouldn't buy a DK2 only for DCS...

 

My greatest experience was flying the Huey low and fast or in the hover... It seemed to work fairly well. But for other aircraft I had difficulty with stuttering in the pit. It seemed the cockpit stuttered on a different schedule to the world outside stuttering - and I have a decent rig I'm not sure it was lack of horsepower causing it. I think the P51 was the worst for this nauseating effect.

 

If you'd like the DK2 to try out all the tech demos available and just to try out the kit then by all means you'll enjoy it - but if it's mainly for DCS I doubt you will keep it for more than a few weeks (especially with the bidding war for the gear on ebay)

 

Happy I got to try it - waiting on a release with a decent screen though...

Posted
Hi Derek

I only had one card in at the time, though SLI had worked before I had the USB problem (which in any case I am starting to think is a defective mobo issue anyway). However, I have got SLI working but have no idea how to check my frame rate inside the rift. I did try to get MSI Afternburner running with it but I just got the damn black screen again.

 

SLI made the game look incredibly smooth, but now I have smoothness, nausea has come back so I need to re-acquire VR legs. There MAY be latency, I am not sure - it looks pretty similar whether using one or two cards, though with one I get more judder I assume to do with frame rate. As stated though all settings are at maximum and that was with a 4.2-4.3GHZ CPU overclock.

 

Ok - so it seems as if the SLI is still a bit unpredictable, which is understandable. I run one GTX780 with all of the graphics to lowest and average frame rates ~60-100, but the slight judder is still evident. I use Fraps to check my framerates and recommend it.

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted
Ok - so it seems as if the SLI is still a bit unpredictable, which is understandable. I run one GTX780 with all of the graphics to lowest and average frame rates ~60-100, but the slight judder is still evident. I use Fraps to check my framerates and recommend it.

 

GTX780 Classified (Non-Ti)

 

I run everything on high and mirrors and runs at 60 most of the time. Maybe you could push a bit harder on the eye candy =p especially when EDGE comes out!

 

Compared to my old HD7970 which struggled to push 30fps at medium and took massive stutter fits...

 

where are you? i am in new york, would you demo your dcs rift?

 

I'm afraid it's sold - plus I'm an entire ocean apart from you my friend...

Posted

Some advice from anyone if possible please.

 

Got myself a new Nvidia 970 G1, runs DCS exceptionally well. Now when I put my DK2 on with the 4.2(?) runtime, the oculus is detected, I can load a mission up and it auto switches to my oculus when the mission loads.

 

The only problem I have is when I go to hit fly, nothing happens, everything is static. No response to joystick movement etc. Tried an editor mission starting in the air and I get the same response. I can hit escape and go back to the mission editor no problem.

 

Using Nvidia latest drivers as well.

 

Oh and for some unknown reason I cannot update via the updater, so looks like a full install is needed :( .. I would love to get the OR thing fixed before I went down that route.

 

Cheers

“Any pilot should be flying the spitfire, at least once.” – John S. Blyth

Posted
Some advice from anyone if possible please.

 

Got myself a new Nvidia 970 G1, runs DCS exceptionally well. Now when I put my DK2 on with the 4.2(?) runtime, the oculus is detected, I can load a mission up and it auto switches to my oculus when the mission loads.

 

The only problem I have is when I go to hit fly, nothing happens, everything is static. No response to joystick movement etc. Tried an editor mission starting in the air and I get the same response. I can hit escape and go back to the mission editor no problem.

 

Using Nvidia latest drivers as well.

 

Oh and for some unknown reason I cannot update via the updater, so looks like a full install is needed :( .. I would love to get the OR thing fixed before I went down that route.

 

Cheers

 

In order for the mouse to work in the rift you must set it to primary. Alternatively press pause break key to launch the mission (but your mouse won't work in cockpit).

__________________________________________________

Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked

 

Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

Posted

I understand that. But what is happening is that nothing is moving in game, blades are not spinning, engines are not running etc etc, also get no sound at all. I do see my cross hair in game.

 

Thanks

“Any pilot should be flying the spitfire, at least once.” – John S. Blyth

Posted
Despite pressing pause/break key?

 

 

Yeah mate...

 

The OR does actually work, I can move my head around etc and it tracks no problem at all, the view from 5000 feet inside an A10 is amazing, just no movement at all :(

 

The funny thing is, if I view a AI pilot, it all works well on the OR. I can swap cameras etc.

“Any pilot should be flying the spitfire, at least once.” – John S. Blyth

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