rextar Posted November 24, 2012 Posted November 24, 2012 Can't enjoy till its changed,dcs p51 is on shelf. Intel i5 3.2 ghz 8 GB crucial ram gtx 660 superclocked 2gb 500watt corsair psu win7 64bit extreme pro track ir5 Turtle beach x12
WildBillKelsoe Posted February 25, 2013 Posted February 25, 2013 http://forums.eagle.ru/showthread.php?t=95947 Echo doesn't need me to speak for him but we've been here before...! Echo said in above thread... No dis-respect intended at all Al Capwn, but these 50cal effects are over exaggerated at the moment by too great a factor. Solid hits right there mate!! AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Injerin Posted December 10, 2013 Posted December 10, 2013 P-51 FPS gun fire Not sure if its been mentioned, When firing the P-51 guns it killes the FPS. Is this something that is being fixed? [sIGPIC][/sIGPIC]
ED Team BIGNEWY Posted December 10, 2013 ED Team Posted December 10, 2013 I also get massive slow down when the P-51 fires. what GPU do you have out of interest ? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
SyntaxError Posted December 10, 2013 Posted December 10, 2013 (edited) Does anyone know which file I need to delete to get rid of the P-51 gun smoke? It's probably the cause of the fps issue and most people experience it, same with say the CBU-87/105. Hopefully the smoke file isn't shared with the other aircraft or it's a variable. Edit: It may also be the tracers, or both. Edited December 10, 2013 by SyntaxError F/A-18C - A-10C - FC3 - L-39C/ZA - Ka-50 - UH-1H - Mi-8MTV2 - F-86F - Spitfire - P-51D - P-47D - BF-109K - CA
Kuky Posted December 10, 2013 Posted December 10, 2013 You guys could try editing tracer_bullet_red.lods file found in .../Bazar/World/Shapes folder values are like this lods = { {"tracer_bullet_red.edm",600.000000}; {"tracer_bullet_red-LOD.edm",2000.000000}; {"tracer_bullet_red-LOD2.edm",1000000.000000}; }; I think the last one is way excessive... who would see tracers 1000km away? Also, I don't understand why 6 decimals in these lods files? Try changing it to lods = { {"tracer_bullet_red.edm",600}; {"tracer_bullet_red-LOD.edm",2000}; {"tracer_bullet_red-LOD2.edm",10000}; }; I wonder if it will improve FPS when firing guns PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
NakedSquirrel Posted December 19, 2013 Posted December 19, 2013 (edited) You guys could try editing tracer_bullet_red.lods file found in .../Bazar/World/Shapes folder values are like this I think the last one is way excessive... who would see tracers 1000km away? Also, I don't understand why 6 decimals in these lods files? Try changing it to I wonder if it will improve FPS when firing guns Hi, this worked surprisingly well for me and most of my mates (including Injerin). Great fix! Thanks! :thumbup: I did a few stress tests with 40, 80, and 160 planes dogfighting. 160 seemed to be a few too many for my little video card to handle, but 80 ran smoothly with gunfire. We did have one (slightly) unrelated problem though. (I might post this in another thread if it is too off topic) Gunfire no longer causes any FPS drop. I can watch 40 planes shooting tracers with no dip. However, Fire/smoke effects cause a massive FPS hit. (Basically I can look at 5 aircraft firing tracers with 60 FPS, but if I look down at five burning wrecks, my FPS drops to 1) Is there any way to edit an FPS friendly smoke effect? I may try editing the number of particles that spawn for smoke and see if that helps, because distant smoke effect seems to have little impact compared to closer burning wrecks, but I'm rather new at editing files like this, so I'm hoping someone smarter and more experienced might be able to chime in with some ideas :smartass: Edited December 19, 2013 by NakedSquirrel Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3
ralfidude Posted December 31, 2013 Posted December 31, 2013 (edited) Still no word on the FPS issue? We have monster PCs and we are seeing ridiculous FPS hits every time the guns are fired. No updates on this? We also saw something incredible that will be in my next sh*ts and giggles. When one of our P-51D pilots was flying and guns were being fired, his entire screen froze due to the FPS drop and he crashed. When I looked to see his impact point, it looked like a nuke went off. The explosion was about 10000X bigger than it should have. Really weird... but really cool, please don't change that. Edited December 31, 2013 by ralfidude [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
ralfidude Posted December 31, 2013 Posted December 31, 2013 This FPS drop needs to be addressed in the next patch. A lot of us are suffering from it with monster PCs. My mates have the GTX 580 1.5 gig version and I have the GTX 690. Till then, this is shelved. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
WildBillKelsoe Posted December 31, 2013 Posted December 31, 2013 I have requested this since 1.2.3 but no one joined my voice.. It's a shame I can't properly fly and FIGHT in this aircraft just because ED cannot finish their product. Either remove the smoke effect ED, or make it like 1.2.1 (laser tracers).... This is bellshit AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
ralfidude Posted December 31, 2013 Posted December 31, 2013 All three of my friends experience this, and i have a sound card. It's not the sound... We got the P-51D on sale and we all can't play it because of how horrible it is when you press the trigger. One dude froze up so bad he crashed, while the other who was hosting froze so bad it crashed the game for everyone. I tried running it off my server too and same crap. Something horrible is going on. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
ZaltysZ Posted December 31, 2013 Posted December 31, 2013 One dude froze up so bad he crashed, while the other who was hosting froze so bad it crashed the game for everyone. Does the same happen offline? If not, some of you may have too slow network link. Lots of bullets -> lots of network packets -> network congestion. Wir sehen uns in Walhalla.
ralfidude Posted December 31, 2013 Posted December 31, 2013 that's not it either. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
tflash Posted December 31, 2013 Posted December 31, 2013 I must say it took me a while before I realized the FPS drop was the reason I couldn't hit much with the P-51D. [sIGPIC][/sIGPIC]
kk0425 Posted December 31, 2013 Posted December 31, 2013 Strange. I'm not getting that bad of an FPS hit. I average about 53 without guns firing and 48 with. I attached my dxdiag so maybe that will help. It says I have a GTX 780 now, but back when I was using a GTX 570 they still weren't as bad as some reports. Also attached is a screenshot of my settings.DxDiag.txt
diveplane Posted January 1, 2014 Posted January 1, 2014 notice in tests firing low over water , bullet tracer reflection over water while flying low hogs the system fps, this needs looked into ww2 gun fire. only happens when water is set to high in options. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
ralfidude Posted January 1, 2014 Posted January 1, 2014 We were indeed fighting over water, but our water was set to low and medium. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
kk0425 Posted January 1, 2014 Posted January 1, 2014 Ah yeah. Water does make it much worse. 60 fps down to 14 at times.
Nemesis302 Posted January 2, 2014 Posted January 2, 2014 It's been horrible for months. I made a post about it way back in July, and it was a problem long before I posted about it. There have been several patches and nothing has been done about it. All of my friends with P-51 have the same problem too. If I fire in very short bursts, it's tolerable. If I hold down the trigger for a few seconds I can have my fps drop into the teens easily. Core i5 760 at 3.66 ghz. WD Black, 12 gigs ram, Radeon 7950 on a single 1920x1200 screen is what I'm running.
cichlidfan Posted January 2, 2014 Posted January 2, 2014 Guns don't cause FPS drop. People cause FPS drop. I'm really, really sorry. My eyes fell on the thread title and... ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Slap_Chop Posted January 2, 2014 Posted January 2, 2014 ED is underfunded and overworked. You bastards need to buy whatever they come out with next. No questions asked. I'd rather have a bottle in front of me than a frontal lobotomy and I've had both. [sIGPIC][/sIGPIC]
tflash Posted January 2, 2014 Posted January 2, 2014 The fix in post #32 http://forums.eagle.ru/showpost.php?p=1943823&postcount=32 completely solved my problem. I guess it is only an issue if your computer specs are just borderline. [sIGPIC][/sIGPIC]
ralfidude Posted January 2, 2014 Posted January 2, 2014 No tflash. If you read the entire thread you would see that a lot of these people are running good rigs. I know that myself and Linebacker are both running very fine PCs and still experience this issue. CPU is a new gen i7 6core (i know cores dont do sh*t in this sim) OC'd to 4.8GHz (this matters) and liquid cooling. ASUS motherboard with 16GB of RAM at 2400 GTX 690 game running on an SSD... Low specs are not the issue here mate. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
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