leafer Posted January 29, 2013 Posted January 29, 2013 (edited) I hate reading updates saying, oh we are almost done on 1.2.3 and if it goes well we will release it afterwards. id rather have updates saying it will be a while before can release it to the public. The team is going to make official announcement that they are going ape shit right about now. Edited January 29, 2013 by leafer ED have been taking my money since 1995. :P
ENO Posted January 29, 2013 Posted January 29, 2013 If you buy a new car, would you like the factory to do a quality check before they ship the car. Or would you rather enjoy the half eaten sandwich in the trunk and start your engine and listen to the wonderful sound of metal against metal because they forgot the oil? The above has happened IRL. This is what happens if you push a product through the line way to fast and don't do QA. And the vehicle you end up with is a 7570 lol. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Raised_Dead85 Posted January 29, 2013 Posted January 29, 2013 As a worshipper of Khorne you should proudly take EVERY opportunity to die for your God! :megalol: We don't die for our God, we make sure to sacrifice you and all of your blood to our Blood God. Also, your skull would add to the skull throne! ::D |Windows 8 64bit|I7-950| |X58Mobo| |1T HDD| |18gigs PC3-16000 TC 2000mhz||Nvidia GTX 660 Ti Graphics||Cougar HOTAS-CHPedals/TIR5ProClip|
Raised_Dead85 Posted January 29, 2013 Posted January 29, 2013 Relax. If you take a deep breath and actually read what Wags wrote 1.2.3 is not far away if the test build is OK. . ROFL ^^^^^^ If you buy a new car, would you like the factory to do a quality check before they ship the car. Or would you rather enjoy the half eaten sandwich in the trunk and start your engine and listen to the wonderful sound of metal against metal because they forgot the oil? The above has happened IRL. This is what happens if you push a product through the line way to fast and don't do QA. Your analogy is just good as mine! I used mine for the people that are impatient about the version and stability. I am patient but what I meant about the updates is that they are not needed unless its a positive in all aspects. When its done its done! :) |Windows 8 64bit|I7-950| |X58Mobo| |1T HDD| |18gigs PC3-16000 TC 2000mhz||Nvidia GTX 660 Ti Graphics||Cougar HOTAS-CHPedals/TIR5ProClip|
Dejjvid Posted January 29, 2013 Posted January 29, 2013 Personally i think the bad news is more important then the good news. If everything is going as planned, one update a months is sufficient. But if a release is delayed, i'd really want a weekly update. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
BRooDJeRo Posted January 29, 2013 Posted January 29, 2013 (edited) I noticed 1 funny thing though.. I see way more people posting than the total people online playing or at least doing something on servers. At the moment multiplay is fairly stable and personaly i have never been kicked due to a bug from a server with the latest official version. So saying the client isn't stable enough doesnt go for me. Why arent these hundreds of people on the servers? Do you actualy own a serial of a module that is being used? Im sure ED will up speedprioritys when all these people would actualy show themselves on servers and enjoying this software. Developers will most defenately get a boost of inspiration when theres more customers actively enjoying what they have created. When i run an open public server for hours than theres always the same active people checking in and out. I keep track of it. I havent seen many of you and alot of servers are empty. Leaving my server online 24/7 is a waste of hardware and electrical power as there isnt many people paying a visit simply because many dont even play the game. So....whats the deal here? Where are you all you people? Will you come online when 1.2.3 comes out or will it be the same forumhopping as you do now? Im not saying and asking this to step on any of your toes, but it has me wondering big time in the credibility of some people wanting 1.2.3 to be a fact asap. Start playing and perhaps your wishes might be granted the way you want to see them granted. Edited January 29, 2013 by BRooDJeRo
Rhinox Posted January 29, 2013 Posted January 29, 2013 ...I see way more people posting than the total people online playing or at least doing something on servers. At the moment multiplay is fairly stable and personaly i have never been kicked due to a bug from a server with the latest official version. So saying the client isn't stable enough doesnt go for me. Why arent these hundreds of people on the servers? Probably those hundreds of people are living in different universe, where DCS is far from being "stable". No offence man, but saying a) DCS is fairly stable and b) you never been kicked from server is a) bull***t and b) fairy-tale...
Agg Posted January 29, 2013 Posted January 29, 2013 I noticed 1 funny thing though.. I see way more people posting than the total people online playing or at least doing something on servers. At the moment multiplay is fairly stable and personaly i have never been kicked due to a bug from a server with the latest official version. So saying the client isn't stable enough doesnt go for me. Why arent these hundreds of people on the servers? Do you actualy own a serial of a module that is being used? Im sure ED will up speedprioritys when all these people would actualy show themselves on servers and enjoying this software. Developers will most defenately get a boost of inspiration when theres more customers actively enjoying what they have created. When i run an open public server for hours than theres always the same active people checking in and out. I keep track of it. I havent seen many of you and alot of servers are empty. Leaving my server online 24/7 is a waste of hardware and electrical power as there isnt many people paying a visit simply because many dont even play the game. So....whats the deal here? Where are you all you people? Will you come online when 1.2.3 comes out or will it be the same forumhopping as you do now? Im not saying and asking this to step on any of your toes, but it has me wondering big time in the credibility of some people wanting 1.2.3 to be a fact asap. Start playing and perhaps your wishes might be granted the way you want to see them granted.It's quite simple really, a lot of people dont play online. And I for one, certainly dont play on open public servers. "Air Quake" where people are dropping in and out all the time is not for me...
Rider1 Posted January 29, 2013 Posted January 29, 2013 (edited) Why aren't hundreds of people on the servers? Because: A) Cannot connect, server ping time out, DCS has stopped working, connection interrupted, no master server list.. etc. B) They have given up bothering with it. The only server I play on that generally works is the one I put up for me and my squad mate for a few hours each night, no password. We see people repeatedly connecting and disconnecting and trying to join and play, but they never make it in. Sucks. Edited January 29, 2013 by Rider1
Double_D Posted January 29, 2013 Posted January 29, 2013 Why aren't hundreds of people on the servers? Because: A) Cannot connect, server ping time out, DCS has stopped working, connection interrupted, no master server list.. etc. B) They have given up bothering with it. The only server I play on that generally works is the one I put up for me and my squad mate for a few hours each night. We see people repeatedly connecting and disconnecting and trying to join and play, but they never make it in. Sucks. Well I would quite go that far..I have found many joining into the server when I have one up .. join stay in spectator just to watch what's going on and maybe taking several pic's then leave..but yea I get some point there...they are able to join but they choose not too because you may not be running what they are looking for... cheers..:thumbup: [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
Echo38 Posted January 29, 2013 Posted January 29, 2013 (edited) I see way more people posting than the total people online playing or at least doing something on servers. So....whats the deal here? Where are you all you people? Reason I don't fly online much is primarily because there wasn't a significant number of players who enjoy max-diff dogfighting. It gets old puttering around an empty server. If I'm just gonna practice my touch-n-goes, no need to be online for that. (There are other reasons, too--at present, my old hand injuries are making joystick use difficult to impossible--but even if there were no other factors, the dismally low population of dogfighters is a major problem for me. Nearly everyone I've met in DCS is exclusively a ground-pounder, or else doesn't like maximum realism/difficulty settings.) Edited January 29, 2013 by Echo38
BRooDJeRo Posted January 29, 2013 Posted January 29, 2013 (edited) Probably those hundreds of people are living in different universe, where DCS is far from being "stable". No offence man, but saying a) DCS is fairly stable and b) you never been kicked from server is a) bull***t and b) fairy-tale... Im afraid that my ZERO kicks on the latest version is still a fact. Wether its my own server, the german STP's, 104th in the US or ENO's firehouse. It doesnt mather. The only disco is the one where i press esc. and logout. My PC's are even starting to be old crap compared to whats on the hardwaremarket at the moment. Edited January 29, 2013 by BRooDJeRo
Echo38 Posted January 29, 2013 Posted January 29, 2013 Im afraid that my ZERO kicks on the latest version is still a fact. I also have not experienced any server problems on 1.2.2, , but our lack of stability problems has nothing to do with the fact that other users are having stability problems. Luck of the draw ...
BRooDJeRo Posted January 29, 2013 Posted January 29, 2013 (edited) It could be many things yes, yet the internetz consists of 1's and 0's. It either works or not. Human 'maybe' does not apply. Im on a 50 Mbit fiber connection that is 3 meters in the ground well shielded from our poluted ether. My ISP also gives me the full bandwith instead of throttling in need so they can sell the same bandwith X times to others. ISP's that also sell mobilephone connections seem to suffer from this. This is currently a common problem worldwide. Ask yourself these questions when youre on a network with and ISP that does all of this and when your connection runs above ground on poles all the way. Its cheaper yes, but it means that the static that wind or the neighbours hairdryer create have an effect in some way. When the server or client creates bandwithspikes youre frelled. Using Intel hardware? Ask yourself why their new aproach will be embedded chips instead of multicompatible seperate chips. Silicon valley's PR will pretty much sell your own mother 3 times to you if they got the chance. What ever is being told, theres always more behind it. Edited January 29, 2013 by BRooDJeRo
Raised_Dead85 Posted January 29, 2013 Posted January 29, 2013 I haven't had any problems with version 1.2.2 but I am concerned about individuals that are having crash problems in single player and multiplayer. Something is a miss here. Its either they are not getting the proper guidance or their computer specs cant support this simulator. I am looking for more individuals in multiplayer but its not possible if they are having game crashes in single player, trying to learn before coming into servers for online play. I had problems prior versions of 1.2.2, after while it would crash to desktop, under windows 7. Since I have Windows 8 64bit, I haven't had a issue with 1.2.2. I surely hope update 1.2.3 will provide solutions for many DCS: World, FC3 owners! Take your time ED! I for one looking forward in these stability improvement for everyone and the 6DOF views for my Russian aircraft! |Windows 8 64bit|I7-950| |X58Mobo| |1T HDD| |18gigs PC3-16000 TC 2000mhz||Nvidia GTX 660 Ti Graphics||Cougar HOTAS-CHPedals/TIR5ProClip|
Stacker Posted January 29, 2013 Posted January 29, 2013 Played dozens of missions and I've only had one crash in SP in 1.2.2. After an hour long CAS, RTB'ing and saw an opportunistic target (trucks), went in for the kill and it froze during the attack. Frustrating but as a whole from my point of view not too bad considering the complexity of this sim. As a general rule I shutdown a lot of unecessary services before I start any of my sim's (I have a batch file that I just run). But that's mainly for performance rather than stability. i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER
Darkwolf Posted January 29, 2013 Posted January 29, 2013 I used to play both LAN and internet with my two computers. It's always painful to play MP. My computers are up to the specs and i got no issue at all in SP. They are some players without problem, but that doesn't mean everyone doesn't have problem. They are some lucky guys around, but not everyone is that lucky. It could be many things yes, yet the internetz consists of 1's and 0's. It either works or not. Human 'maybe' does not apply. Im on a 50 Mbit fiber connection that is 3 meters in the ground well shielded from our poluted ether. My ISP also gives me the full bandwith instead of throttling in need so they can sell the same bandwith X times to others. ISP's that also sell mobilephone connections seem to suffer from this. This is currently a common problem worldwide. Ask yourself these questions when youre on a network with and ISP that does all of this and when your connection runs above ground on poles all the way. Its cheaper yes, but it means that the static that wind or the neighbours hairdryer create have an effect in some way. When the server or client creates bandwithspikes youre frelled. It seems that every other game studio in the world managed to create network code that can survive those issue. Also - I don't think that apply here as LAN is messy too. Unless my cats generate so much electromagnetic impulsions that it break the internet. :) Anyway they are working on it, so that should improve :) [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
Dejjvid Posted January 29, 2013 Posted January 29, 2013 Broodjero: Are you telling us ED is lying when they have officially found several critical MP bugs? This issue have nothing at all to do with available bandwidth or latency. I have 100/100 fibre, and even if I play with others who have good connections we still get crashes. So you are wrong, I'm sorry. If you've found some awesome pseudo-scientific explanation The James Randi foundation have 1 million dollar waiting for you. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
MagnumHB Posted January 29, 2013 Posted January 29, 2013 At the moment multiplay is fairly stable and personaly i have never been kicked due to a bug from a server with the latest official version. So saying the client isn't stable enough doesnt go for me. So, you are saying that not only are a large group of users hallucinating instability problems, but the developers are as well? Wags' updates clearly indicate identification and resolution of real, actual bugs.
Wolf Rider Posted January 29, 2013 Posted January 29, 2013 If the editors of teh time had half a brain cell, they woulda realized the Pilot's names on the Canopy Rail were mirrored and flipped the film horizontally as well. They do that quite a lot :music_whistling: (POST doesn't always fix everything :cry: ) City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar"
Raven68 Posted January 29, 2013 Posted January 29, 2013 Broodjero: Are you telling us ED is lying when they have officially found several critical MP bugs? +1 It definitely sounds like what he/she is implying! If MP is not a problem then why work on it?? :music_whistling: If you've found some awesome pseudo-scientific explanation The James Randi foundation have 1 million dollar waiting for you. :megalol::megalol::megalol: Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
ED Team c0ff Posted January 29, 2013 ED Team Posted January 29, 2013 1.2.3 is undergoing a thorough MP testing. But any speculations are welcome as long as they are entertaining enough. 2 Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Wolf Rider Posted January 29, 2013 Posted January 29, 2013 test away and test some more... we can wait City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar"
luza Posted January 29, 2013 Posted January 29, 2013 People saying they have no problems in MP. Havn't tried connecting missions where people are from all over the world, and 1 person having 200 ping will completely compromise server stability. Organizing community events is impossible in these conditions. Also what has noone noticed any of the obviois things that don't work in MP? Tanker, Jtac, awacs causing instabillity? All in all MP is in poor shape and I can't express my happiness enough that ED are taking the MP scene seriously with this patch! Take your time, It'll be all worth it ED I'm sure :D [sIGPIC][/sIGPIC]
Snoopy Posted January 29, 2013 Posted January 29, 2013 MP stability issues very greatly from one module to another. In 1.2.2 flying only the A-10C I have seen very few MP issues. Switch over to FC3 or Combined Arms and I've seen many. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
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