xcom Posted February 4, 2013 Share Posted February 4, 2013 Not gonna happen this week, look at the new update by wags. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
Raven68 Posted February 4, 2013 Share Posted February 4, 2013 I really love how wags is keeping us in the loop, it is much appreciated and creates a much greater understanding of what's going on :) I appreciate it also, but I have to wonder what kind of impact will 3rd party have on MP performance once this is resolved? Tons of projects to come means tons of new data. I'm not a programmer, but you have to wonder. Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals Link to comment Share on other sites More sharing options...
luza Posted February 4, 2013 Share Posted February 4, 2013 I appreciate it also, but I have to wonder what kind of impact will 3rd party have on MP performance once this is resolved? Tons of projects to come means tons of new data. I'm not a programmer, but you have to wonder. very valid point. Let's hope they are 1 step ahead [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
RoaringBones Posted February 4, 2013 Share Posted February 4, 2013 good news always travels slow,patience grasshoppers. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted February 4, 2013 ED Team Share Posted February 4, 2013 Thanks for the update Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
104th_Cobra Posted February 4, 2013 Share Posted February 4, 2013 (edited) I appreciate it also, but I have to wonder what kind of impact will 3rd party have on MP performance once this is resolved? Tons of projects to come means tons of new data. I'm not a programmer, but you have to wonder. Having different modules doesn't mean multiplying the data to share. There are a standard data to share, server side, composed by coordinates, velocity vectors, used sensor data, etc. The work being made is the base to all the incoming modules. So, it's better to account to all features and probable associated problems. Let's have patience, having a stable network code is a milestone. Edited February 4, 2013 by Xpto 104th Cobra [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rusty_M Posted February 4, 2013 Share Posted February 4, 2013 17 new pages without New News The news belongs in the news section. This thread is mainly discussion of news, reposting of news and wild speculation in between news updates. The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming Link to comment Share on other sites More sharing options...
Cowboy10uk Posted February 4, 2013 Share Posted February 4, 2013 Thanks for the update Wags, Even bad news is appreciated. Sadly it wasnt the update I was hoping for. Main concern is how the problems with this patch are going to delay the upcoming Modules. Im guessing that they are set to be introduced with certain Patches, But if this one keeps being delayed, will that mean that the modules are delayed as well. Im desprate to fly the huey, Hell im even dreaming about it now when I sleep. Anyway, Thanks for doing everything in your powers to keep us informed and getting the MP working right. Im sure it WILL be worth it in the long run. Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh: Link to comment Share on other sites More sharing options...
tobaschi Posted February 4, 2013 Share Posted February 4, 2013 Thanks for the update Wags, Even bad news is appreciated. Sadly it wasnt the update I was hoping for. Main concern is how the problems with this patch are going to delay the upcoming Modules. Im guessing that they are set to be introduced with certain Patches, But if this one keeps being delayed, will that mean that the modules are delayed as well. Im desprate to fly the huey, Hell im even dreaming about it now when I sleep. Anyway, Thanks for doing everything in your powers to keep us informed and getting the MP working right. Im sure it WILL be worth it in the long run. Cowboy10uk wasn't the main problem with the huey some legal stuff? Link to comment Share on other sites More sharing options...
GGTharos Posted February 4, 2013 Share Posted February 4, 2013 The work on this patch shouldn't be delaying the Huey much if at all, or any future module.. The UH-1 is being worked on by a 3rd party. Thanks for the update Wags, Even bad news is appreciated. Sadly it wasnt the update I was hoping for. Main concern is how the problems with this patch are going to delay the upcoming Modules. Im guessing that they are set to be introduced with certain Patches, But if this one keeps being delayed, will that mean that the modules are delayed as well. Im desprate to fly the huey, Hell im even dreaming about it now when I sleep. Anyway, Thanks for doing everything in your powers to keep us informed and getting the MP working right. Im sure it WILL be worth it in the long run. Cowboy10uk [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Cowboy10uk Posted February 4, 2013 Share Posted February 4, 2013 The work on this patch shouldn't be delaying the Huey much if at all, or any future module.. The UH-1 is being worked on by a 3rd party. Damn fast reply, Thanks GGTharos, I was only wondering as im guessing it would knock onto the development of the next update, which we would need to use in order to update our systems to recgonise the modules. I know we have always had to update each time a module has been released up till now. Although for all i know, we might still be months away from a huey release, and we could have a few updates between now and then. Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh: Link to comment Share on other sites More sharing options...
SkateZilla Posted February 4, 2013 Share Posted February 4, 2013 (edited) i think it's more the number of classes/types of data being transmitted, and not a per-module data/bandwidth problem. Prior to FC3 and CA. We had A-10C, KA-50, P-51, So 2 Fixed wing and a Rotary Wing Module, all with AFM, and Advanced Systems. More improtantly, all Aircraft. Now Introduce Combined Arms. Now you have to transmit the Aircraft Player Data, As well as a Player's Ground Unit Data, Ground Vehicle Data, Player JTAC Data. Then Introduce FC3, Which brings in "Lock On Script" Items to the Net code, Players are now transmitting data in regards to Radar Systems, LockOnScript Systems, etc. So we went from AC w/ AFM and Advanced Systems. To AC w/AFM, to Ground Units, JTAC, and FC3 Planes with LockOnScript and Player controlled Radars etc. That's a ton of Data to add to a netcode, and with items in the engine being re-done from LockOnScript to a newer format, or simply the amount of features being integrated with each patch, some stuff is bound to get broken. Introducing Player Control of some things may break how the netcode originally compiled and packeted that data before. etc. Edited February 4, 2013 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Darkwolf Posted February 4, 2013 Share Posted February 4, 2013 Too late g940 sold :P Thanks for the hard work and hte update, we are all impatient but don't worry we still love you long time ! [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly: Link to comment Share on other sites More sharing options...
ED Team Wags Posted February 4, 2013 ED Team Share Posted February 4, 2013 Good post SkateZilla. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
SkateZilla Posted February 4, 2013 Share Posted February 4, 2013 I have my moments... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
gunterlund21 Posted February 4, 2013 Share Posted February 4, 2013 Good news is I think SkateZilla hit the magnitude of the issue on the head. Bad news is March now sounds Optimistic. This sounds like a significant re-write. I was in Art of the Kill D#@ it!!!! Link to comment Share on other sites More sharing options...
Raven68 Posted February 4, 2013 Share Posted February 4, 2013 Damn good post Skates!!! Those are the details, although I am not privileged to having, was looking for to satisfy my understanding of what the ED staff is up against. I have a new found respect for ED again. Never lost respect. It just went up another level! :thumbup: Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals Link to comment Share on other sites More sharing options...
Pilotasso Posted February 4, 2013 Share Posted February 4, 2013 sometimes 1 step backards is needed to make 2 forward. [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
Dejjvid Posted February 4, 2013 Share Posted February 4, 2013 Keep up the good work! A stable MP environment is top priority imho. If you need more clients to really push the net code EtherealN know where to find us ;) i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
SkateZilla Posted February 4, 2013 Share Posted February 4, 2013 (edited) Damn good post Skates!!! Those are the details, although I am not privileged to having, was looking for to satisfy my understanding of what the ED staff is up against. I have a new found respect for ED again. Never lost respect. It just went up another level! :thumbup: Good news is I think SkateZilla hit the magnitude of the issue on the head. Bad news is March now sounds Optimistic. This sounds like a significant re-write. Those were just my assumptions/observations, as I'm not a beta tester or dev with access to that info. So my post is not an Official or Validated explanation. Edited February 4, 2013 by SkateZilla 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Witchking Posted February 4, 2013 Share Posted February 4, 2013 I am just personally looking forward for the new cockpits. :p haha! But I guess game breaking bugs take the priority. But since artists wouldn't be messing with code...unless they are part of testers, hopefully...all this delay would mean us getting atleast one or two of those 3 new 6dof cockpits in next update? :p WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA| Link to comment Share on other sites More sharing options...
Psyrixx Posted February 4, 2013 Share Posted February 4, 2013 Even with the current bugs, DCS is currently my favorite game. I'm hoping that eventually as the first and third party modules mature, and the DCS World engine is updated and optimized, the game begins to compete with the likes of the Battlefield and ARMA franchises, except more rooted in realism. Take your time with 1.2.3, it's fun as-is in 1.2.2 (just get your fill in some single player missions! Take the down-time to learn how to use the mission editor and create your own scenarios!) and a solid release is much more important than satiating the few vocal impatient ones. Just keep up the weekly updates so we know things are still moving along and we'll get 1.2.3 when we get it. :D Great work on this simulator, guys! Robert Sogomonian | Psyrixx website| e-mail | blog | youtube | twitter Link to comment Share on other sites More sharing options...
statrekmike Posted February 4, 2013 Share Posted February 4, 2013 While I am lucky enough to still have a copy of 1.2.1 installed and thus I can still play fully featured missions with my buddies without a rather rude random CTD on 100% of missions, I still get a bit grumpy that this has been going on so long. I know this kind of thing takes time but it is getting harder and harder to wait for something that will give me a fully updated and functional product. Anyway, aside from the rant, I wish them the best in all this. Link to comment Share on other sites More sharing options...
danilop Posted February 4, 2013 Share Posted February 4, 2013 ... A stable MP environment is top priority imho. ... +1 MP performance will make or brake DCSW and future mods, so take your time ED! Link to comment Share on other sites More sharing options...
Angel101 Posted February 5, 2013 Share Posted February 5, 2013 ..The primary culprit appears to simply be the massive increase in data now being needed to be shared due to the the growth of various modules and features (CA, FC3 aircraft, JTAC, etc). Why dont cut the amount of data? for example, just model and calculate the trajectory for 1 of 10 bullets in a burts of any MG, then in impact point make damage calculations about the full burst with dispersion. Link to comment Share on other sites More sharing options...
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