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Posted

DCS P-51, that is.... Still, not a single puff of smoke from those cold starts.

ED's Merlin runs cleaner than my Prius!!

 

Come on guys, is it so hard to add some smoke effects? they've been around since FS 98 :music_whistling:

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Posted
I'd rather take 10fps hit for a brief 10 seconds of start up...

Yep, and remove flames, which are present only for very old, used and abused Merlins!

Posted

The exhaust flames in ED's P-51D were intended to only be visible in low light conditions and have some variety in their appearance to indicate engine performance settings and health. It's just a feature that wasn't quite finished and was left in-game as is for the time being. They do hope to be able to do some more work on this (and smoke) when some time is available between other priorities.

- EB

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Posted (edited)

i kinda would like you great folks, to stop, take hold of the reigns and carry on. complete what already is. and perfect what already is perfectable. but i know there is obviously alot more going on under the hood in preperation for the future. this is not really a grumpy post lol.

Edited by Ali Fish
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Posted
indicate engine performance settings and health.

Lol, I've been complaining about the lack of any indication of "engine health" since day 1...should've used F2 and stare at those flames more often then :doh:

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Posted

It's not just the appearance, the behavior of the engine at cold starts is off too. Just start it with the throttle all the way closed, starts like a dream every time. Can't even stall it out after. :music_whistling:

 

But I do hope they find some time to come back to it. But if it means delaying DCS: Next then I'm not really sure if I would want that. :smilewink:

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Posted

Extra engine smoke at startup is probably the least important thing to me.

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Posted
It's not just the appearance, the behavior of the engine at cold starts is off too. Just start it with the throttle all the way closed, starts like a dream every time. Can't even stall it out after. :music_whistling:

 

But I do hope they find some time to come back to it. But if it means delaying DCS: Next then I'm not really sure if I would want that. :smilewink:

 

 

Man where have you been all this time?? I have the exact same problem/complaint, I've been ranting on the forums and on customer care for a while, getting no answer or being dismissed like I'm some kind of hallucinated maniac. Yo-yo was kind enough to engage in a short discussion about engine modeling, but it didn't shed any light on the matter of uber-merlin.

 

Glad I'm not the only one thinking that engine modeling sucks. Nothing ever goes wrong with this engine no matter how bad i treat it.

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Posted
Glad I'm not the only one thinking that engine modeling sucks. Nothing ever goes wrong with this engine no matter how bad i treat it.

Seems like most people on the forum are having the opposite problem and asking for help on how to keep the engine from shutting down on them.

 

The fact is that we have an incredibly deep and dynamic engine model. The engine suffers when not treated carefully and correctly and this has a clear effect on performance. Perhaps some of the start modeling is not completed and we are a little weak on some of the visual and audio effects, I will grant that, but the underlying model is anything but simplistic or forgiving.

- EB

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Posted

Glad I'm not the only one thinking that engine modeling sucks. Nothing ever goes wrong with this engine no matter how bad i treat it.

 

Maybe your concerns about being dismissed like a "hallucinated maniac" can be explained by looking at statements such as the one above. Saying the engine modeling sucks is a tad harsh. Yes, there is a lot of room for improvement on the engine start-up effects but it could easily be compared to your struggle with the concept of tactful communication. Hopefully we will see some refinement of those visuals in some near-term updates. I too would like to see the smoke on cold engine start and less flashing.

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Posted
Maybe your concerns about being dismissed like a "hallucinated maniac" can be explained by looking at statements such as the one above. Saying the engine modeling sucks is a tad harsh. Yes, there is a lot of room for improvement on the engine start-up effects but it could easily be compared to your struggle with the concept of tactful communication. Hopefully we will see some refinement of those visuals in some near-term updates. I too would like to see the smoke on cold engine start and less flashing.

 

Well put. I don't think the engine modeling sucks by any means, but like people have said, the cold-starts could be improved a bit.

 

I think, part of the fun and challenge with the P-51 is managing the engine, so when the start-up is not fully fleshed out, it can pull you out of the simulation right at the start.

 

Yo-Yo did state that they preferred to concentrate on combat systems and modeling, so once she's up in the air, it's just about perfect. I can live with that, but as far as DCS goes, it does seem a bit "rushed" and/or "unfinished" to not include cold start engine dynamics. Especially when they put so much effort into the Black Shark and A-10C cold starts.

 

Still an awesome and fun plane to fly though.

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Posted
so once she's up in the air, it's just about perfect.

 

No tat all in my case, as I have explained multiple times and with a multitude of examples, MY engine doesn't behave realistic at all on the ground or in the air. Anyways, I'm beating a dead horse here. I have yet to experience an engine failure in this sim, no matter what I do. I've been wanting to make a video to show exactly what I mean, but never had time.

 

your struggle with the concept of tactful communication.

 

No struggle, lol, just some good ol frustration since I have yet to see anyone on this forum address what appears to be an issue that only I am having.

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Posted

Well, then perhaps it somehow IS an issue that only you are having ;)

 

I assume you have checked your settings and you don't have any mods installed which might affect this...

 

Perhaps you can post a track of unrealistic behavior for us to check. We could assume control and see if we get the same responses as you describe.

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Posted
... I have yet to experience an engine failure in this sim, no matter what I do. ....

 

Please fly <150 knots with 52-60 manifold pressure for 10 minutes in sim mode and report back. :music_whistling:

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Posted
Lol, I've been complaining about the lack of any indication of "engine health" since day 1...should've used F2 and stare at those flames more often then :doh:

 

as far as i understand, it is possible since day 1 to hear the health of your engine.

 

on my first flight back then i noticed a small strange noice from the engine, gave me a bad feeling of desaster, well, 3 minutes later the engine died....

 

kind of strange, but listen to the mustang, it has something to tell you :)

 

regards,

RR

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Posted
No tat all in my case, as I have explained multiple times and with a multitude of examples, MY engine doesn't behave realistic at all on the ground or in the air. Anyways, I'm beating a dead horse here. I have yet to experience an engine failure in this sim, no matter what I do. I've been wanting to make a video to show exactly what I mean, but never had time.

 

 

 

No struggle, lol, just some good ol frustration since I have yet to see anyone on this forum address what appears to be an issue that only I am having.

 

 

are you sure you are not flying in game mode?

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Posted
DCS P-51, that is.... Still, not a single puff of smoke from those cold starts.

ED's Merlin runs cleaner than my Prius!!

 

Come on guys, is it so hard to add some smoke effects? they've been around since FS 98 :music_whistling:

 

I had submitted this recently to ED through our bug reporting system, complete with RL vids of such starts, obviously it might not be the highest priority, but with the 190 now making its way on the scene I hope they will eventually get to it.

 

At any rate... its in the queue to be looked at.

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Posted

Here how a start looks like on a V12 Allison. Fresh new engine. ( mind this is a Yak9-U(M) )

 

 

Need help to design a yak9 ? I'm up for it :)

Fly it like you stole it..

Posted
The fact is that we have an incredibly deep and dynamic engine model. The engine suffers when not treated carefully and correctly and this has a clear effect on performance. Perhaps some of the start modeling is not completed and we are a little weak on some of the visual and audio effects, I will grant that, but the underlying model is anything but simplistic or forgiving.

 

I am shocked noone took a look at this reply.

 

I do not think that people doubt your modeling of the engine. I think there is a problem of communicating it to the player, especially ingame which is VERY hard to do without OVERacting with extreme "damage" sounds and smoke, gauges going all crazy and the plane shaking. Simply because it's not realistic.

 

The engine is designed to run, not to shut down all the time, there are mechanisms to keep it running. So obviously it is rather hard to kill it under "normal" conditions. You can of course kill it and the death will be sudden and quck because (and this is just a random thought of mine) the systems can't take EVERY shit you throw at it.

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Posted

Videos are coming, bear with me ;)

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Posted

First test:

I run without any issues with temps well above any safety limit. No problems, no weird sounds. It's a boring video but it shows my point.

 

Please fly <150 knots with 52-60 manifold pressure for 10 minutes in sim mode and report back. :music_whistling:

 

This is even more extreme:

 

I continued filming so the engine had already undergone 10+ minutes of overstress. Slammed the throttle back and forward several times, then a run with minimum prop and max MP followed by rapid pitch variations to throw the engine past 3000 RPM.

 

 

Test was done at full realism on a vanilla install (installed today). If this is realistic then hats off to the merlin designers for making an unbelievably tough engine, better than anything I have ever flown / seen in RL. I'd expect all sorts of bad things to happen in such conditions. Starting with coolant steaming out of the relief valve...

:music_whistling:

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Posted

You must be a magician or something because I've never had my engine not seize when flying hot for so long. Did you double check your difficulty settings?

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