Astoxos Posted June 29, 2013 Posted June 29, 2013 Hello community, this is the model of the Roussen class (http://en.wikipedia.org/wiki/Roussen-class_fast_attack_craft) missile boat where i am working from the first days of June. Today i finished the paint job on the model and i put it in the water. Well, i want to share with you this first screenshot from DCS world. The number of triangles is 55.000 and i use one texture of 2048x2048. Now i make the damage model which include separately the 76mm gunhouse, the superstructure, the eight launchers of the exocet, the engine room and finaly the Mk49 launcher. Damage model texture will be 1024x1024. Here is the pictures of the Roussen class fast attack craft. 3
Silver_Dragon Posted June 29, 2013 Posted June 29, 2013 great work For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
joey45 Posted June 29, 2013 Posted June 29, 2013 Looking very nice. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Stuka Posted June 29, 2013 Posted June 29, 2013 Looking nice. Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
AndyE Posted June 30, 2013 Posted June 30, 2013 Very cool. DCS needs more ships. You can't kick *** without tanker gas
Kuky Posted June 30, 2013 Posted June 30, 2013 Very nice model, talk to ED to integrate it into DCS! No longer active in DCS...
Astoxos Posted June 30, 2013 Author Posted June 30, 2013 Thanks guys for your kind words, i hope this week to post some pictures with the damage model.
Silver_Dragon Posted June 30, 2013 Posted June 30, 2013 Very nice model, talk to ED to integrate it into DCS! WTF!!! :doh: Need complete my ship :doh: For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
gregzagk Posted June 30, 2013 Posted June 30, 2013 Great work! :thumbup: "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Kuky Posted July 2, 2013 Posted July 2, 2013 WTF!!! :doh: Need complete my ship :doh: what are you on about? :huh: No longer active in DCS...
Astoxos Posted July 3, 2013 Author Posted July 3, 2013 (edited) Very nice model, talk to ED to integrate it into DCS! Thanks Kuky, about the integration of the model in the game the only way i think is by distribute as a freeware mode for DCS world. I don't own a 3dsMAX licence, i am using the student version and if i have understand correctly the licence it's not possible even to donate the model to a commercial game. Ok back to the model now, the damage model is ready and it's adds 14.000 triangles to the original model, ι have not painted yet. I made the DM model looking in modelviewer and copying somehow the way that ED made the dm model of ticonderoga and now i'm trying to figure out the GT.DM function in ticonderoga.lua ( i don't know programming), read first and ask later,for the next days i will searching the forum Edited July 4, 2013 by Astoxos
Astoxos Posted July 3, 2013 Author Posted July 3, 2013 I manage to paint something today. Eventually it took two textures of 512x512, one TGA for the planes of the hull/deck and a BMP for the damaged objects above the deck.
Astoxos Posted July 4, 2013 Author Posted July 4, 2013 As far as I can see the next few days will be experimenting with the scripts trying to figure it out. I hope that in the next post I can present the missile craft in action, before that moment those are the missiles available for the ship: Exocet MM40 block 2.......1574 triangles Exocet MM40 block 3.......2800 triangles RIM-116...........................2150 triangles I made these models the last week and forgot to put it to the first post. The fins on all models folded as in reality, to fit them into the launcer.
crazyeddie Posted July 4, 2013 Posted July 4, 2013 Muy Bien mate - bring it on - I love all things amphibious and this is really nice. Wish I had your skills.
NRG-Vampire Posted July 5, 2013 Posted July 5, 2013 Muy Bien mate - bring it on - I love all things amphibious and this is really nice. Wish I had your skills. yeah, good job Astoxos :thumbsup:
Astoxos Posted July 8, 2013 Author Posted July 8, 2013 Hi all, because of my limited knowledge in programming, the introduction of the model in the simulator proceeds slowly. Unlike in 3d the work go faster, here is the LODs of the model.
Silver_Dragon Posted July 8, 2013 Posted July 8, 2013 very good ;) For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Astoxos Posted July 12, 2013 Author Posted July 12, 2013 I just finished the animations of the MG3 machine guns, 30mm guns and the 76mm cannon. All guns firing in their zone of surveillance and the traverse angles are limited due to the superstracture of the ship. A small demo video, nothing fancy.
Silver_Dragon Posted July 12, 2013 Posted July 12, 2013 great work For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
ED Team BIGNEWY Posted July 12, 2013 ED Team Posted July 12, 2013 great work, looks awesome Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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