craptakular Posted August 19, 2013 Posted August 19, 2013 I have been following qa youtube video and after repeating the video I can start up the a10c manually. Now I am at a loss where do I go now? I don't know what CDU, TAD, SOI, EGI, HOTAS SWITCH LONG UP or any of the other jargon actually means.... Where do I turn now? 1
agrasyuk Posted August 19, 2013 Posted August 19, 2013 Sounds like you've yet to complete all the tutorial lessons. Those talk about those things extencively . Anton. My pit build thread . Simple and cheap UFC project
craptakular Posted August 19, 2013 Author Posted August 19, 2013 Are they in game? Are they in logical order?
craptakular Posted August 19, 2013 Author Posted August 19, 2013 How do i know where the runway is and what end to take off from?
Jetkar Posted August 19, 2013 Posted August 19, 2013 At the entrance of the runway their is sign post with a number that will tell you runway number Regards [sIGPIC][/sIGPIC] Steam ID: Jetkar Steam Group: 223rd CAS Join and fly with us on the 223rd CAS Dedicated server
agrasyuk Posted August 19, 2013 Posted August 19, 2013 :huh: Is this a joke? Anton. My pit build thread . Simple and cheap UFC project
badger66 Posted August 19, 2013 Posted August 19, 2013 On general map view , change map image to SAT , and zoom in on airbase you are at . The runway numbers appear on the map when zoomed in close . Look , now you learned how to start , that's a big bit done already . Get your ass on a server and just go for a fly ..... get comfy with that before going any further ..... I was flying it for over 6 weeks before I got around to GBU and lazer stuff . bit by bit , get comfy slowly , when your comfy , look for something new . Now you think when you are starting her up , but pretty soon you just do it without really thinking about it . Well done and +1 for trying . The manual is under eagle dynamics in your C drive ..... under docs .
craptakular Posted August 19, 2013 Author Posted August 19, 2013 :huh: Is this a joke? No, we all have to start somewhere mate.
badger66 Posted August 19, 2013 Posted August 19, 2013 Go for Take off & landing now! :) So how did that go . What name do you play under .... and I will keep my eye open for you ?
Jetkar Posted August 19, 2013 Posted August 19, 2013 I too don't mind flying with you as I am learning too. Pm me or message me on steam Regards [sIGPIC][/sIGPIC] Steam ID: Jetkar Steam Group: 223rd CAS Join and fly with us on the 223rd CAS Dedicated server
Sel94 Posted August 19, 2013 Posted August 19, 2013 I would say start getting a feeling for the aircraft in the air, then learn how to deploy weapons.
Hamblue Posted August 19, 2013 Posted August 19, 2013 I would suggest getting airborne and having a little fun before going much further. In time you will pick up one piece at a time.:thumbup: Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down
Fishbreath Posted August 19, 2013 Posted August 19, 2013 Speaking as a recent learner myself, I have to say that the gun is a delightful place to start. Lining up on a target and letting loose with a hundred-round burst while PAC keeps you in line is a great feeling. Guided bombs (JDAMs especially) aren't too hard either, and they teach you a good deal about data management, Sensor of Interest vs. Sensor Point of Interest, and HOTAS controls relating to those. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission
Psyrixx Posted August 19, 2013 Posted August 19, 2013 We all have to start somewhere mate. Craptakular, I recommend you give my YouTube tutorial series a watch. It should give you a good primer on all the aircraft basics. It is specifically tailored towards the Su-25T, but many of the aircraft basics will apply to all aircraft. It covers start up, aircraft navigation (how to find which runway to taxi to, etc), takeoff, flight and navigation, aircraft trim and landing. Robert Sogomonian | Psyrixx website| e-mail | blog | youtube | twitter
agrasyuk Posted August 19, 2013 Posted August 19, 2013 Since its not a joke then the advice would be to go through tutorial. IMHO a better start then YouTube since instructor is only telling you what to do and you do all the clicking and not just watching. Perhaps its my inability to learn , but I found myself going several times through some of the lessons. Nothing wrong with a little bit of fun flying between lessons. Anton. My pit build thread . Simple and cheap UFC project
pbishop Posted August 19, 2013 Posted August 19, 2013 Honestly the best place to start is the manual. If you read it, you will be helping yourself get a very strong foundation to build with either the in game tutorials or youtube videos. Chose what you want to learn, read, then do the tutorial or watch a video lesson. Logical order would be: 1. Startup 2. Takoff/Landing/Basic flight characteristics/Emergency Procedures/etc... 3. Navigation 4. SPI/UFC/CDU/FCC/etc.... 5. Guns/Rockets 6. Missles/Mavericks 7. Bombs 8. Everything else This game takes a long time to learn and be proficient in using the a10. #0 on that list is read the manual.
PFunk1606688187 Posted August 19, 2013 Posted August 19, 2013 (edited) Learn to fly. Learn to take off and land. Practice touch and go's in a standard Crosswind Downwind Base Final pattern, otherwise known as the basic visual or circuit pattern. Learn stable level flight. Learn about trimming your aircraft. Definitely bind the trimming controls to your stick (you are using a stick right?). Learn and understand Angle of Attack and how it relates to speed and stalls. In general learn to be confident about controlling the aircraft because learning to use the systems and shoot at stuff thats gonna be shooting back at you takes a lot of concentration on its own. You don't want to be fighting your own ability to control the aircraft when someone is trying to shoot you down. You have basically two jobs in the airplane. You're a pilot, and you're a systems operator. Many people are crap at being a pilot, but they can use the maverick quite well. The other thing is that the basic skills of being a pilot are basically universal, with slight differences between aircraft (or major ones with helicopters), but the systems are generally very different, as much as many nations try to create some commonalities between multiple aircraft systems. I could go on for hours about this or that thing, but the two things I'm going to say should get serious emphasis are: 1. Angle of Attack - Because so many people have cloudy understandings of flight because this critical factor is mostly poorly understood by them 2. The HUD is not a primary flight instrument - It isn't. You can usually tell how important an instrument is to the operation of an aircraft by where its placed in the cockpit. Occupying the top and centre of the front dash is the Attitude Direction Indication, the Vertical Velocity Indicator, the Speedometer, and the Altimeter. Below the ADI is the Horizontal Situation Indicator that is a composite navigational instrument. Those 5 instruments can be used to fly the aircraft without even looking out of the cockpit, and you should learn to use them, even when the HUD is functional. The compass tape in the HUD is nowhere near as precise as the compass on the HSI, so its clear which of the two you would be using for precision navigation. Good habits are a good foundation, and if you're brand new at this learning it right is the whole point of having a community of people to give you advice. Read the manual, study the systems, focus on one or two at a time until you feel you're competent with them, but keep focusing on basic airmanship. Thats harder to master than a basic weapons employment, and in the A-10 flying the aircraft precisely is important to hitting the target, unless you wanna wimp out and be a useless CCRP lamer. There are lots of great resources for learning anything. There's a mountain of great youtube vids covering lots of things, from the TAD to the HSI through the multiple weapons systems and various ways of delivering. On the forums there are great threads with lots more info thats not gonna be found in a youtube vid. I would personally put the CDU as being a key system to learn once you get to that stage. Its very powerful even if its so retro looking. EDIT. Oh and about the runway markings. The taxiways are marked by yellow signs and the runway entry is marked by a red sign that has the runway numbers on it. The markings on the runway itself can get complicated, so just for now aim to land on the part where the tire marks are. Landing in general has been covered to death everywhere so check out youtube and search this forum. Edited August 19, 2013 by P*Funk 6 Warning: Nothing I say is automatically correct, even if I think it is.
craptakular Posted August 19, 2013 Author Posted August 19, 2013 4 ink cartridges later and 350 sheets of paper I have A10C manual printed, I am going to read up on take off and landing. Thanks for the tips.
MemphisBelle Posted August 19, 2013 Posted August 19, 2013 How do i know where the runway is and what end to take off from? On general map view , change map image to SAT , and zoom in on airbase you are at . The runway numbers appear on the map when zoomed in close . either this, or if you are using an Android based smartphone so go for the DCS Manager. This app provides everything important as well as the Runwaynumbers. Definately worth a look. ... +1 holy... this is awesome and definately worth a rep...well done buddy :thumbup: BlackSharkDen | BSD Discord | DCS Tutorial Collection
PFunk1606688187 Posted August 19, 2013 Posted August 19, 2013 +1 holy... this is awesome and definately worth a rep...well done buddy :thumbup: What can I say, I really like helping newbies. :D Warning: Nothing I say is automatically correct, even if I think it is.
shagrat Posted August 19, 2013 Posted August 19, 2013 P*funk has a very good point there. Really focus on learning to fly the plane. It is ok to just jump into instant action blast away at something, but to get a feeling for the plane, how basic maneuvers are performed is pretty important (coordinated turn). Sounds easy, but simply try to hold altitude and speed in the turn... Quick tips: do not jerk the stick aka pull back hard on the stick. Gentle measured input. Try basic maneuvers like a split-S or Immelmann at high altitude (10,000ft). Example: SplitS is done by raising the nose to an AoA of about 5° now roll the plane until upside down and just pull a little bit on the stick (let the plane "fall" into the dive). lower throttle to about 1/3 and apply gentle pull until you start rising thru the vertical line, add thrust and pull a bit more until flying level in the opposite direction, just 4,000-5,000 feet lower... now, try again and deliberately pull the stick full back after inverting the plane and give full throttle, see what happens. I did this all the time until I watched a Track file from EtherealN and recognized the difference in the way he applied force to the stick. After that day I had that "click" moment. Another useful advice: don't drop the nose on target aka pushing negative Gs... always try to use a roll, pull the plane in the direction or dive you want and roll back to level flight. Later, when practicing gun runs or dumb bomb delivery you will quickly realize why. It helped me a lot to improve my bombing and gun skills... all these I acquired from YouTube Vids, posts on the forums and good advice from fellow pilots online in Multiplayer. The community is most helpful and in general inclined to answer any newbies question. I recommend trying Multiplayer on one of the open Servers where training is going on, soon after you can confidently start and keep her flying strait. TeamSpeak is helpful as well. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Fishbreath Posted August 19, 2013 Posted August 19, 2013 This is an adage that holds for basically any precision pursuit from, say, fencing to simulated flying: slow is smooth and smooth is fast. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission
WildBillKelsoe Posted August 20, 2013 Posted August 20, 2013 If you really want to become a mean virtual A-10C pilot, I suggest you purchase Sabre-TLA's basic and advanced flight training qualifications campaign for the A-10C. I can attest to the effort he has put in those missions. http://www3.sympatico.ca/tlaschuk/mapleflagmissions/dcsa10c.html once you've completed all those, you will become AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Maverick-X Posted August 20, 2013 Posted August 20, 2013 How do i know where the runway is and what end to take off from? The ATC will tell you wich rwy you will have to take off from. On the smaller airports you can taxi simply by your hdg, for the more complex ones you can use the F10-Map. On some servers/missions this will be disabled though.
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