nhenley85 Posted August 27, 2013 Posted August 27, 2013 Happy? I took everything off that I said. I dont understand why people in forums always bash on the guy with the correct info. No one can prove anything about themselves on here and personally I think forums are full of wanna-bes and arm-chair pilots. I was just putting the info out there to help someone that maybe doesnt have access to the info as I do and wants a little help with realism. I took it down so now theres no problem now. I dont like it when people challenge the correct info because they think they know a subject and they dont. For the future: There's nothing wrong with showing you've got a pair and saying "I Dont Know" or "Thanks". I understand the scepticism. I will also say that I am NOT a weapons guy nor am I in the USAF, but i do work on these aircraft everyday as a civilian (avionics) at my father's old unit now that I'm out of the Army. I know every single mechanism that is connected in any way to anything in the cockpit on the 'A' model and I start school for the 'C' next month, as we are an active fighter sqdn in a reserve fighter group and are late making the change to the 'C'. Take it or leave it though, the info i posted was from a Hawg Driver and close friend of mine of many years, and nothing I posted was inaccurate or incorrect. None of the info I posted is secret so I would like to encourage everyone reading to find out for themselves. 2
Snoopy Posted August 27, 2013 Posted August 27, 2013 (edited) I know every single mechanism that is connected in any way to anything in the cockpit on the 'A' model and I start school for the 'C' next month, as we are an active fighter sqdn in a reserve fighter group and are late making the change to the 'C'. This proves you don’t know what you are talking about because we have NO A models in the Active, Reserve, or National Guard flying around and haven't been for years now. Check your facts please: USAF 2012 almanac, notice page 49, only lists A-10Cs. http://www.airforcemag.com/MagazineArchive/Magazine%20Documents/2012/May%202012/0512facts_figs.pdf USAF 2013 almanac (page 45). http://www.airforcemag.com/MagazineArchive/Magazine/2013/0513fullissue.pdf If you truly are a member of a reserve unit what unit, what base? Please prove me wrong because I can't stand people that post they are something when they are not. So far we have: You're an X Army Sniper Your Dad worked A-10As You're an avionics troop in a unit converting from A to C models... And yes, you did post inaccurate information. No one can prove anything about themselves on here. I can! Edited August 27, 2013 by Snoopy 1 v303d Fighter Group Discord | Virtual 303d Fighter Group Website
nhenley85 Posted August 27, 2013 Posted August 27, 2013 (edited) . Edited August 27, 2013 by nhenley85 1
Snoopy Posted August 27, 2013 Posted August 27, 2013 (edited) 47th FS at Barksdale AFB. All but a few planes are gone because this unit is shutting down in September. Most (24 planes) went to Davis-Monthan and the last 3 Cs went to Moody a few weeks to approximately a month ago. Im going to learn the C and HOPEFULLY go to DM as well. It all depends on my company. Oh, and I dont have a pic of dad at the moment but heres mine in Baghdad in 07 Wait...you said your unit was transitioning to the C model but now you're in the soon to be inactive 47th? How is a unit shutting down transitioning from A to C models? How is a unit shutting down an "active fighter sqdn?" You're comment about transfers to Moody, no sir I'm assigned to Moody and we have not gotten any 47th jets. All 24 went to Davis-Monthan AFB or Whiteman AFB. You're story just keeps getting deeper. There are no A-10s left at Barksdale, the last few left in June...AND, there have been no A-10As in the inventory since 2011. http://kpho.membercenter.worldnow.com/story/22613001/last-of-a10-thunderbolts-to-leave-barksdale-afb Anyways, I'll be sure to ask our new Group Commander, our Maintenance Chief, or any of the other maintainers who really did work for the 47th that are now part of my unit about how many "A" models they had there. Edited August 27, 2013 by Snoopy v303d Fighter Group Discord | Virtual 303d Fighter Group Website
joey45 Posted August 27, 2013 Posted August 27, 2013 sorry but..... 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
shagrat Posted August 27, 2013 Posted August 27, 2013 well that suxs, because I really cant tell if I'm hitting my targets now. :joystick: when they start burning you did hit them! Like in real life :music_whistling: Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
RIPTIDE Posted August 27, 2013 Posted August 27, 2013 I smell a Walter Mitty. In local parlance we call them 'Waltzers' :music_whistling::smilewink: [sIGPIC][/sIGPIC]
ED Team NineLine Posted August 27, 2013 ED Team Posted August 27, 2013 I can see fine where my bullets are hitting... I know there's no tracers on them, but given the fact that there is no hit effects modeled, I need them! There is no shower of sparks on target no hit effects on air or ground targets which would be a plethora of sparks and flashing off the target from the uranium depleted rounds hitting the target.. :joystick: Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
71st_Mastiff Posted August 27, 2013 Author Posted August 27, 2013 I can see fine where my bullets are hitting... Thats interesting, how is it you have an A10c recital? "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
ED Team NineLine Posted August 27, 2013 ED Team Posted August 27, 2013 Sorry, it was a screen from the C, I tried both though, just grabbed the wrong screenshot, all bullets hit the same though, smoke and little flame burst Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Snoopy Posted August 28, 2013 Posted August 28, 2013 A-10A.... v303d Fighter Group Discord | Virtual 303d Fighter Group Website
ED Team NineLine Posted August 28, 2013 ED Team Posted August 28, 2013 Yeah, here is my A-10A shot, its pretty much the same as far as the A-10C as far as seeing impacts of the shells.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Invader ZIM Posted August 28, 2013 Posted August 28, 2013 Hey Mastiff, can you try before getting into a mission setting your gun loadout to carry target practice rounds? Those I thought had a tracer effect you were looking for. I don't know how much less effective they might be in the sim though, but might help you out. Hope it works, I havent loaded the TP rounds in awile.
KLR Rico Posted August 28, 2013 Posted August 28, 2013 You don't need to see where the bullets are going.... They go where you put the pipper! :D I didn't think too much about it until I was watching my friend fly and he kept pulling the trigger with the pipper off target. I was laughing, "miss..... miss... missed again..." as soon as he started firing. Hell, now that I think about it, there are plenty of times that I'll fire a burst and break away before the bullets even get to the target; engaging BMP-2's and Shilka's for example. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
PFunk1606688187 Posted August 28, 2013 Posted August 28, 2013 The GAU is so accurate at the correct range that so long as the pipper is on the target you will hit it. Whether those hits grant a kill is entirely a matter of whether you set up your run to hit the correct side of the target, ie. not trying to shoot a T-72's frontal armour. I find that trying to spot rounds just distracts me from executing a safe escape maneuver. Its pretty obvious on pull out though, if you can snag a peek, whether he's dead or not. Warning: Nothing I say is automatically correct, even if I think it is.
Snoopy Posted August 28, 2013 Posted August 28, 2013 Hey Mastiff, can you try before getting into a mission setting your gun loadout to carry target practice rounds? Those I thought had a tracer effect you were looking for. I don't know how much less effective they might be in the sim though, but might help you out. Hope it works, I havent loaded the TP rounds in awile. You can't change the ammo type in an fc3 acft. And even that effect in the a-10c isn't correct. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
ED Team NineLine Posted August 28, 2013 ED Team Posted August 28, 2013 I find that trying to spot rounds just distracts me from executing a safe escape maneuver. Its pretty obvious on pull out though, if you can snag a peek, whether he's dead or not. Funny, I was thinking about this, this morning when I got up... which is kinda sad in its own rights lol... but yes, would a real world pilot follow his shots in, or would he fire and break before seeing the impact... I think, and maybe paul or someone in the know can answer better is that the pilot isnt going to admire his shots, he is gonna break for the next pass or whatever. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
PFunk1606688187 Posted August 29, 2013 Posted August 29, 2013 Funny, I was thinking about this, this morning when I got up... which is kinda sad in its own rights lol... but yes, would a real world pilot follow his shots in, or would he fire and break before seeing the impact... I think, and maybe paul or someone in the know can answer better is that the pilot isnt going to admire his shots, he is gonna break for the next pass or whatever. Well the thing about following through is that he's basically in the single most dangerous position he could possibly be in when he releases the trigger. He's low, but not slow hopefully, he's been flying in a straight line for longer than most fighter pilots in a combat zone would probably advise, and he's on a collision course with confirmed enemy targets. If he releases the trigger at 0.5-0.4 nm from the ground that means he's only 2500 feet from the ground. At 325 knots thats 548 feet per second meaning he has a little under 5 seconds before he hits the ground, and thats assuming no further acceleration. So between potential enemy fire and ground collision, lemme ask... would you follow through? That isn't to say I'm not wrong... but logically. I dunno... :P Warning: Nothing I say is automatically correct, even if I think it is.
ED Team NineLine Posted August 29, 2013 ED Team Posted August 29, 2013 Well I know when I was making those screenshots I was getting pretty low after I was done admiring the effects... so its probably not the best course of action. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Eddie Posted August 29, 2013 Posted August 29, 2013 Well the thing about following through is that he's basically in the single most dangerous position he could possibly be in when he releases the trigger. He's low, but not slow hopefully, he's been flying in a straight line for longer than most fighter pilots in a combat zone would probably advise, and he's on a collision course with confirmed enemy targets. If he releases the trigger at 0.5-0.4 nm from the ground that means he's only 2500 feet from the ground. At 325 knots thats 548 feet per second meaning he has a little under 5 seconds before he hits the ground, and thats assuming no further acceleration. So between potential enemy fire and ground collision, lemme ask... would you follow through? That isn't to say I'm not wrong... but logically. I dunno... :P You're not wrong. SEM every time, for every attack, with every weapon. BDA can wait, if you can watch the target blow up yourself you're doing it wrong.
Lord_Pyro Posted August 30, 2013 Posted August 30, 2013 I don't know how you're gonna miss by a mile when you should be firing from 0.7 miles slant range. :P Have you ever fought some BMPs with expert KI? That KI will almost 100% hit you, as you allign your gun unless you properly aim at 3miles range and fire as soon as the rangecircle starts wandering down at aprox 2,4 miles. That way we train our newbees to use the gun and turn away before the ki can start to engage you and of course not to overfly them. But the accuracy at thesr ranges is quite poor so you may need to take some turns before you actually hit the target, although the pipper was right on it. But thats a small price payed, if you keep in kind, that you were in no danger of getting attacked. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic70340_1.gif[/sIGPIC]
MBot Posted August 31, 2013 Posted August 31, 2013 Have you ever fought some BMPs with expert KI? That KI will almost 100% hit you, as you allign your gun unless you properly aim at 3miles range and fire as soon as the rangecircle starts wandering down at aprox 2,4 miles. The accuracy of manually aimed guns against air targets is a problem that has plagued DCS for years. It basically makes the 30 mm equipped BMP-2 a more potent threat against aircraft than the radar guided 23 mm ZSU-23-4. Judging the required lead to engage an aircraft without automated targeting equipment is extremely hard. So hard actually that the US Army teaches a technique called Volume Fire, where the weapon should be fired against a fixed point in the sky in front of the target aircraft until the aircraft has passed said point. This way the aircraft will fly through a stream of bullets where at least some rounds might hit, while with the traditional tracking technique most likely every shot would miss due to a incorrect amount of lead. Even with the volume fire technique the propabillity to hit an aircraft would be quite small but with everyone on the ground shooting at once, someone might be lucky. At least it will create a wall of fire in front of the aircraft that might force the pilot to take evasive action or decrease his weapon accuracy. The US Army Field Manuals provide a good read on Volume Fire. Some years ago it was explained to me that the accuracy against air targets could not be corrected without braking the ground units accuracy against other ground vehicles. So until this issue is addressed in DCS, I would strongly suggest to use BMP-1 instead of BMP-2 to avoid the overpowered 30 mm auto-cannon against aircraft.
PFunk1606688187 Posted August 31, 2013 Posted August 31, 2013 Have you ever fought some BMPs with expert KI? .... The accuracy of manually aimed guns against air targets is a problem that has plagued DCS for years.... Nothing much for me to add here other than using expert AI that will eviscerate your aircraft at ranges far in excess of what would occur in real life doesn't seem like something you would want in your mission, unless you enjoy apocryphal challenges of course. I play high fidelity sims to attempt a recreation of real life within the context of the sim. To me, having to fly an A-10 using a tactic that would never be considered against that target in real life defeats the purpose of a full stop simulation, for me anyway. Using maverick pop up attacks to take out Buk track radar before it can shoot me down is a hoot, but its not something I'd consider authentic, neither is being forced to engage IFVs at ranges I'd only use to put HEI onto Taliban. But hey, that's just me. Warning: Nothing I say is automatically correct, even if I think it is.
Echo38 Posted August 31, 2013 Posted August 31, 2013 http://www.flamewarriorsguide.com/warriorshtm/centurion.htm : D
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