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Mission 3, scripting error crash
Gundo replied to ww3231's topic in DCS: P-51D Debden Eagles Campaign
Seems that this script error issue persists. I encountered it today when flying Mission 3 for the first time. I confirm all 4 Cobweb blue members were present and accounted for throughout including at the time of the issue. I bombed the bridge with Blue 1 and bombs hit and the error occurs accompanied by screen freeze. I hit escape on keyboard...stayed frozen. Keyboard, mouse all unresponsive. Had to bring up task manager and quit DCS. No mods on my system. Note also that Blue 1 buzzed the target but no munitions were released...no guns, no bombs. Blue 3 and Blue 4 were engaged in some screwy airshow display...all over the place. I will do the DCS repair process but will move onto the next mission. -
Relax your grip on the stick, use light pressure to make adjustments. Consider adding a curve to your pitch and roll axes, or add more if you already have some. Don't chase the basket, else you risk pilot-induced oscillations. Formation flying in general is always a bonus for AAR.
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guess it has been already asked somewher and forgive me if i ask here again refueling the hornet in vr i connect with the drogue but i cannot stay connected more than a few seconds although i work stick and throttle .....any suggestion to stay connected in vr till i her refuel complete? (apart practice and practice of course )
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Mike Force Team started following Kuse
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Mike Force Team started following xsaron
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Mike Force Team started following Schlafmütze
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+1 Seems like the best option since ED didn't seem to care a lot about the contradicting documentation and information about the function of the SPO-15
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Thirsty started following AeriaGloria
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таки да Самолетный Ответчик СО больше для гражданских нужд, Самолетный Радио Ответчик СРО для военных нужд в том числе и "Свой-Чужой" ,не стал для комьюнити делать разделение
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I think it's a brilliant module so far. A very solid release. No glaring bugs (that I have noticed) and a ton of fun to fly. The DTC implementation is also a big plus. We've done quite a few COOP flights and it's quick and easy to set up the navigation together. It would be even more awesome if we could send/receive cartridges between players within the DTC interface during multiplayer, but it's probably something that will be implemented at a later stage.
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Im sorry, but reasons discussed elsewhere I do not share any personal information. However I believe that number should correspond to the distance between your pupils. I got an optometrist to measure me. Perhaps you could do the same if you’re uncertain. Thanks again.
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Start program as in the Launcher? It's completely optional. I turned if off after my 1st boot when it was introduced.
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hello, glad you have it sorted. you can see your setting at the top of the DCS.LOG. something like this 2025-03-26 13:17:56.384 WARNING EDCORE (Main): CPU HAS PARKED LOGICAL CORES (this can be source of stuttering and reduced performance especially on hybrid CPUs with P/E-cores) if it does not, you are in like Flynn.
- Today
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TIntao2014 started following Colaboración para traducción campañas DCS al Español
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I have to disagree, SPJ is usefull against other tracking mode : if you read my last post, it jammed perfectly F-18 TWS radar...but it seems it is useless against F-16...
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TIntao2014 joined the community
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Mal eine Frage in die Runde. Die Kiowa ist so wie ich es wahrnehme in einem guten Zustand. Mir fehlt die Zeit im Moment für DCS, aber wenn dann mal wieder Zeit ist, dann würde ich gerne wieder mal mit der Kiowa ein paar Runden drehen. Was mir eher um unklaren ist, was ist mit dem Polychop Team nun am laufen. Ich hab mal vernommen dass da fast alle gegangen sind, ab und an kommen dennoch ein paar Sachen in den Patchnotes vor. Also wird an der Kiowa noch gearbeitet und die Zukunft der Kiowa ist sicher? Irgendwie wäre es schade um den grossen vergangenen Hype und nun hört und sieht man da kaum noch etwas. Gibt es da klare Offizielle Informationen dazu?
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Absolutely incredible work. In a game where the player base laments being oversold and under delivered, Ugra consistently undersells and over delivers.
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Kdrum is talking about a HOTAS. You talk about and FFB stick that cost 700 dollar. Next to that there is no native FBB support from DCS per aircraft. Its just about the MOZA settings. I race a lot and all games i play have such different FFB: F1 2024 vs LMU is a WORLD of difference. And as long as there is no native FFB support per aircraft my opinion is: the hardware market is FFB ready, the flightgames are not.
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where do I find the "uhf_noise.ogg" file for setting up the brilliant ATC in other existing missions? I found the "DeadAir.ogg" in the sound folder. The "Radio_Trans_Start.ogg" I found only on the github in a wav format. But I dont find the "UHF_Noise.ogg"... Which country do I have to select in the "Sound to Land" command? Thanks!
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Yes, I've seen it but have not tested it yet. Currently I use a VKB S-TECS as throttle which has an excellent quality. May be I'll check the S-TECS with a VKB Space throttle grip in the future which offers an additional Z axis. Atm I'm fine with the Z axis of the Gunfighter stick which offers an excellent quality too.
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Sparc started following Poor perfomance
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I’m running a psvr2 with DFR eye tracking. My GPU frame times with other warbirds are low around 3ms at most. With the Corsair GPU frame times are low but CPU frame times jump all over the place. i7 12700kf 4070ti 32 ram 3200 2tb nvme 1tb ssd
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check procedures AI CPG not lasing targets when in range
Derbroomaster replied to JaroGrozni's topic in Bugs and Problems
Yet we feel compelled to comment because the problem is not getting addressed. -
I don’t really feel like getting banned lol