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Ну я же подробно вроде всё написал опустив лишние детали. Но всё-таки добавлю: - крути головой и сиди в крафте сколько хочешь - все равно будет статтер и низкий фпс. - альтабься сколько угодно - будет тоже самое. После просто открытия меняю цпу аффинити и просто нажатия ок (без именения настроек которые там стоят: все ядра вроде как всё положено) - чудо. Всё плавно со стабильным высоким фпс. проц i5 6400, Win 11 Pro
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Where? I dont see nothing about a FPS on ASC C-130 video.
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Appreciate it my friend! I can get off in the weeds on a great way to incorporate FPS stuff, but I think the logical transition would be something like JTAC or CCT's to start. Plenty of use designating for our current modules, can work on incorporating the foundations needed for possible FPS in the future, and gives the C-130 crew the ability to incorporate something spectacular in VR that has never been done, HALO/HAHO jumps. I think this would be killer to start with. C-130 and JTAC coordinate an insertion mission with air units. JTAC/CCT jump in and get on station and start a nine line when ready with whoever is inbound. Once the target(s) are eliminated, get to the extract point for pick up. This could in turn provide yet another opportunity for the CH-47 or even the Huey with ED's assistance to pick up for extract. There is a lot of good material out there on the equipment they use and I am sure a lot of subject matter experts that would be willing to assist with the authenticity of its implementation.
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Well it’s 12 km head in against MiG-21, which is pretty small and one medium size engine. It’s more like an upscaled R-73 sensor, the R-60 uses same type of sensor as AIM-9B just better. The R-73 and KOLS use a cross type sensor that is much more flare resistant, and while R-73 sensor is a single sensor, the KOLS has 14 separate PbSe sensors, 4 in a cross and 10 in a line, and the cross ones spins at like 3000 rpm for accuracy Against side and tail aspect fighters in DCS, which seems to be pretty much in the ball park (can’t lock F-16 until within 10 km, worse then manual statement), I often get 35-45 km in DCS. So we’ll see. It’s also exciting that we’ll be able to turn up or down the gain, might help acquire someone at long range with a clear background.
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I did, according ED themselves, per december 2018, all new agreements after the Hawk are subject to the 'new' rules concerning sourcecode/files I can't think of one logical reason ED is unwilling to divulge this basic information if module agreements are pre- or post Hawk, as the latter should be equal for all 3rd parties across the board At least no reason that does not impact the validity of the message ED posted about the contractual way forward after that debacle I'm sorry, that's a political non-statement, as this does not elaborate if these contracts have the Post-Hawk stipulation in them
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Potential mistake in MiG-29A FAQ about R-27ER and R-27ET
AeriaGloria replied to quantum97's topic in DCS: MiG-29A Fulcrum
Yeah, and only missing radar mode is SP which even domestic models were made without sure third batch. Radar, TP, CC, Helm, Opt, Fi0, toss, 6 modes!! Every manual I have read fire all the sub variants sure identical radar range -
Mission 3 trigger problem - Huey Last Show
SorelRo replied to HueyPilot15's topic in UH-1H The Huey Last Show Campaign
No worries. I'll check it and if theres problems I'll make the updates available ahead of the usual DCS update schedule. -
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Yea, after checking my loadout, I had forgotten that the targeting pod was installed, that seemed to throw things out of wack. It wasn't really bad, but enough that it was a pain in the butt when not in AP. Thanks for the help @Scotch75!
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Hi, since long time I came back a little to this nice SU-25T. I was doing the startup training. And immediately on my first rolling I got a very unpleasant wobbeling. I guess it's meant to simulate the ground affecting the aircraft. However, it's really extreme. It feals like a very hard jitter, giving me a fast headake. I have no real "experiance" with real jets of course. The only thing mabe going into this direction was a flight with a very small helicopter. It shook and trembled violently. But only the whole aircraft - with me a little bit - NOT the world arround me looking outside. Maybe the effect of the SU-25T could be reduced to the aircraft if really needed, but not on the outside. Regards
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Look at the sample section in Library ( https://github.com/vradarserver/cduhub/tree/main ), it's quite clear on how to use the Mcdu object. Pb might be that changing the PID to the PFP3N is not enough to make things work. I tried this very quickly to test my "working code" with a 777 cdu WW ( change ) 0xBB36 pid ( MCDU ) to 0xBB37 ( pid of the 777 ) but nothing showed. My 1st guess is that the "init sequence is different and though do not work on different devices" My code is still a big mess ( wip ) , not organized. But the good news is - it displays pages with a decent char mapping ( and default font of the mcdu i think ). - uses Leds to show Master Caution / NWS / Canopy / Gun Ready Keybindings are to be made in DCS ( which is annoying, but flexible and need no extra code ) . To conclude - I'll share the code ASAP but i'm afraid it won't help you cause it's high level. PS. I agree , there's some black magic in the cdu driving part .
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Hi, back since long time to the SU-25T. Ruring the training mission About the "Shkval Sensor with KH-29T and KAB500Kr" I hang because my space key was not accepted. After deactivating active pause by hand, I'd guess 5 minutes, it continued from its own.
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Hear hear! This is what is going to cost you customers. If you can’t guarantee your own rules on releases that were based on after the VEAO situation then why should we trust any 3d party module at all? Especially when you say you can’t comment about this….
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Conjecture is all you're going to get no matter how hard you try. The only narrative thats out there is the only narrative that fits 100%. You dont like it. Bummer. Calling a cheerleader a cheerleader isnt being biased.
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dankus11 joined the community
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Joruzhia started following Graphic anomaly when in the Gunner position as DCS 2.9.18.12899
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Joruzhia joined the community
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F-16C Core Avionics were changed significantly over the last few patches w/ the addition of SniperXR, DTC, DL, And more in depth MFD Pages etc. As well as additional animations for cockpits and pilots, It's likely both the 3D Model Animations and Cockpit systems scripts would need an extensive overhaul.
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You could link to a comment showing this alleged evidence too. And again, calling people out on making unproven claims is not cheerleading, it is simply not being biased.
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Badass1982 started following SAM Template for this map
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Does anyone have or is creating a mission/template with all the sams and ground forces places realistically across this map? I'm eager to start my mission on it but wouldn't know where to start with placing red and blue sams etc so I was wondering if someone had already done it , TBH I wouldn't actually mind if it was a created mission as i would strip it out and build my own whilst leaving the sam sites. Thanks,
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ChilliWilliVanilli joined the community
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perfect, and I'd like to think a few others, totally missed that thank you for the clarification
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Just to be absolutely sure - what works and what does not? Because there was a problem with the default zoom (the zoom after the mission starts, that is the zoom for the default view). This is just another problem, although it has been fixed in the meantime... Can you at least tell us what is happening with your Saved Games\<DCS>\Config\View\SnapViews.lua file? Does it change when you notice the unexpected behavior? That is - back it up and then compare it (use some kind of diff tool). Also, does it happen with any other plane? Does it happen on any other map with the same plane? This may be plane-related. In SW anything is possible, so it may be even map-related, but I doubt this one. To hunt it down, you have to go analytical.
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MAXsenna started following Sink the Tirpitz, Norway fiords.
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ALL mods go in Saved Games or they will not work, and you get the above message. Cheers!
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I will provide screen shots later. I know it’s not as sharp as TGP. But it should be as sharp as on my other PC But busy days now so no time to fly. Maybe next week. Thanks for showing interest.
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When you are inside the cockpit of another aircraft you can´´t see the afterburner animation of Tomcats anymore. For example when you watch a Tomcat take off from a carrier, you can see the reflection of the afternurner on the deck, but the actual animation on the exhaust of the plane is mssing is mssing. It is visble though, when you switch to outside view. Playing in VR, have not tested it in 2D