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Yes I know, I stated it's a long wished for feature. That's why I asked, now it's a thing on the C-130, are there any plans to introduce it into the wider game and other modules?
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Yes, QV leads to the grey veal ("white box"). But - in my case turning off SSAO while using QV solved the problem. Had a thread regarding this issue a couple of weeks ago:
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Can't get enough of this carrier stuff. Up to 10 consecutive circuits per session and I'm starting to get the hang. My practice fleet. 1 Desroyer ahead at half mile and Port side Destroyers at 800 and 1400 yards to mark the correct pattern. ..
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PSVR2 - now works with Eye Tracking and Quad Views!
RealDCSpilot replied to proxlamus's topic in Virtual Reality
I bet these issues have nothing to do with the PSVR2. The stutters come from wrong settings (motion smoothing has to be off, throttling behaviour to fixed). SteamVR also isn't the culprit for most problems like many people think. The troubles with the HP Reverb headsets came from the terrible concept by HP, that this headset should be a native WMR runtime hmd and SteamVR wasn't even planned and supported in the first days. The wrapper WMR for SteamVR was an afterthought and the source of many many problems. I've been using SteamVR since 2016 with various headsets and it never made any troubles or stopped working for whatever reason. What @AlpineGTA should have done before testing the PSVR2 is removing any software and hacks that were needed to have the Reverb G2 running. (That includes OpenXR toolkit etc.) -
This is very helpful thanks. I never did really get dialed in when using SimHaptic, and I'm just getting started with SimShaker now. Do you have values in SimShaker you like for the Corsair you can share? As for setup directions, are you referring to SimShaker's directions? FFB stick and possible rudders are on my list too.
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It is NOT SSAO; it is the QV!
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Thank you! All seems to be OK now . One note, though: version 2 link downloads F-86F-35-CPT-TEXTURES.zip file directly, without folder structure as in case of version 1. Not a problem for experienced DCS users, who can just recreate it, but might be confusing for inexperienced players who will try to follow outdated installation instructions.
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I can have an AI helo fly in and embark troops without a problem. I'm struggling to get troops to embark to a player controlled helo from a cold start. I tried using the F10 radio button to get them to embark once I had started the helo but no joy.
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PSVR2 - now works with Eye Tracking and Quad Views!
Qcumber replied to proxlamus's topic in Virtual Reality
That's pretty much what I see with the QP. -
In the latest version I've only changed the wrong PRMG, RSBN frequencies for Damgarten. Channel number is set correctly to 32, but the frequencies are: frequency = 820000000.000000; So I set them to: frequency = 832000000.000000; Combination of channel 20 and frequency 820000000 is used for Parchim. See my beacons.lua attached. beacons.lua
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Non me lo chiedere “nun ‘cho capito na mazza” (come se dice a Roma) non capisco cosa centri HWUpgrade e che cosa abbia scatenato tutto questo, se non erro inizialmente era alla ricerca di un collettivo usato e nessuno gli ha risposto (evidentemente è una periferica che difficilmente uno ne ha più di uno o se ne libera) ma al di la di questo ha risposto che aveva risolto diversamente (mi sembrava in tono un po’ polemico ma forse sbaglio e poi sta ultima criptica modifica.
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PSVR2 - now works with Eye Tracking and Quad Views!
Qcumber replied to proxlamus's topic in Virtual Reality
Me too. Sounds promising if you prefer it to the QP. I'll post my thoughts over the weekend. -
PSVR2 - now works with Eye Tracking and Quad Views!
RealDCSpilot replied to proxlamus's topic in Virtual Reality
If you look at it over time, since DLSS was introduced for DCS, it has seen a lot of progress. And the autoexec file config plays also a big part to fight the issue. My personal test is simply switching to flyby camera. In former versions this was absolutely terrible to watch, but it's so much better now, especially with the latest DLSS versions. Atm the artifacts only show up for a very short time at the beginning of the flyby motion. There are not gone by 100% still but greatly reduced. From the cockpit perspective i see them from time to time in certain situations like flying low over a forest in caucasus. But most of the time it's a non-issue. And the extra fps given by DFR also help i guess, more fps less artifacts. -
MIG-29 confirmed release date September?
Dača replied to The Gryphon's topic in DCS: MiG-29A Fulcrum
Thanks ! There is still hope. -
Military Assets for DCS by Currenthill
ASW replied to currenthill's topic in Static/AI Mods for DCS World
These mods are currently being installed with the DCS update. Added: Currenthill Asset Pack FV101 Scorpion Light Tank FV107 Scimitar CRV T-90A Main Battle Tank (MBT) T-90M MBT T-84 Oplot-M MBT T-64 Bv 2017 MBT M1130 Stryker Infantry Combat Vehicle M-ATV MRAP BMPT Terminator MBT support vehicle 9K720 Iskander SRBM (with 9M723K1 Cluster/Unitary missiles) M142 GMLRS (with M30A1/M31 missiles) M142 ATACMS SRBM (with M39A1/M48 missiles) Pantsir S1 SPAAGM (with 57E6 missile) Tor M2 SHORAD (with 9M338 missile) TOS-1A MRL (with MO.1.01.04M missile) M1083 MTV Truck IRIS-T SLM LN SAM (with IRIS-T SLM missile) IRIS-T SLM STR SAM IRIS-T SLM CP SAM Tu-95MS Bomber (with Kh-101 and Kh-555 cruise missiles) Mi-28N Attack Helicopter (with Ataka and Igla missiles) Project 22160 Patrol Ship with SA-15 (Tor-M2) Project 22160 Patrol Ship Known issues – TU-95, Mi-28 and T-90A replace old assets... -
There is no drone to shoot currently in dcs , exept MQ-9/MQ-1 and wingloong wich can be shoot all kind of FOX
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А что же швейцарский магазин вертолёты убрал из продажи в российском сегменте? Он ведь в Швейцарии и подчиняется законодательству этой страны.
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PSVR2 - now works with Eye Tracking and Quad Views!
freehand replied to proxlamus's topic in Virtual Reality
I am using QP at the moment. -
Thanks for the info, gentlemen. So I'm going to make the jump to Windows 11. What problems might I encounter with DCS (joysticks, scooters, rudder pedals, MFDs, and other accessories installed on the PC)? Thanks for your help.
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PSVR2 - now works with Eye Tracking and Quad Views!
Qcumber replied to proxlamus's topic in Virtual Reality
What are you comparing it to? -
Actium started following WebGUI: Screenshot Function Broken
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The WebGUI screenshot function is defective. Note the broken image icon that appeared after trying to take a screenshot via the camera button: Took a closer look with the Web Developer Tools (F12). The HTTP GET request, which is supposed to retrieve the screenshot from the dedicated server, fails with Error 404 (Not Found). However, the URL http://127.0.0.1:8088/screenshots//screenshots/d7GSsJF1dg6hbrm looks wonky, judging from the double slash between the two occurrences of screenshot. Change that to http://127.0.0.1:8088/screenshots/d7GSsJF1dg6hbrm and built-in HTTP server will respond with the screenshot. Hence, this issue appears to be confined to the WebGUI implementation, which gets the URL wrong.
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PSVR2 - now works with Eye Tracking and Quad Views!
freehand replied to proxlamus's topic in Virtual Reality
Halfway into mine what I have noticed so far is: 1: blacks & colour mad good. 2 Field of view yup yup. 3: Scale is so much more real life for me when sitting in the f18 I feel high up in the pit as you should do, big change. After the weekend will see how I feel when the honeymoon period is over. - Today
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Speak of the devil...
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Kleinzer4 started following DCS Su-22 by VinntoreZ - Mod Developement Thread
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MIG-29 confirmed release date September?
CrazyGman replied to The Gryphon's topic in DCS: MiG-29A Fulcrum
Ehh not that unusual for WAGs to skip a week. Has happened in the past including with the Mi-24P if I recall correctly. Also with the Mi-24p wags made 2 videos 2 and 4 days before the release to cover guided and unguided weapons