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  2. The screenshot was taken with the lua file. I've been using it since it was released on the forums
  3. I mean... I feel that way right now, but for reasons outside of DCS... Namely life treating my intestines like the perfect target for a 12G Shotgun....
  4. Have you done a repair? And was it Quick or Long?
  5. Could make a go around a bit rough, but not crash rough.
  6. Thanks for the update @NineLine
  7. It should not work with PD-STT definitely. if it’s reflective enough, maybe with the right background in P-STT, but ground clutter should really make it unlikely. You will certainly miss with a Phoenix in P-STT.
  8. The SA-4, Nike Hercules, Su-7, F-111, Mirage III, Kfir, MiG-23, MiG-27, etc...
  9. If the aircraft was flying purely vertically, as described, then stall behavior in the conventional sense wouldn’t be expected — because the wings are not generating lift in the traditional way during a vertical ascent. Stall is a function of exceeding the critical angle of attack while attempting to produce lift; in vertical flight, the aircraft is no longer attempting to balance its weight with lift but is instead relying entirely on thrust and inertia. If, after this vertical segment, the aircraft transitioned into level flight by gradually reducing pitch angle, it would have done so in a partially unloaded state, producing lift below 1g. In that case, as long as it had retained sufficient energy, it could re-establish normal flight once its speed increased above the minimum sustainable airspeed. This sort of behavior — while seemingly unusual — is consistent with known energy-state transitions and doesn’t inherently indicate that the FM is being violated. Additionally, it's worth noting that low-speed unloaded flight (i.e., with load factor below 1g) is actually one of the most energy-efficient modes of flight for propeller-driven aircraft. This is primarily because: Since induced drag is directly related to lift (and increases with the square of load factor), reducing lift demand below 1g sharply reduces drag — especially important at low speeds, where induced drag dominates. Unlike jet engines, piston engines and propellers are well-suited to producing useful thrust even when the aircraft is slow, allowing for continued acceleration or climb, provided excess power is available. When not fighting against gravity with full lift, the aircraft retains more of its kinetic and potential energy, allowing it to convert between the two more gradually — for example, by accelerating in a shallow dive back to sustainable flight conditions. This makes unloaded low-speed flight a perfectly valid and sometimes optimal maneuvering regime, especially when trying to recover from steep climbs or regain speed after vertical maneuvers — assuming the aircraft has sufficient power to avoid settling into an unrecoverable descent. It would also be possible to replicate the same maneuver manually, starting from identical initial conditions. If the aircraft’s configuration and power allow, entering a vertical climb followed by unloaded low-speed flight and gradual pitch-down can result in a smooth transition back to controlled level flight — just as seen in the AI’s case.
  10. Today
  11. No, devil, everything vanished. Spent today putting it all back together. Great tip, though. I'm gonna make a backup config folder and tuck it away. Thank You!
  12. You know, and here I thought that the 3rd party partnerships for DCS meant that we weren't all going to die hopeless and alone...
  13. Yesterday
  14. Что-то ты не так делаешь. Видно, что положение виртуального центра (маленькая точка) смещается триммером, а вот сама ручка (большой кружок) за ним не идет. Ты либо ее сам тянешь на себя, либо в настройках управления с осями кавардак какой-то. Стабилизируй самолет, отдав ручку от себя, и потом опускай нос триммером одновременно возвращая ручку на себя, и так поймаешь стабильное положение. Ну или назначь на кнопку джойстика команду автопилота "Приведение к горизонту", отпусти управление, нажми кнопку и не мешай САУ выровнять борт, она стриммирует самолет для горизонтального полета.
  15. My experience with the AI is that the FM is so deplorable that they're not even worth fighting. I've seen P-47s go pure vertical from 200ft to 2000ft, info bar showing 83KCAS, no stall behavior whatsoever, and just accelerate back to normal 200KCAS flight with no loss in altitude.
  16. so.. found it and thought I installed it correctly but when I start the program, I get- The Following DLC's are not authorized and will be disabled; German Ship WWII DKM-Scharnhorst When I go into the mission builder, I don't see any of the German warships- Help? Thanks Motch
  17. Can't speak for BD, but could you condense that into a few written questions? Your video looked quite interesting to me, but I wasn't ready to invest 35 minutes to watch all of it.
  18. you are the man that worked. ive been trying for days with no avail. LETS GO
  19. Thanks to everyone that participated in our PvP Event! Hope to see everyone at the next public event! https://www.youtube.com/watch?v=GDwXXa5p7ng *Please note that this group is led by a group of flight enthusiasts, and none of us claim to be experts!*
  20. Thanks to everyone that participated in our PvP Event! Hope to see everyone at the next public event! https://www.youtube.com/watch?v=GDwXXa5p7ng *Please note that this group is led by a group of flight enthusiasts, and none of us claim to be experts!*
  21. @baltic_dragon Baltic, I heard you were going to be interviewing Matt with ASC about the C-130. You think you could watch my video above and throw a few questions in there for me. Be curious to see what he says. Specifically, the Maritime insertions and the JTAC/Halo first person stuff. I would greatly appreciate it. I feel like there is some real untapped potential with the C-130 that they could bring to DCS.
  22. Recalibration is not needed, all the other modules axes work fine. Sliders are also just another stepped ramp of potential from zero to one, as you move the stick axis, just as curves are, so i dont really get your point. It works fine exactly like a custom curve does but with more control
  23. Their products were bul very average even in the time of FSX before DCS. And there were competitors.
  24. alright, got. yea before i got a new system this wasnt an issue. so i dont know what they changed or what we did wrong. PS. since i havent added any of my binds back cause i couldnt really play the game like i want. does the back up matter or is it to insure i dont screw something up.
  25. A fellow Ex SES winger!
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