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Probabilmente pochi saranno d'accordo, ma spendere tempo su un ATC in DCS in questo momento é abbastanza inutile imo. Invece, andrebbe data prioritá prima ad AIC/GCI: é troppo importante per tutti gli aerei, sopratutto pre moderno datalink, e lo status quo non é accettabile. Invece, si puó far finta che l'AF sia unmanned usando una frequenza comune. Non é il massimo ma funzione. L'AIC/GCI attuale invece proprio non va.
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Is friendly AI nerfed?
Raven (Elysian Angel) replied to Talon1-1's topic in Aircraft AI Bugs (Non-Combined Arms)
You’ll want to add a track, if you’d like ED to have a look at this. -
Миссия 1980 "Небо для героев" [Афганистан]
serg_p replied to FooxLee's topic in Треки, Миссии и Кампании
@FooxLee Мелочь. Но все же. Не работает маяк АРК, при доставке БК на опорный пункт. (Просто ОП. Не ОП роты.) (Наверное, исправление этой ошибки стоит приурочить к исправлению, какого-нибудь более крупного бага миссии.) -
As others and Mr Zab have said, it is a bit more complicated than that. STT, when established, is indeed powerful and focused on the target. However, to get there, you need to deal with the monstrosity that the thing that Zab posted is. Radar emissions, although often represented as a cone, are nowhere near as clean. Personally, I'd take a nice negative offset, even 10-15k lower, point the antenna up (depending on the range, it'd be at least 2° upwards), and start working on the gain whilst constantly increasing the elevation. Alternatively, if the target is high enough and the pilot sees contrails, we go pure pursuit, stab off and the target should be clearly visible in the centre of the scope. Then, grab a lock, and take it from there. Alternatively, radar on stand by, and use the AI GCI to work the geometry until you are in an advantageous position. Although terrible, it is somewhat doable. Btw, ED please, drop the ATC thing and prioritise the AIC/GCI. We can live pretending that airfields are unmanned, but controllers are very important for all aircraft, especially ante modern datalink.
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Telelite panel still in Russian
Raven (Elysian Angel) replied to JimmyAus's topic in DCS: MiG-29A Fulcrum
It depends on your unit settings as well as avionics language setting, making it a bit of a mess at the moment. The only combination that seems to be working correctly right now, is default/metric/native. -
Not in current shape but once I finish playing with Normandy, I might come back to this project and work on it a bit more.
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Susanlourie joined the community
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Thank you, though I was wondering because I have seen many, many people showing this aircraft of with the Telelite in English. So I would assume its not a known bug but more a selection I have missed. Like I stated I have got the English cockpit selected and it is only the Tele panel that is not inb English, so why is it many other people have it working in English?
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Миг-29А изд. 9-12 баланс в симуляторе.
UGOL_ATAKI replied to SJAY_ONE's topic in DCS: MiG-29A Fulcrum
"Баланс в симуляторе" сами хоть поняли чего просите ? -
Scotch75 started following DCS SRS no longer working after latest update
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I have found recently that closing SRS closes the SRS window, but does not end the process. You will need to CTRL-ALT-DELETE, open Task Manager, choose the Processes tab, scroll down to find "SRS_Client something" (not at my PC right now", right click, and choose "End Process". You should be able to restart SRS now. Cheers! Sent from my SM-G998B using Tapatalk
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SJAY_ONE started following Миг-29А изд. 9-12 баланс в симуляторе.
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Я выскажусь субъективно, об использовании самолёта в условиях текущего баланса сил в ДКС. У меня нету налета в 10000 часов на истрибителях и гигантского опыта воздушных боёв, думаю как и у половины пользователей симулятора. Можно сказать "средний" обыватель. Понятно был изучен мануал, о пройдено обучение, так что отталкиваюсь от знаний по самолёту, представленных разработчиками. Если взять к примеру любой сервер, будь то холодная война или современность, в текущем состоянии, самолёт крайне мало эффективен. По факту в ДВБ шансов противостоять самолётами даже из ГС ничтожная, из за проблем с захватом РЛС. На деле ты захватываешь уже в упор, через ББ. Но к тому времени по тебе уже будет выпущено несколько ракет. СПО работает крайне специфично, на какие то ЗРК реагирует, на какие то нет. То же можно сказать и про пуски ракет. Да, заявляется о реалистичности реализации системы, но насколько это оправдано в условиях текущего баланса? Количество ЛТЦ ограничено 60ю, что в условиях симулятора крайне мало. Если подытожить, мы получили изделие 9-12, модуль которого вроде реализован внешне качественно, с "реалистичной" проработкой систем. Но по факту этот самолёт можно сказать, является самым бесполезным, в условиях баланса симулятора, уступая даже модулям из горячих скал. Тут нужны допущения. Ну а пока это самолёт есть только для того, чтобы "был".
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Lemme drop this here just to show how much it is "not a laser beam" (sorry for the low quality, im on mobile. its from the radar video on the Heatblur YT channel) Pay attention to the "circular waves" around the main beam, especially the ones pointing down. Those are the sidelobes, they hit the terrain below you, reflect back and the system picks up their returns. Returns are displayed completely unfiltered based on distance on the screen, so they mix with your bandit. Also worth noting that the strongest sidelobe is going almost straight done, which gives you the so called "altitude line", any contact with a distance equalling your altitude is essentially impossible to lock. When a lock is commanded, the radar somehow has to know what you want to lock. And it has no idea what an actual target is, or what is just clutter. It more or less goes for whatever the cursor sits on. So if the target is sitting right between other returns, its very easy for the system to just lock one of the many other returns in the direct vicinity.
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Kneeboards for AH-64D for guided/unguided weapon employment
609_Relentov replied to 609_Relentov's topic in DCS: AH-64D
Will do, TBH I didn't catch this subtle change: Renamed the "Consent To Fire" command in AH-64D Pilot Controls to "Multifunctional Input (Center)" to more accurately describe AI CPG functions added to this command in the DCS update on July 23. The Early Access Guide still shows "Consent to Fire" in the "Player-as-Pilot AI Helper Commands" section that I included in some updated kneeboards, so I didn't catch the change. I also checked in-sim and I see that change has already occurred. I will have to update the kneeboards to reflect the new command name, although it may take a while to get a new archive uploaded as my PC will be unavailable most of the next two weeks. Thanks for the catch... -
Just wondering if ED would be able to update the ASP gun sight texture in the future. It looks really cartooney at the moment. There is a fantastic mod by sundowner.pl however it is no longer supported. Something like this null
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Air-2-Ground gun pipper obscured by aircraft datum
AeriaGloria replied to Lixma 06's topic in Bugs and Problems
You still sort of atleast see where the pipper is. I have a feeling it might be correct, I’ll do a test. One of the differences between FC3 MiG-29 and Su-27 was about this, the FC3 Su-27 boresight is where it is for the MiG-29 FF in your picture compared to the artificial plane silhouette. I always wondered why the MiG-29 plane silhouette was 2 degrees “higher.” Perhaps this is the more correct version, and would make some sense with the crosshairs as they would be aligned with the missile axis/x in the reticle/Phi0 mode. Might also explain why when we center the circle gimbal angle symbol in IRST lock the target is still slightly high. Imteresting catch. I wonder what is the truth. Might want to just record a track anyways. I would do a high speed run at low altitude over the ocean with low fuel set to infinite fuel, this will mean you need the least AOA to maintain flight. The angle with the horizon while firing the gun will prove in a track the angles we see. Sounds needless, but a track is the sure way to get a bug looked at here -
Wangila started following UPDATE RAFALE PACK FOR 2.8.7 TO 2.9.21 2025
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Kneeboards for AH-64D for guided/unguided weapon employment
Minsky replied to 609_Relentov's topic in DCS: AH-64D
Just make sure to read the patch notes as well, as they have some things not mentioned in the mini-update. And neither of them explains more nuanced stuff (probably saving it for the updated manual). https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.21.16362/ -
kraut100 joined the community
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need track replay auto waypoint not updating
RogueSpecterGaming replied to dave76's topic in Bugs and Problems
You don't SEQ anymore. That was a very old thing and was not correct. Correct way to select AUTO/MAN is to put the * over MAN/AUTO and press M-SEL (0) on the ICP. -
Kneeboards for AH-64D for guided/unguided weapon employment
609_Relentov replied to 609_Relentov's topic in DCS: AH-64D
Hmm, I had checked that by downloading from the site to test. I just downloaded again and the files look fine. Is the date your showing above the last modified date? Looks more like the original file dates. Yeah if the George AI has more changes I’ll have to review again and tweak as needed. I didn’t realize there was another set of changes coming or I might have waited… oh well. At least I’m caught up for now … -
Kneeboards for AH-64D for guided/unguided weapon employment
Minsky replied to 609_Relentov's topic in DCS: AH-64D
Maybe you forgot to include them into the archive? I downloaded the latest version from the link in the first post, and those files inside are dated 2022: But even if you did update them based on the latest EA guide, that document is not up-to-date. It doesn't yet have changes from the latest patch described here: -
Single Players: What would win you over to a multiplayer server?
Ornithopter replied to Dangerzone's topic in DCS 2.9
Just think how good you could have been in the F-14 by now, in multiplayer, if only you'd known all those years ago. -
Hey Helles Belle, Your A-10C skins are amazing. Is there any access to the older versions while we wait for the new ones?
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Kneeboards for AH-64D for guided/unguided weapon employment
609_Relentov replied to 609_Relentov's topic in DCS: AH-64D
Actually I went through all of my AH-64D kneeboards, and updated all of the ones affected by George. On the player as pilot I changed most of them. In the player as CPG, the only ones I changed due to George were the ones in item 6 above, which I pulled as excerpts from the latest early access guide. For the remaining player as CPG kneeboards, I was playing DCS today and confirmed they are fine as is. The only George commands I mentioned when player is CPG are the FLT and H-B commands, which didn’t change (based only on the ones I mentioned in those kneeboards). Are there specific errors you see on the player as CPG kneeboards that I missed? Thanks -
need track replay auto waypoint not updating
DrDetroit replied to dave76's topic in Bugs and Problems
I can't seem to change from man to auto with dobber right? I select the man in the DED, dobber right and it does not change. What's the correct procedure? Thanks and good day! DrDetroit -
horst00 joined the community
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After the latest update, SRS no longer connects when I start DCS. I get a box saying I have another instance of it running, but I do not. How can I fix this?
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Any chance this bad girl is still being worked on? Been several years now.
