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Флаперон joined the community
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Hi guys, many thanks for the very good mod. Will it still be valid for the upcoming Normandy 2 revamp ?
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graveyard4DCS started following Overhead Break: Are We (Once Again) Doing it Wrong?
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Overhead Break: Are We (Once Again) Doing it Wrong? After watching the recent MiG-29 landing tutorials, and remembering the debates that followed the earlier F-16 overhead break video, I thought it’s worth revisiting the overhead break (OHB) from a different perspective. The point is not just HOW to fly it, but WHY it was designed that way in the first place. Without that context, it’s easy to miss the purpose of the maneuver and fall into the same recurring mistakes we see in most DCS tutorials. TAC ATTACK - 1977: the "break" arrival has been designed to avoid the kills in the traffic pattern... As with the previous posts Runway Attacks in DCS World: Is (Almost) Everyone Doing It Wrong ??? and Flying Formations in DCS: Are We (Also) Doing It Wrong?, this is not about calling out individuals. We'll just treat visible mistakes as a learning opportunity, that's the basis of any serious debrief. What matters is understanding the tactical logic behind the OHB, and how to translate that into the sim with the right mindset. Below is a short list of the common errors that keep recurring in tutorial videos: Approaching slow, instead of keeping combat speed until the break Flying directly over the runway centerline instead of offsetting to the cold side Gentle 3G (and even 2G sometimes... looking at you, @Wags for the MiG-29 landing tutorial ) breaks that don’t place you properly abeam Eyes glued to the HUD instead of scanning outside Using the “45° cue” regardless of spacing, leading to huge base legs Flat final turns instead of rolling aggressively nose-low Touching down one-third into the runway like a civilian airliner instead of maximizing runway length Dropping the nose immediately on touchdown instead of using aerodynamic braking (unless chute-equipped, or not recommended for the aircraft type) Tutorial vs Reality... But the important is WHY such a difference? Missing the reasons for these errors defeats the whole point of the OHB: recover fast, safely, and tactically. I’ve tried to unpacked all of these points in a single article: combat origins, common mistakes, and practical guidance for executing the OHB properly in DCS. If you want to fly it like a real pylot, give it a read! Combat origins of the "Tactical" or "Battle" Break
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- overhead break
- overhead pattern
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GAOziniu joined the community
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SYRIAN INCIDENT - DYNAMIC CAMPAIGN SQUADS vs. SQUADS
Teknetinium replied to Teknetinium's topic in Tournaments & Events
Syrian Incident - Call for Commanders/Generals With the Syrian Incident launch approaching, we are now seeking dedicated Commanders/Generals for both BLUFOR and REDFOR coalitions. Commander/General role entails: - Coordinating squadron deployments with squad-representatives - Managing strategic resource allocation across airbases and pilots - Planning and directing large-scale offensive and defensive operations Ideal candidates possess strong organizational skills, tactical insight, and the ability to collaborate effectively with multiple squadrons on your respective coalition. While preference will be given to members of registered S.I squads, we welcome also all qualified applicants regardless if your squad is registered for S.I or not. Those interested in serving as GCI or in other force multiplier roles are also encouraged to apply. Join and shape the most ambitious DCS Dynamic Campaign Squads vs Squads since the Georgian Incident! To apply, please contact 51stMDT support with your name, preferred coalition and role on 51st PVO Regiment Discord - https://discord.gg/Xm3h99jz8x -
Mission 02 (Target Range 101) in stock Campaign Avalanche features target introduction upon mission start. The scripted external view is expected to zoom in from a static view point up high and towards each of the target. But the current version is now zooming in from a view point very close to the ground, near a SA-19 vehicle, which end up looking deep into different patches of grass field. Here's the view of Target #103 in the current version upon mission start Su-25 Stock Campaign Target Range 101.trk
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А можно перевыложить? Санкции
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DCS MiG-29A Screenshots and Videos Thread
Nealius replied to MiGCap1's topic in DCS: MiG-29A Fulcrum
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draconus started following SA-22 Panzir ALIC?
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ASW started following How it works the polar coordinate system in the nadir ?
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Недавно были несколько расширены настройки зеркал заднего вида. Вот вопрос: а появится ли настройка включающая 3D изображение в зеркалах, для использования в VR? А то получается, что в VR смотришь не как в зеркало, а как на экран смартфона - картинка там не стерео, абсолютно плоская..
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QF-4 livery and pilot disable draw argument
Zabuzard replied to Buzzer1977's topic in DCS: F-4E Phantom
Hey everyone, good news! I got you the desired visibility args added. They will be available with the next update of the F-4: HIDE_PILOT_QF = 4500, -- used for QF drone liveries, the code should not overwrite this HIDE_WSO_QF = 4501, -- used for QF drone liveries, the code should not overwrite this -
DCS: Ми-8МТВ2. Руководство пилота
Anivan78 replied to PilotMi8's topic in DCS: Ми-8МТВ2 Великолепная Восьмерка
Добрый день у кого есть в наличии РОШ от Вирпилов в Новой базе с Коррекцией, так как все говорили нужно иметь РОШ я его приобрел, кто может помочь разобраться в правильной настройке РОШ , какой Угол желательно выставить для Ми 8, как разобраться с Ручкой коррекцией , и как правильно работать с Кнопкой которая находится на верхней стороне РОШ рядом с Ручкой Коррекции, а еще на левой стороне так же около Ручки Коррекции есть Переключатель как он работает и для чего он нужен. -
Hello Sir. Do we will ever see an ultimate version of the Shark? Like the ka-50SH? Thanks in advance
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Yeah, shouldn't be too much trouble. Maybe if I get some free time later in the week.
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I guess this is a different thread than the one I was looking at last night, and the issue came up. I didn't realize before that the comm transceiver and vor/loc capabillities are actually built into the 430. I thought that they had to talk to the onboard radios of the aircraft, but now I know better after looking it up. For me, it's not that big of a deal, but why doesn't ED just correct the product description? If people are not buying something, or feel like they aren't getting what they paid for, then how hard can it be to change a sentence on a web page?
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fixed Missing textures in the new P-51 cockpits
pierre0871 replied to Sporg's topic in Bugs and Problems
Idem pour moi j'ai beau relancer l'outils de réparations mais rien n'y fait -
DCS: AH-64D Screenshots and Videos (NO DISCUSSION)
pierre0871 replied to Sleepy's topic in DCS: AH-64D
- Today
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Massive stutters, especially in MP close to objects
The_Nephilim replied to Ulukaii's topic in Game Performance Bugs
I wonder why using the Bin.exe would be different arent they the same exe?? But I am glad you got it fixed. I may try running the bin exe.. -
Fantastic vids from my youth.. I wonder what happened to him..
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It was great! I learned some new stuff. And I thought I learned everything...
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please add NS430.... i mean so many ppl have huey, it just no brainer!
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Looks amazing! Been meaning to ask, what angle is the keyboard mount at? Tilted backward and the rotation. I've got the exact same mounting pattern included the angled notch to make but that should be easy. Never done modeling before. How did you get the shape for the glare shields?
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investigating Radar losing lock way too easy in all modes.
Pavlin_33 replied to LaCiKa's topic in Bugs and Problems
Yes, MiG-29's radar was pecifically developed for WVR with a max detection range of around few kilometers. The 27Rs were designed to be initially guided using M-link, and then they would home in using pilot's eyballs. -
Also, you are running from the bin-mt folder. Rather launch from the \bin folder. See
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Massive stutters, especially in MP close to objects
Ulukaii replied to Ulukaii's topic in Game Performance Bugs
Holy smokes. To my surprise, switching from bin-mt to bin and NOT running as administrator led to 2hrs of smooth gameplay. Will try again later and if stable, mark as resolved. Earth seems to be a globe after all