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Planned by ED, but not dates.
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Is link to Bing search of a document ok?
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Folks please do not post documents without sharing a public link that shows it is 100% for the public. Please read our 1.16 rule thank you
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Бортовой комплекс самолетовождения, прицеливания и управления вооружением самолета МИГ-29Б - Поиск I mean, there is a graph of blanking signal radar casts on itself to not always show a white wall, radar transmitter and receiver never work simultaneously, although frequency of switch is very high. And what connects radar to SPO-15 is not a flimsy bool singnal cable but a big shielded high frequency cable. I can only thinking of HPRF "Front mode" self blanking.
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Sorry, this is a core DcS issue and ED should be looking at it. The end mission button is not supposed to be broken just because an AI took off from a carrier, and the solution is not to delete this AI but to make sure that button always works like it’s supposed to. @[ED]Ben BTW I never in my life had this problem, only some users do. There must be something else, something different. So I can’t even experiment and test what works and what doesn’t because it never happens to me.
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You want to say the +1 were adding anything to the discussion? They were too lazy to even write the current sum. And calling people, who demand news after they were told the news will come when the team is ready to share, entitled, is not exactly an insult.
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DCS MiG-29A Flight performance and air drag seems weird
The Gryphon replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Yes I exactly. If you compare the F-14 and MIG-29, they have both two engines, but the MIG is much smaller (and has less weight) that could explain it. MIG-29A must be the smallest aircraft in DCS with two engines mounted? True -
DCS MiG-29A Flight performance and air drag seems weird
Hiob replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
True, but with gear and flaps down, it should still bleed speed like crazy (in idle). -
WolfyDHowler started following RX 9070 XT tested at 2K and VR :
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Thanks we will take a look, the controls indicator is fixed internally and will be in a future update.
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primus_TR started following DCS MiG-29A Flight performance and air drag seems weird
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DCS MiG-29A Flight performance and air drag seems weird
primus_TR replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Well, the 29a can reach Mach 2.3 for a reason. -
DCS MiG-29A Flight performance and air drag seems weird
The Gryphon replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
If I recal correctly, isn't MIG-29A a pretty small and light aircraft (like the F-16) but in comparision with the F-16 it has two engines, perhaps it explains the high thrust to weight ratio. The MIG-29 has a pretty wide fuselage blended with large wings, perhaps that explains the high lift? -
HB did that with the F4E (tickbox for reference aircraft), and I think it is a good thing to have that as an option.
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Fixed: Missing HOTAS AG Gun Strafe Toggle. Where to find ?
Tenkom replied to -=Shin=-'s topic in DCS: F-16C Viper
I noticed when using this new shortcut the SMS page didn't go into "Strafe mode" like it does when you click the top left OSB button. Is this correct? -
DCS MiG-29A Flight performance and air drag seems weird
Hiob replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Bleeding speed in the Viper is a piece of cake. Especially when dirty. Try a back to back comparison with the Fulcrum. From my (very subjective) pov, the Viper feels "right", whereas the Fulcrum feels like it was covered in butter. Very slippery. -
reported edCore.dll Crash - b2DynamicTree::RemoveLeaf + 0xBB
travissgrey replied to Heart8reaker's topic in Game Crash
Same problem, same error, several crashes on both Germany and Caucasus. dcs.log -
DCS MiG-29A Flight performance and air drag seems weird
primus_TR replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Very similar to F16, which is not surprising in my opinion. -
DCS MiG-29A Flight performance and air drag seems weird
Hiob replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
The high lift and thrust seem consistent with what the Fulcrum is known for (I don't have any data, just from hearsay).... However, I would agree, that it seems almost impossible (in comparison) to bleed speed. -
I'm seeing the same issue here after C&D start-up. I run the AFCS test with no problems except that I have to trim aileron and elevator after it's done. But even though these axis are indicated as neutral, after take-off it banks a bit to the left. Have no idea why this is happening but I just use the trimmer reset button as suggested above. But I don't get why I'm having this issue as well.
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DCS MiG-29A Flight performance and air drag seems weird
BIGNEWY replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
No worries, we are happy to look at the track and investigate. -
Can we see any documents that state that spo And radar can work simultaneously?
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KnuckleDaWae started following Wags
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KnuckleDaWae started following BIGNEWY
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(fixed) Tel Nof "detour" taxi routes about spots 44-96
western_JPN replied to western_JPN's topic in Bugs and Problems
Hi. This bug looks almost fixed now in version 2.9.20 .15010 patch. Only two or three slots get another new detour bug though, I'll report it in the new topic. -
That's another way I didn't test, important is that it is working
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That's the serious problem that people don't understand: when aircraft landed on an aircraft carrier, they were moved by the ground crew. The pilot shut down the aircraft as soon as they landed and left the area of the landing cables. They weren't even "parked"; they were simply stored forward on the deck until the landing cycle ended or move down to the hangars and the deck crew redistributed them (this is seen in certain "strategic game" involving World War II aircraft carriers). Takeoffs and landings were planned (which took a long time), and the aircraft were deployed from bow to stern and to the hangar, or vice versa. The pilots never intervened, and when they took off, it was simply from their takeoff positions, with a very short taxi to align, nothing more (nothing like the SuperCarrier). Furthermore, the use of catapults was normally "very rare," and less so in large attacks.
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DCS MiG-29A Flight performance and air drag seems weird
HoMeBoY replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Hi thanks for the reply. Tonight I will record a client track from the Caucasus Free Flight and Landing from Final Approach instant missions and leave some comments about my experience. I am not "claiming anything", it was rather to get other opinions from the community. Even if I don't compare modules, it will feel overpowered in terms of pure flying performances when joining an MP server with diverse adversaries. Lastly, I understand it just came out in EA and I am just hoping it will reach the same level of polish as other modules. Something that the MiG29 is already doing better than the Phantom for example are the water drops effect on the canopy. -
fixed internally AGM -154C's not hitting their target
BIGNEWY replied to boo_n_817's topic in Weapon Bugs
Hi, this is fixed internally and will be in a future patch once QA checks are completed, thank you