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  2. I'd love to have the catapult work on the essex and the corsair
  3. Ah ok thanks ... and dp you get a value readout in the HUD like we do in the FC3 MIG29 ?
  4. ah , good I'm in a middle of a move.
  5. Today
  6. The final action we can, or likely to, expect is for Razbam's modules to be fully deprecated for the DCS website. What will also give us closure and resolution is when we hear something official from ED.
  7. And nothing has changed since Tuesday and now the getting same error with the folder on my desktop
  8. Yes, it is set by the wheel on the throttle
  9. When you flip the "attitude" switch, the "autopilot" light lights up on the right board. But when you flip the "ALtitude" switch, the "ATTitude" light lights up.
  10. No issue with my gear at all and I pretty much own all of the Mill offerings. No problems in over 4 yrs. Love how people need to share their whinge sessions!
  11. Hmmmm, that shouldn't happen as I made them invulnerable. I'll check and see if something got screwy. Thanks for the report. Just to confirm, that is mission 2?
  12. Yes, this would be helpful, but also have option for individual key binds for each flap position so that it can work for some of the hardware that exists. After all, it is a discrete 6-position input, not an axis, but an axis would still be a big step in the correct direction.
  13. In a beefy sim like this, there should be a option to allow this. I agree.
  14. https://joytokey.net/en/ here is Joyto key, it would be nice to see more options for controllers. I fly with a warthog suplmented with an x box controller for WSO stuff
  15. Are you willing to sell just the UFC?
  16. Reading the various available MIG29 references I went searching for the "Expected Target range" radar setting as in FC3 MIG29. I couldn't find any references to it. Does it exist in the real Mig29 ? If so where is the switch that sets it ? Or is it a function of the range that the TDC cursour is set to?
  17. I have not heard anything official yet, so nothing new on our end at the moment.
  18. I'm just going to play the av-8 till it wont work anymore. Pretty much convinced me that if I do add a module I will only buy an ED developed modules to avoid this possibility of happening again.
  19. I was just wondering if that is possible in Jester AI on the F14, ie both being able to map to a hat and not affect existing hat keybinds. Just hope it works in my version of DCS (v2.5.6). Defo worth a try.
  20. Its funny I see this written as I just noticed earlier that I seem to be flying the aircraft a bit like an airline pilot. This is after years and years of mostly airline sims. Nothing wrong with that I guess to learn an aircraft but its like unlearning good habits and returning to the things that got you into trouble in heavier/slower aircraft! But as you say can be very easy to get wrapped up in procedures, just fly. That said, maintaining steady turn rate can be quite difficult on a sim.
  21. Yesterday
  22. Have you checked the log file in the same location as the config file? This will tell you what is being applied and resulting performance. You may also check if the quadviews openXR layer is active in DCS settings by hovering your mouse pointer over the triangle beside the quadviews selection box. The install order may also cause problems, quadviews must be installed after OXRTK.
  23. I did purchase the A-10C in early access and have Nevada that came for free with it. I don't have this campaign either. ¯\_(ツ)_/¯
  24. The "advantages" were to those that ran monitors on low resolution or had old VR headsets that were not quadviews or high res yet. Not sure if noticed, but I'd heard several players and youtube videos give a number 1 tip on how to get better at MP is to "reduce your resolution" so that you can spot the enemy. Isn't that a little bit insane, to go backwards in technology to fix a problem that should be a user choice? By saying "having options made it worse" what you're essentially saying is "the old option was best for me, and I don't care what option is best for others" @MoleUK offered the solution - if you don't like them, just turn them off. No need to ruin other players enjoyment, especially since the majority are not in MP much.
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