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I guess you're right. For me having 3 WPT with 3 RSBN and 3 ARD with corresponding PRGM is enough for the Mig 29 missions Cheers
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If you watch the Reals Videos on YT , you can see how everything moves: Cables, Seats, Sun Visors, etc. Even the Pilots get shaken around. That's completely missing from the CH-47F, and in the C-130J, it's just the Microphone Cables. There's simply not enough life in VR.
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Single Players: What would win you over to a multiplayer server?
twistking replied to Dangerzone's topic in DCS 2.9
Thanks. I’ve been into "realistic" videogames for over 25 years, and I’ve thought about this dilemma a lot. I think it's just not worth trying to force "realism" into PvP. You can design systems that push players toward the dynamics we want, but they're always crude and end up feeling like crutches. Your idea with a single life mode will surely make players value their life more, but to me, that doesn't seem like an elegant or even practical solution. I'm not disillusioned though. I think each mode of play has its own strengths and weaknesses and embracing those leads to better results. My own frustration with the realism dilemma actually taught me to appreciate designs that lean into their format. I might scoff at 'airquake' but I’ve also learned to enjoy Quake itself for what it is. I mean the actual arena shooter, not the DCS variant. For truly "realistic" experiences, I believe the real answer lies in cooperative play. And with advances in AI, I'm quite optimistic about the future of that mode. -
I was using Cirrocumulus 3 on a sunrise Kola flight and saw the same sort of issue in the top layer there, but not nearly as severe as that photo. Didn't think to grab a screenshot when I was on but can get it next session if needed. Fantastic mod by the way - thank you! Looking forward to those 2.1 cirrus clouds!
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This summarizes my feelings every time I'm flying in a Hornet on the Persian Gulf and thinking "I really hope there aren't an F-14s operating anywhere..."
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ED, we need help as modules have been abandoned by Polychop
Ornithopter replied to peeter's topic in Polychop-Simulations
Of course, but I hope you'll at least be willing to indulge me as I relate an analogy from my youth, to better explain where I'm coming from: Back in school, there was this girl I was attracted to. I asked her out several times. Instead of saying "No", there would always be a polite excuse that left the door open just enough that I wasn't sure but still retained a little hope. Eventually, I finally gave up and lost interest. Ironically, 6 months later, she called, and asked me out. I told her no. The time had passed, and I wasn't interested anymore. I'm a passionate DCS helicopter fan. I own all the ED helicopters, but none from Polychop. I wanted both the Gazelle and the Kiowa on and off, but I could never bring myself to purchase them because I didn't have the confidence in the company making them. Perhaps, through fear of missing out, I've checked back periodically all these years to determine if I should change my mind. But it seems like there is always something going on, and when questions are asked, the answer is always to just to wait around a little longer. Ok, totally fair. But I've started to feel like Charlie Brown when Lucy takes the football away. I don't want to be like Charlie Brown. At some point, just like with the girl who wouldn't date me but was keeping me in reserve, up on a shelf, it's time to stop caring, and just move on. And when that point is reached, it really doesn't matter what the explanation is, because my own interest has expired. I hope this situation works out for the people who have purchased the Kiowa or the Gazelle. -
Se con una combo così vai a 35 FPS vuole dire che il tuo amico ha un'approccio irrealistico con i settaggi di DCS. Se volare al massimo con qualsiasi visore "oneroso" devi avere un computer che manco esiste a livello di potenza per una cosa come DCS che è un buco nero di risorse. Se abbassa i dettagli e leva roba inutile credo che può abbondantemente oltremodo raddoppiarli. Io gioco con dettagli bassi, e con tutte le cavolate tipo ombre etc eliminati...con G1 e un 3080+i7 online vado a 60FPS con risoluzione del visore al 100% (e per SteamVR la risoluzione al 100% equivale ad andare già in supersampling, infati sono molto oltre la risoluzione nativa del visore). Evidentemente deve torvare il suo punto di equilibrio
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That's correct, but in this situation, I was wondering if only the first three channels would be connected to the MIG navigation, and the subsequent channels, starting from 4, would simply function as manual selection channels. So, whenever you add an RBSN using DTC, it sets the first three points as Beacon buttons, but not the rest. The rest will be manual selection, e.g., if you give 5 x RSBN here in DTC. Have you checked this?
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constantly 1-3 second freezes
Eisprinzessin replied to Eisprinzessin's topic in Game Performance Bugs
so switched to the MIG-21 today (same mission, nothing changed) and hat the problem again. more than ever. dcs.log -
Pilot head movement in mirror lagging
Dentedend10 replied to Dentedend10's topic in DCS: F-4E Phantom
I also have reported the laggy stick behaviour in the vertical axis before. I have an FFB stick and it doesn't make sense that I do not FEEL any resistance on the stick while on the ground, yet in the airplane the stick moves like the pilot has to exert so much strength that the stick can only move slowly. Or if it is truly that hard to move the stick while there are no aerodynamic forces, maybe it could be added to the FFB behaviour. I understand how it can be immersion breaking even without the FFB. And to second that, I also think there is no problem with F-14 mirror design and it's much preferable both for immersion and comfort. -
У МиГ-21 своя база РСБН. К ДКСной отношения не имеет.
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Persian Air Force changed their profile photo
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Does that mean that the real airplane does not actually have a stick-pusher? Or does the 17kg of force get pulsed through the stick every time you reach AOA limit ?
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Yurgon started following How to actually fly a helicopter?
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All of this is great advice! I just have one issue with both Polychop modules (Gazelle and Kiowa) in that there seems to be some kind of ground friction effect that actually makes it very hard to take off into a hover slowly. In the Kiowa in particular, it's possible to skid forward with full aft cyclic when there's just enough collective to keep the helicopter on the ground. In the Gazelle, it's a bit different, but the helicopter's controls still feel different as long as at least one skid is still in contact with the ground, compared to when it's truly airborne, even if just by half a foot. It's as if the flight model uses a different set of parameters. I don't observe this kind of behavior in any other DCS helicopter. So personally in both Gazelle and Kiowa, I get them light on the skids until they start to yaw, put in power pedal to stop the yaw, and them nudge them into the air with a good pull on the collective. An outside observer would see the helicopter jump into the air and then establish at 2, 3, 4ish feet. I wonder if this is what's throwing Tasky off? One easy way to share your progress with us is to do a short flight, demo your takeoff problems, and then after quitting the mission, hit "Save Track" and share that .trk file with us (maybe via Google Drive/OneDrive etc. if it's too big for the forum). That track recording allows us to virtually look over your shoulder and give some more specific advice.
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Возник вопрос по модулю, как задать частоты каналов 1, 2, 3, 4 и П в мультиплеере? В картридже ничего похожего нет? И ещё вопрос возник как так получается что на карте сирия (наверно и на других кроме кавказа) в картирдже нет ни одного РСБН маяка по при этом на этой же карте/миссии на 21ом мигаре есть РСБН на каждый аэродром? Понятное дело что в сирии нет РСБН, вопрос почему одному доступно, а другому нет? Наверно есть смысл привести к общему знаменателю.
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dureiken started following Pimax Super UWD Settings
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Hi, I just received the Pimax Super UWD (how to know if it's really this one?), but the IPD motor seems to be broken: it spins freely with a horrible noise and the IPD doesn't change. I sent an email to support. Other than that, what settings did you use in PimaxPlay for DCS? With a high end PC like 4090/5090? Thanks, Durei
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дополню, с 2:08 хорошо слышна стрельба с пушки https://youtu.be/TXmX0kpNjbc?si=Ypl5zivjeDq2r7Ln&t=128
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Jaguars and Rafales and Alfas, oh my!
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С ПТБ не должны открываться. Он их блокирует. Это особенность самолета.
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Спасибо, посмотрю в мануале. Не обращал на это внимание. Или не встречалось оно мне, хотя описание работы щитков я только сегодня там искал.
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Ulukaii started following Massive stutters, especially in MP close to objects
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My DCS installation is suffering from massive stutters coming from CPU and I can't pinpoint the issue ... any recommendations appreciated! Situation PC is an AMD Ryzen 7600 X3D with 96GB RAM and GeForce 5080 PC is literally used only for DCS, ultra-fresh Win11 installation, DCS + plugins, few tools (Notepad++) nothing else My DCS setup is moderately complex with following plugins used: SimAppPro and full Winwing MIP DCS-BIOS for my simpit panels TrackIR In multiplayer, SRS Problem Description Many micro stutters and massive stutters in MP, especially when close to other objects (e.g. cold and dark on a carrier. ) Inbetween the stutters, if i do not limit FPS, theoretical FPS is 200+ . See Logfiles attached and video here: What I tried to solve the problem Tried to solve the problem on multiple levels: BIOS, Windows, DCS. From the video above, it seems to be 'CPU-related so here is what I tried so far: BIOS SMT off or on EXPO settings on, off etc Windows Pagefile Process Lasso Unpark CPUs DCS Followed https://www.youtube.com/watch?v=zKLp8QTwyDA Most graphics settings to low Next steps Pretty much exhausted, next step will be full win reinstallation unless someone can see the problem from the logs or video ... thanks! dcs.log
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В мануале было. Да и на ГСном с ПТБ они не выходили. У меня с ПТБ не выходят, сбрасываю ПТБ - вполне.
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Not sure if I understand correctly your questions. Let see how I proceed to create my flight DTC: first with the "POINT" tab I create points which will be "WAYPOINTS", "AIRDROMES" and "RSBN". Then I follow the tab order so The first 3 "POINTS" will be "WAYPOINTS", the next 3 "POINTS" will be "AIRDROME" and the last 3 "POINTS" "RSBN". After that "ROUTE" will be : WPT1(POINT1), WPT2(POINT2), WPT3POINT"), ARD1(POINT4). As far as I understand the navigation panel of the MIG29 can only accept 3 WPT , 3 A/D and 3 RSBN. Do I answer your question? At least I can create a flight like that