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Hi. Due to accessibility reasons I am unable to use a head tracker and instead rely on the mouse to freelook within the cockpit and then use middle mouse to switch between clickable cockpit and freelook modes. It seems the keybind for the clickable cockpit (alt C) has the mouse bindings disabled for this module, and indeed any magnitude 3 modules. Why is this? Its a big QOL feature for me to be able to take my hand off the joystick, click the middle mouse and enable click or freelook modes... Ive looked on the M3 bug tracker to report this at https://leatherneck-sim.mantishub.io/my_view_page.php?refresh=true but there doesnt seem to be a project for the COrsair to report bugs for? Are you able to feed this back to their dev team to ask them if they can enable this bind in a future build? Thanks.
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Well you can sit down and wait since Polychop has no dev team anymore, we're waiting for any kind of news. If they hire a new team, they need to get familiar with the code and then start working on whatever it is that they have to work on so we are talking x amount of years here.
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StopGaps - Script to fill empty player slots with planes
Nialfb replied to cfrag's topic in Mission Editor
I've used StopGaps for some time with great success. I have a mission flying the Su-25T and I have decided to enable StopGaps. I now find that the radio only works in the plane if I set the plane to 'Take off from ramp'. If I change it to 'Take off from Ground', to take advantage of StopGaps, the radio does not work. Has this always been the case and I only just noticed it, or has something changed since the latest update of DCS? -
MasaMan started following Gear warning horn silencer? and Abandoned?
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Thirsty started following Add night vision to the mig-29?
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To recreate Rolling Thunder accurately, make sure you have the F-105D Thunderchief (Thud) in your mods, and be sure to lose a lot of them
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Ik ben ook op zoek naar een squadron waar men goede trainingen geeft maar ook geduld hebben voor een ouwe bok. ik ben behind met RNLAFv, 31st, combat flight, en KLuv. Maar ik zag ook andere Nederlandse servers op de dcs multiplayer server list. Sommige hadden discords maar verlopen links en van geen van amen kon ik een website of discord vinden. Ik hoop een clubje te vinden waar ik flink kan trainen en letten, maar dan wel op mijn eigen tempo (ben namelijk een baan en gezin).
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Military Assets for DCS by Currenthill
Stratos replied to currenthill's topic in Static/AI Mods for DCS World
Maybe not visible, but should not have a fume extractor on the point of the barrel? With a proper skin, the T-54A can be used as the early Type 59 as well. -
Military Assets for DCS by Currenthill
Stratos replied to currenthill's topic in Static/AI Mods for DCS World
This is a T-62M, IIRC they introduced it in early 80's to upgrade the T-62 protection and lethality. -
Alright...So, figured out what is was. I had a mod in the tech call Wolf. Opening it up it looks like it has some trucks in it. I'll attach a picture below. Obviously there is something in there that disagrees with the game and crashes it. I appreciate all the suggestions for figuring this out y'all!
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guys, where is the key-bind for these? i followed chucks, but he just says up down the list for the target with W and S, then D to lock, would like to map them to the HOTAS, can i not find them or are they not done yet? thank for help
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DCS World 2025 Screenshots and Video Thread
Saguanay replied to ST0RM's topic in Screenshots and Videos
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Yeah, but I was hoping it was a bit smoother way. Thanks for replying, though! I've solved it with this cheeky solution null
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Perhaps something like If missile in zone -> Flag true And then If Flag false AND unit (at A) alive -> mission complete Or, if the missiles are supposed to strike target A, then you could measure out when the last one would impact the site and do a trigger like Time greater than AND A alive -> mission complete There are many ways to achieve it, you just have to be a bit creative.
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ED, we need help as modules have been abandoned by Polychop
Slice313 replied to peeter's topic in Polychop-Simulations
Things will slowly start going south without minimum maintenance. That is a fact. DCS is constantly evolving, and modules have to follow up. -
Hello I've checked if the man range wheel implementation was already mentionned by ED but didn't find it. Is it planned to implement the manual range wheel ? At this moment the TDC range management is a big problem for antenna elevation. Here is a video showing these particular cases. Have a good day
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I’m looking for some squads in Europe active with the f-16. i know of RNLAFv, 31st and combat flight, which are all Dutch/Belgium speaking squadrons (not an issue for me), but I wide if there were others? I saw several servers in DCS multiplayer based in Holland, but wasn’t able to find discord chargers or internet based squadrons associated with those. Some had a discord links but those were expired.
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When we finally get decent flight models for the AI and better AI, I would love to have an option called "Aggressor mode" where the AI tries to mimic another aircraft using the current one selected. This won't be a flight model swap where you are flying against a MiG-21 that looks like an F-5 rather you would have and F-5 with a pilot trying to keep things with in the paramaters of a MiG-21 in as much as possible with an F-5
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cannot produce and mssing track file Getting ILS to Work
JayDee1974 replied to Sabreliner's topic in Bugs and Problems
I am talking about the ARK receiver frequencies you set up in mission editor in the aircrafts config tabs. -
Well, since the Rafale is not really a secret, they could show us a Charles de Gaulle with some Rafale M and maybe a few Super Etendard on the deck??
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[Official] SimShaker for Aviators
Tshark replied to f4l0's topic in PC Hardware and Related Software
Thank you for your time and efforts in this. -
Mekai joined the community
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I thought this would be easy, but I simply can't find any good solution to this problem: I have a mission where the player is supposed to intercept and destroy incoming cruise missiles (Ka-65). The mission is complete when the player has taken down all cruise missiles OR the targeted object A survives the strike So I would like to trigger if there's no cruise missiles left in the zone (which is literally the whole map) AND A is alive. Any good approaches?
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JAS 39C Gripen Community Mod
dave76 replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
hello, one of question.... 1 why if i installed the mod in saved games but if i select it as player i cannot fly.... thanks- 490 replies
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Всем привет! Не могу понять этот апач! В полете нажимаешь триммер влево (удержание пространственного положения) иногда летит как вкопанный, другой раз начинает рппу куда-то подруливать. Ещё наблюдал за ним один раз по итогу он дорулился так, что приехал в землю. Принцип работы триммера на апаче мне понятен ( на скорости менее 5 он зависает в точке отпускания триммера, до 40 узлов он удерживает положение вертолета в пространстве, а выше 40 выдерживает направление полета) непонятно почему он внезапно начинает сам не пойми куда ехать?