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  2. My comment was directed at comments about 'decade old DLCs' in general, and the suggestion that somehow ED would be justified in no longer supporting them in 3.0.
  3. And for Tank Crew add-on detailed 3D tank models and interiors were crafted by Digital Forms company. That's why we don't have Tank Crew 2, etc. - they are not interested in a small income from difficult task.
  4. Are you certain about this from inside information? To me all warbirds fly great, but find them a bit forgiving, you can get away with a very slow base to final and a steep bank, plane wont stall, landing and taking off in the 109 for sure has to be easier than how it was IRL, the modelling of the 109 landing gear is going to be improved according to a newsletter a few months ago. Have not tested the new FM for the Corsair yet
  5. This would be so great. Thanks. Gesendet von meinem SM-S928B mit Tapatalk
  6. This would make an excellent addition. IFF should be included as well I'd think. Perhaps having the AI hesitate to shoot without visual ID, instead of now where they will release weapons on the instant they are in envelope even in a mess furball in clouds.
  7. Hi @BIGNEWY I've redone the TRK file and the TGP is still looking at the previous (boresighted) steerpoint. It's probably me but thought you might want to check. TGP Issue.trk TGP issue test.miz
  8. Hi again, After further testing and reviewing the behavior of the TA mode in DCS, I realized that I had misinterpreted the terrain display behavior during pitch changes in dives. It now seems clear that what initially appeared to be incorrect behavior (e.g., terrain display tilting during a dive) is actually consistent with the description in the real F/A‑18 documentation, where the terrain display is intentionally tilted to match the flight path in such situations. I also observed that this behavior does not occur during climbs — which is consistent with the expected conditional behavior. I apologize for any inconvenience or noise caused by my earlier message, and I sincerely appreciate the time and openness of your team in considering community feedback so thoughtfully. Best regards, Crossmann / Corsair
  9. No one said it did wear out. Maintaining backward compatibility can be a huge millstone though and its unfortunate that those modules are reaching a tipping point of not being able to be supported in their current state and can't be improved to a new standard either.
  10. Next up, a recreation of ViperLover's (I only stole the boar insignia, rest done by me, so if you're out there, don't sue me) skin, this is the 390th ECS bird, NJ516
  11. While the colors would help, the text with basic understanding of motors provides enough information to conclude which use case: 1. red 2. green 3. blue
  12. А есть в планах mh 60?
  13. Is it possible to script other missile types on the F1 ? I want to play with the Derby missile...
  14. Software doesn't have a shelf life It does not wear out like a real life product
  15. Hi, yep, that's what I did as well now. It works that way.
  16. Very doubtful, friend. The author does not understand the comments and requests at all. I doubt very much that this project will work.
  17. Yes, a thawing of relations and a resumption of support/development solves a lot of problems. I've not (yet) cashed in my Strike Eagle for credit in the same slim hope that eventually everyone sees sense. If that doesn't happen I accept the world needs to move on (and I do have 2 RB titles in my locker so I do have a little skin in the game if they get completely dropped). I suspect we're of a similar age as I played all those titles. A much simpler time where the number of patches a game received varied between 1 and 0 and games didn't have to ring home to licencing servers every time you started them. It felt like you owned it, not just licenced the right to use it. Its a different world now though. Ecosystem titles like DCS are only as secure as the sum of the ecosystem. Contributing developers can go bust, lose interest, fall out or just move onto other things. Even ED themselves could go bump one day and the licencing servers go with it and it goes dark for everyone. So in that sense and in this age, assuming any or all parts of it will be around forever is not a wise assumption for anyone to make.
  18. Nice!
  19. Some great advice here, what speed do you find best for AAR? Also i need a mod manager to move all my mods into whats the best and where do you put that mod for the PDL lights?
  20. Before sliding into position, point your gun cross on the tip of the boom, and stabilise it there for a few seconds. Then slide forward.
  21. KC-135 Tanker Improved PDL Lights
  22. Yes, Il2 GB has been around a while (mid 2010s I think?). Like you say though, single studio. And that is still a DX11 title and has been for as long as I remember (and it sounds like Vulkan will be the breaking change for the RB modules without maintenance). MS2020 to MS2024 then yes, a decent chunk of DLC was upgraded for free/nominal amounts but that was very much an outlier. I've had pretty much every version of MSFS between 98 and 2020 (2024 seemed too much of a bin fire on release to tempt me to get it yet) and its generally been a pretty clean break with maybe the very occasional discount if you had a given piece of DLC for the previous version.
  23. Also, Ground crews cannot do multitask. They do orders one by one. For example, while rearming/refueling crews will not connect ground power/air, remove wheel choke ETC... They do 'queue'.
  24. Thanks, never used that one before.
  25. Love this mod, would love to see it finished! For now, I can't get the wing sweep to work. I hit RCtrl+P and it does nothing
  26. Maybe it's noted, but I couldn't find it. Check the wingtip coords, pls. They seem to be set wider than they should be.
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