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  2. DCS should integrate native FFB per aircraft, So should FS 2020/ 2024 with the upcoming FFB market for flight. Are there any plans at DCS for implementation?
  3. Perhaps by turning off.
  4. The "PIMAX" settings you talk about are by 100 % the ones from Tally Mouse guide. Even the not necessary "Eye Tracking Switch" is enabled, who only causes issues with XRNeckSafer and does nothing for the Eye Tracking. There is no need for the Nvidia sharpening.
  5. CarloVecchi

    MFD

    Schau mal hier: Da gibt es einige Komponenten für ein F-16 Cockpit. https://invictuscockpits.com/collections/f-16
  6. The main take away is that true airspeed is related to the air mass. Even moving horizontally against strong enough wind and slow speed you can stay in one place over the ground (or even move backwards) but have positive true airspeed at the same time.
  7. I don't exactly know how I wound up in this situation. Could have been too many G's or a lot of AAA, but I lost both wingtips and ailerons nearly simultaneously. Still managed to land it! I do not recommend flaps in this configuration...
  8. Spud Spike just released a video that touched on using the "Restrict Afterburner" option in the mission editor to prohibit the AI from using boosted power setting.
  9. Today
  10. Not talking about the RWR tones, talking about the Shrike seeker tone and the Director bars on the ADI. It very much pulses along as you get painted by the Lobes. The pulsing sounds nothing like the RWR New Guy Audio. Different tone quality between the Shrike Seeker and the RWR for the Dog Ear as well at least.
  11. Hey mate I completed what you described. It was challenging and took me 3 minutes. 

     

    Let me know if it helps. 

    public.miz

  12. Anyone having issue with removing chocks at the beginning of mission 2? It keeps telling me that I have no air supply hooked up.
  13. I am of the opinion that wind vaneing has absolutely nothing to do with the problem. The Corsair is not much easier to turn around without any wind at all. Just compare it to the P-47 under the same conditions. These two airplanes are fairly close to each other in weight and power and both utilize the same method of maneuvering on the ground and yet, they could not possibly be more different as they are modeled in DCS World. I wish that M3 and ED would put their heads together and figure this out. This doesn't serve either organization to have this kind of obvious problem go on unresolved.
  14. Can you post a copy of your mission for me to take a look?

  15. Did you resolve your Advanced Trigger Help issue?

     

     

     

  16. UPDATE v1.1.2 New update is out, it includes further cockpit model enhancements including an addition of rain droplets effect on the canopy, and HUD screen reflections. Also SFM has been tweaked in order to limit maximum speed and correct engine behavior on different regimes. On a smaller note a new Kazakhstan 610th AB livery has been added.
  17. The issue with faulty wind vaning may be not so easy to solve, as it is directly related to the module's flight model, which may explain why this issue has not been receiving much attention from the devs. I remember how a very similar wind vaning problem with the MiG 19 was completely disregarded by the developer and never fixed. An aircraft that cannot properly taxi is basically unplayable. Shame.
  18. Sounds good, I have posted in the server I spend 99% of my time on. Everyone that has the same issue will also post their track file here as well.
  19. Same; I don't use SimHaptic or SimRacingStudio software for anything. SimShaker for Aviators + Sound Module is outstanding. The "50% volume" instruction I referenced is in the actual UShake6 setup instructions in Windows when you're creating the new sound device. (https://simracingstudio.freshdesk.com/support/solutions/articles/35000192912-u-shake6-setup search the pagee for "50" and you'll find the step) From there, SimShaker will have its individual parameters you can tune (you'll probably want to dial these down to your taste as well; the UShake6 can put out some serious volume and rumble). Sadly no Corsair-specific settings to share as I'm just getting into the Corsair this past week and haven't downloaded the SSFA beta with the Corsair profile yet. But that might be a project for tonight. I'll keep you posted -- I tune most of my warbirds the same. (The only thing I'd consider changing in your case is increasing stall buffet feedback, as I get get that through my FFB stick primarily)
  20. When you first start with us not right away. It’s one on one training. You’ll go through the program which I can explain further in the discord voice channel. Here’s the link. Join up and then get a hold of me, and then we will have a discussion. Everybody has an interview when they first start up. https://discord.gg/9vDzc3W29y
  21. I'm sure that I understand the question. The honeycomb bravo throttle works great, just like any other usb device in dcs.
  22. It was a considerable amount of work to implement. The main challenge is collision: how to avoid the player clipping through walls, the ground, or the interior of the cargo bay. I'm sure that ED has plans for their own feature of this type, but this version is distinct to the ASC C-130.
  23. @STONE SKY Issue with crash to desktop on switching George to rockets has also been reported on the ED DCS Discord server. I am able to reproduce as well. Issue is with switching to the rockets which are the M151 ones with the M433 Resistance Capacitance (RC) Fuze. This does not occur for other rockets. I don't have your campaign so cannot confirm what the rocket loadout is for your 1st mission in this campaign. May help you though with identifying this issue on your end if this is the case. If you have a different rocket loadout than that then let me know and I'll see if I can replicate that and add to the bug report.
  24. Yes. Just try to use DTOS with Mk82 and try to designate a target. No wind, perfect conditions. Bring your TGP just for double check the difference in designations. First designate with HUD only, DTOS is an in-built avionics mode designed to do that. And check how precise you are tossing some bombs. Then try correcting the designation with TGP and see your precision how much increases. Same thing with the A-CAL procedures. Try to fix a drifted INS on your reference point with HUD and you'll probably do a mess. If you fix it via TGP it will be a lot better. The real question is: is this misalign a weird bug or something crafted by ED intentionally?
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