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"С момента выхода первоначального комплекта прошло некоторое время, и мы хотим поделиться списком новых воздушных, наземных и морских объектов, готовящихся к выходу. Владельцы комплекта Объектов Второй Мировой, смогут приобрести новый комплект с 30% скидкой!" Я так понимаю что все эти вкусности будут доступны только владельцам Корсара, Хеллката или Зеро? И как получить его отдельно "с скидкой" если я пока не хочу покупать эти пепелацы?
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I'd love the AC-47 configuration
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GumidekCZ started following CMDS_ALE47.lua not Respected
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The 99-knot stall speed for the P-47 (flaps up) applies to level, 1 g flight, where the wings must generate lift equal to the aircraft’s full weight. Stall is fundamentally an angle-of-attack phenomenon, not a specific speed. The published stall speed is simply the speed at which that critical angle of attack is reached in a 1 g, steady-state condition. If the aircraft is unloaded — for example, near the top of a zoom climb or during the pitch-over from vertical — the required lift is much less than its weight. That means the wing can maintain the necessary (lower) angle of attack at a much lower airspeed, so you can see IAS values well below 99 kts without stalling. In your example, if the P-47 went pure vertical, then pitched over into level flight, it would be in a near-ballistic or very low-g state for part of the maneuver. In that state, the “stall speed” number doesn’t apply, and the aircraft can regain speed with minimal altitude loss — even with bombs and rocket racks attached — as long as there’s enough initial energy and thrust to carry it through.
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Yes I use the tail, (actually nose/tail) switch, (down),and the 5 sec delay dosn't delay. It will go off instantly. Using the nose plugged, (up) swith will also detonate instantly. Are you saying yours works OK? The 4 sec nose fuse works OK, as the pics show.
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Hi i am interested in finding the GAME engine limitations. Since this is not a real plane& engine and we don’t have to bother about engine hours and overhauls From limited testing and playing around i noted the following: There is no limit to running the engine at military power as long as the temps don't cross the red line for too long. running the engine at “low” rpm vs MP can destroy it without warning, the ratio is somewhat obscured but on the other hand there is no limitation on running rpm at 3000 for the entire flight with the only drawback of fuel economy WEP - i am unsure if there is a hard limitation on running the engine in WEP. I did broke the engine while running it in wep but i am not sure if it was because of temps or something else. Any insights will be appreciated Also i have 2 questions that I couldn’t find the answers for: Is there some sort of engine degradation modeled in the game, and if so what causes it? is FOD modeled in the game? Or more practically can i damage my engine during taxi and takeoff if i use ram air? would like to know if anyone have some insights or more information on the subject thanks
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nvgn changed their profile photo
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Try searching for access/maintenance panels or something like that in the controls.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Gözcü replied to wilbur81's topic in DCS: F-16C Viper
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Hast du es mal im manual zur VPC software versucht? Dort gibt es einen eigenen Abschnitt zu den LED‘s. https://support.virpil.com/en/support/solutions/articles/47001249267-vpc-software-suite Bei mir ist es leider länger her dass ich die LED‘s bei meinem Panel eingestellt habe. Weiss das leider auswendig auch nicht mehr.
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Where is my MiG-29 already?
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What about the gun ammo panel doors on the nose that is shown in 4 out of the 6 product pics on the 'Details' section of the F-5E Remasterd? I can't find any bindings or find any way of opening those outer panels? Would be a very strange and slightly mis leading selling feature if you couldn't access them when the product pics rely so heavily toward them.
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DCS World 2025 Screenshots and Video Thread
Jakie replied to ST0RM's topic in Screenshots and Videos
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Thanks for your time ! I'll check this later today.
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I was wondering if I can use my Bluetooth Bose earbuds for sound...just wondering if the mic will be ok with DCS-SRS/BMS-IVC; I'll have to test. I have an Arctis over-the-ear wireless set that works very well, but it has my TrackIR semi-permanently attached. It won't work with a VR headset.
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If you use MB's QV, not the latest one.
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Pimax Super, order and delivery dates, please post.
Panzerlang replied to Panzerlang's topic in Pimax
DMAS, no loss, they're rather crap. I run my sound through desktop speakers but for when I was recording video I used wireless headphones. They fit very nicely under the OG and ditto with the Super (and perfectly comfortable too). -
MUSTANG RIDERS 1 on 1 tournament for DCS: World's P-51D Mustang
Butrus replied to Maler's topic in DCS: P-51D Mustang
Are there any active tournaments of 1v1 or 2v2? or any ww2 pure dogfighting events or ladders of any sort? would be great to participate in one thanks -
This is the error: "ERROR EDCORE (5132): Can't open file: /shaders/model/fake_omni_lights.fx." Seems you only installed half of the Mod, the VPC Mod has two components: one goes into /Saved Games/ while the other goes on the DCS program folder itself, like this: On my PC those missions do work, just tested one of them: I'm on other projects at the moment, so can't really provide more detailed help on the install of the VPC mod, sorry. Eduardo.
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yeah, maybe not lower than fixing L-39, but yes
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shangoun joined the community
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16AGR_Darkwood changed their profile photo
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The sooner the better on this module. I would be happy with just the AI Zeros. Did a small mission with the bat bombs the other day and got jumped by 12 190's and it was epic. Would be even better if it was A6m's.
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I’m sure they do. I’m also sure that implementing them is of the lowest priority.
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Yep But I am pretty sure that ED knows about toe breaks regardless of our proofs