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  2. Okay but then is your problem with TJ radar or the R-77? Where have you read or seen that R-77 cannot be used STT?
  3. I would rather buy a used 3080 (12GB) or 4080, than one of the original options. That said, I would probably opt for AMD in this day and age. The 5000 series and the latest bad drivers from NVIDIA are really a slap in the face of someone that is really still very deeply in love with the 1080ti (GOAT). Apart from the 5090, which at least has decent performance (but for what cost) the 5000 series is really, really bad compared to older GeForce generations. Add the cut off PhysX to the mix... (gone are the days of backwards compatibility)....
  4. There are different people and some also have the same dream to fly. If there is no more money, there is simply no more money or they don't want to spent more. So there's no use to comments like "none, buy better card". Not all have to run 4K at 120Hz and there are graphic options for a reason. I'd take faster card over more VRAM any day.
  5. That's a shame. Random wheather condition for every mission start would be a real nice feature to increase immersion.
  6. I'd stick with mbucchia's quadviews for now until Pimax optimizes its own implementation. Didn't notice any hit in performance in my OG Crystal with latest PP + Pimax OpenXR + mbucchia's quadviews.
  7. I was very pleased by your words, and by the fact that thanks to my text, we might have one more fan of the F-16. Especially since I'm reading them the day after the fatal accident involving the Polish pilot — flying in the livery I often use myself in DCS. I was supposed to go to the air show with my son tomorrow, but due to these unfortunate events, that won't be possible. I'm glad I could help. @Sparviero1978
  8. Today
  9. Hmm, indeed. The download link on the first post is broken. Does anyone have any updates on the status of this mod or the dev team?
  10. I just wish the floor would get fixed lol
  11. Are you sure that it's STT mode specifically on 2 targets? MP test? Track?
  12. I hope Georgia with the new tech!!
  13. Unfortunately that level of realism cannot be achieved with todays VR headsets. But thinking of Matrix I envy trinity for just downloading the helo skills in seconds.
  14. Good day, fellow Supercarrier lovers! So I've been away from DCS for around six months and now I'm back with a new mobo, cpu, gpu, new W11 + DCS installation and thought I'd come and see how this is going. It really is not my intention to annoy anyone; but, again, on my system I am unable to reproduce this issue. If anything, I have to ask whether something has changed, as the lighting seems to have improved. All carrier lights are easily visible (bearing in mind the resolution constraints of my Quest Pro) from a very long distance away. I'd say it's back to how it used to be years ago, perhaps unrealistically bright, but great imho for vr flight simming. I include my settings in case they help anyone. I am using Link with a cable for the connection and QuadViews Foveated. Again, I'm sorry if this annoys anyone, it really isn't my intention, I'm just intrigued as to why I have never seem the overbright carrier you are (were?) all seeing. Incidentally, after touching down, the landing lights unfortunately seem to cause the foveated area to ocassionally flash so I see a bright yellow square (not shown below), but that's a matter for another topic.
  15. The R-77 cannot be used in STT, it is not possible.Especially for two targets.The radar is not capable of maintaining STT on two targets at once, it is not a PESA Nonsense
  16. More realism = better simulator
  17. Updates are optional unless you play public MP. It's not DCS fault you have slow, choking connection. No auto-resume but no data downloaded is lost - just run updater again and it resumes the download. Yes, you can play during DCS update - the unpacking will fail if the download ended and unpacking has started during your play - you'll have to run updater again and it's fixed. No, absolutely not every game allows you that - ever seen grey "play" button, waiting for it to get green again? We buy drives for our software to read and write data on it - nothing more, nothing less. If it's used that means it works as designed. No, it does not. You need a few DLC maps to reach 400. This is a free game we're talking about. No one forces you to buy anything. But if you do, then yes, it's a big game, especially if you want multiple maps. Quality comes with more data - more data means more storage. Welcome to reality. Disks are growing with us. If you have multiple drives you can use symlinks to share data between them. DCS doesn't have to stay on one drive. Display resolution has nothing to do with textures resolution. And even 4K texture on low res display can look crappy when the object is close enough to the view point. Do you even understand this? Again, no one forces you to buy anything. If you can't afford it or don't need 4k at 120Hz just cut graphic options down and play on older hardware. Simmers go for high end hw to get top notch quality experience - not just to run the game on 22" FullHD at 30fps. Yes, it helps a lot and it's good but you don't need most of it to play - it's all optional. Please, speak for yourself. I see most of your points as lies and misconceptions. Do you even play DCS or just write rants on the forum?
  18. https://github.com/whisky-actual/Community-JAS-39-C
  19. loads of options here https://forum.dcs.world/topic/377066-pimax-play-v1411/
  20. Welcome to the Matrix
  21. It's unfortunately not reliable in my experience. If running in VR at 72hz and maintaining 72 fps, and just relying on the games internal FPS cap (or your headsets) it will report as CPU render thread limited as you say. But when the GPU struggles to maintain that 72hz/fps, and you dip below 72, it will still report as CPU render thread limited. Despite the GPU being definitively the limiting factor. Additionally, if you have enabled reprojection and your GPU can;t keep up and you end up at half refresh rate being reprojected to hit 72fps, it will also list you as render thread limited. Despite the GPU again being the limiting factor there. In the same scenario, with NVCP being used to cap the game to 72FPS: when maintaining 72 FPS it will report you as GPU limited. But more importantly, when you dip below 72 if the GPU can't keep up, it will correctly report the game as being GPU limited. With the external cap in place, if you run into main sim thread bottlenecks it will still accurately point towards the main sim thread being a problem. But the render thread will no longer be inaccurately reported as the problem when the GPU can't keep up. Additionally to all of this, DCS' internal FPS cap appears to have frame pacing problems in my experience. This isn't entirely uncommon in games, which is why it's often recommended to use an external tool to cap FPS for better frame-pacing generally. The FPS graph being incorrect could be a quirk of my particular VR setup. Given that Quest/Pico headsets can sometimes run the PC at 99% GPU usage instead of 100%, and use additional encode. Maybe the game is misinterpreting that as having some GPU overhead leftover idk, I don't currently have a wired displayport headset to compare to atm.
  22. Hi everyone, I’m Liam Wonka, new to the forum and about 3 months into DCS World. While flying the F/A-18C, I noticed an issue where TrackIR sometimes snaps my view to the wrong position after pausing and unpausing. Instead of restarting the whole mission, I found that pressing F12 (recenter) after pausing TrackIR fixes it right away. It keeps the cockpit view stable and saves me from a lot of frustration. I just thought I’d share in case others encounter the same issue. If there are better fixes or alternative methods, I’d love to learn from the more experienced pilots here. Blue skies, Liam Pips NYT
  23. I asked the same question, it seems not to be possible to have random weather in DCS.
  24. The 18.1 deg/s tested in DCS is for 14,862 kg. As for 20 degree/s, I don’t know. It is never stated. I have found multiple charts in manuals showing 20 deg/s but they never say the weight or configuration. But I imagine it’s likely 550 kg-50% fuel and 2x R-27 + 2x R-73. This one is from a “study guide” for pilots that goes through details of the structure. Okay, maybe it’s 19.5 deg/s Here is it in a book but seems slightly different, shows it exceeding 20 deg/s. But of course I’m going to trust the obscure Soviet military training document over the book published in the 90s in America…..however it describes the chart as “turn rate with missiles” which definitely suggests it to be atleast 2x R-27 + 2x R-73 configuration.
  25. Hello this has been discussed a lot, our implementation is based on data and SME feedback over the years. The pylon use is optional however for mission designers. We will not be changing the HARM setup thank you
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