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Currenthill interviewed by Longshot
lee1hy replied to currenthill's topic in Currenthill Asset Packs
Our team never use this new asset pack in multiplayer Because there is a lack of verification of reality -
Hi everyone, Unfortunately, I have to revise my statement after using the headset for three days. Although the left fan was silent when I first connected it, I now heard a humming noise from the left fan when I turned it on. To be honest, I am extremely disappointed that such an expensive headset obviously has a manufacturing defect. You may wonder how I came to this conclusion. Well, I did some research and came across several discussions that address this very issue. Many users with this problem do not report it or keep the headset despite the issue. What is surprising is that mainly the left fan seems to be affected by this problem. The problem seems to be due to insufficient tolerances in the cover and the fans, meaning that even the slightest change in pressure on the housing, temperature, or fan speed can cause this noise, as the fan blades then rub against the edge of the housing. During my research, I found a video that describes this exact problem at 12:44 and also demonstrates the noise. The video also shows how you could fix the problem yourself if you feel confident doing so. However, for 1700 euros or dollars, this is something you shouldn't have to do. I am now certain that I had three completely different headsets and all of them, without exception, had and still have the same problem with the left fan. If I didn't have to drive 40 kilometers (there and back) every time to drop off the packages at the only UPS parcel station in my area, all this effort wouldn't be quite so bad. Unfortunately, there's also the very laborious and time-consuming testing involved in explaining as precisely as possible what isn't working and why it's probably not working. I really like this headset and think it's great, if it weren't for this suspected serial problem. It's probably less than 0.5 millimeters that's causing all these problems. And I would bet that after a few months, many users will still be experiencing this problem.
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Mission 4 issue - can't start mission
Looking Glass replied to awesomewalrus's topic in Bugs and Problems
Thanks will check this out today and report back -
Looking Glass started following Mission 4 issue - can't start mission
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Pantsir and Tor M2 shoot down Hellfires
lee1hy replied to Ian Boys UK's topic in Currenthill Asset Packs
Did you try ripple fire Hellfire? If Pantitier and Thor can block ripple fire, this is an error. Asset packs aren't just about good 3D models. Incorrect modeling can be detrimental to gameplay. -
Homer79 started following Ripple MK-82 GP
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Hello everyone, I think there's a bug with the Mk-82 bombs. For example, I drop 12 bombs, 120 feet apart in level flight at an altitude of about 1,000 feet. The bombs then fall and hit more or less the same spot. So I think something's wrong there. I see this phenomenon with CCRP and CCIP. It also doesn't matter whether I drop the bombs with the F-16 or FA-18C. The effect is always the same. That means there's no real ripple effect like I'm used to. I've attached two track files: one with CCRP and one with CCIP. Best regards, Mario mk82gp_ripple_CCIP.trk mk82gp_ripple_CCRP.trk
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if "command guidance" should inner ring chirping RWR. (NOT BEEP BEEP) It should be different from the tone sound of the existing old dcs If there is no Pantistier firing RWR, the SA-10 will also have to be changed. RWR is very detailed in other F-16 sims, pls looking into DCS dont
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My HP G2 surround camera doesn't have a resolution high enough to make screens (or buttons) readable
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He isn't. Look at the beginning of this video:
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Mike Force Team started following Brevyn
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What? -> Yak_28_destr.edm Check then with the ModelViewer2 in the LUA: "desrt = 'Yak_28_destr'; -- Name of destroyed object file name"
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Marianas Universal Proving Grounds
mkel2010 replied to cfrag's topic in User Created Missions General
That was the first thing I checked: Anderson AFB frequency is 250.1 which is what the mission set for Comm 1. The most recent version of the mission is from this month, I believe. -
DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
Hey @zzik Have a look at this. Hope it helps -
jnr4817 started following How I Fixed Micro Stutters (Pimax Crystal Light)
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Please Address Game Bloat from CoreMods & Excessive Liveries
SharpeXB replied to celestHawk's topic in DCS Core Wish List
Works very well for me personally but I guess it’s not an option here. Hard drives will just have to get bigger and cheaper and they are… - Today
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Here is the my flythrough of this mission, if you want to see
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Chipwich started following Winwing MCDU -can it be used in DCS - for other aircraft
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Pantsir and Tor M2 shoot down Hellfires
MA_VMF replied to Ian Boys UK's topic in Currenthill Asset Packs
The Pancir is literally capable of repelling a FPV drone attack, let alone a missile.If it is not too low -
DML - Mission Creation Toolbox [no Lua required]
toro 6 replied to cfrag's topic in Scripting Tips, Tricks & Issues
just wanted to thank you for sharing your efforts. they are extensive. I have only tried your NDB module. it is great. going to dive further into your work. Again...thanks for sharing -
Well, in that sense you already have it. IIRC the DCE will be released for SP first, and that makes a lot of sense, as the tracks will provide for the bug tracking will be easier to debug. Maybe we'll see a very rudimentary version "soon", while I don't see how they can release anything until AI shenanigans are sorted out and the svar function works as a save function.
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Thanks so much for the kind words. So far I did not experience an engine blow up that I didn’t cause myself, but currently I don't have much time to fly. The ai voice swallows the "when" a little bit, yeah. When I adapt this to the Hellcat, I will try to find a human willing to do the voice overs.
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DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
zzik replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
Hi. I'm playing 3 missions. I can't radio the tanker. After setting the frequency to 318.0 and pressing "\", the menu does not appear. -
Big thanks to everyone working on this. I have the MCDU and PFP 7, so could do some testing time permitting. I mostly fly DCS in VR, but have been straying to the dark side of FS2024 lately out of curiosity and for professional reasons. With regards to using the panels with VR, I haven't done this yet, but it looks like you can create a mask using Open Kneeboard (OKB) and toggle a passthrough window to use the panel when needed. To take it further, you could create a horizontal rectangle showing your keyboard and any other peripherals like a Stream Deck or WW CDU. Press a HOTAS button whenever you need to input data or twist a knob. There are several YT videos of home pit builders using this technique for MR. EDIT: Found a video describing how to change fonts, if anyone feels the need.