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  2. Theorically in September (or October if you are pessimist) this is what they said
  3. You need to open the controls panel and open the axis comands section. Right click on the bindings you have assigned RDR Cursor Switch X/Y and select 'Tune combo axis'. You should see the following box (see below). 'Curvature' changes the function of axis input_value/output_value. When done save your changes with 'OK'.
  4. Getting back into the Jeff and was wondering if anyone has a good method for both generating own ship bullseye positions and recording the position of a bullseye call in the destination page? I guess we have OAP but given that it works in feet some calculations would be needed.
  5. Stock is Sold. Restock shortly available (one Standard Edition from monday on ready to Ship.
  6. Hello, could you show your curvature as I can't imagine what you mean and how to reproduce it? Thank you!
  7. Beautiful aircraft but after update it's very hard to manage engine. Is there a good tutorial out there?
  8. The Jeff can’t do MGRS. MGRS is a western / nato reference system, whilst the Jeff is a Chinese/Pakistani jet. So, you do LSS to capture the jtacs laser. I think on some servers the JTAC uses the right reference system for the Jeff automatically if you spawn in one. But I forgot where
  9. I assume the choice of seat was two fold, i.e. SimReality were I believe primarily focused on the racing sim market As the units can put you at some somewhat unusual angles, being fairly well held it is probably rather prudent, especially so as they're demonstrating the units. Imagine if a customer fell out and hurt themselves? Personally I use a seat from an older (NB) MX5, which I find much more comfortable than say a race seat, cost peanuts and makes me smile having owned three of them.
  10. Do you use "enable afterburner gate" special option? For other problems remove mods, perform DCS repair and upload your dcs.log.
  11. Hello everyone, I would like to propose the possibility to give units (ground and naval only) the capability to create F10 marks using sensors (radar, optical or passive) and troops upon LOS only for enemy ground or naval units. This will allow editors not to use scripting for marks on the map. For example in the trigger list: Once -> unit xxxx detects enemy -> create f10 mark Thank you.
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  12. Well, for a starter, you would likely have to model them in blender/3ds first. After that, you have to give them some collision model so you don't fall through. And then, you can use either existing invisible FARPs for resupply, or try coding it as a FARP directly. However it seems like there is a size limit. If you make it too big you might get weird shadows. There's also someone who built a ramp for DCS, so if you experience weird glitches with the collision model, perhaps that ramp has something special, if you need guidance.
  13. Today
  14. Thanks for the support. It feels like a grind and takes an age, nice to know folks enjoy it.
  15. Tor and sa10 can shoot down big gbu31's since a few updates back, that i know for sure. But the Gbu 38 will go trough defences
  16. Nobody has found a solution yet. And they have tried! So, I'd say that currently the answer is "no, unfortunately not"! Sent from my SM-A536B using Tapatalk
  17. What would you look for in case 3 anyway when you're supposed to be glued to the instruments? If you overflew the carrier due to bad approach it's easy to do 180 keeping steady bank, speed and alt. Then you do the same 5 miles downwind and you're back on the same course. You have to decide before if you do ACLS (you use data link then) or manual using ICLS. TACAN points you to the mother but you set the HSI course to the final bearing number so you can line up miles before trapping. SC guide contains good follow up on procedures so you don't just start your approach from anywhere. You get your distance, alt and bearing from mother after inbound call. Why trial and error and come up with your own "gaming tips" when all is there already proven IRL?
  18. I'm sure they did but two days searching bare no fruit on that matter that's why I'm asking. So it is not possible or no one knows how?
  19. Confirming, was in a higher energy state than AI FW190 A8 as I was several thousand feet above it and yet it flew faster in a climb than I was flying towards it in a dive. The only way I caught up to it was because it started attacking B17s. We were also at an altitude where the A8's performance drops off significantly. Sadly, I have no recording.
  20. Adding one voice to a default.dtc, avoiding to go through the "open DTC" UI that is overkill when you just want to load an already setup one.
  21. @MoCluck Oh, another Treesize user! You can safely delete them, but they will just be downloaded again. (Have a look at the latest wishlist thread, and give your opinions there). What you can do is move coremods to another disk, and just make a symbolic link back to the main folder. Many users have done this with maps when their disk gets full. My DCS installation is ≈1TB. https://www.howtogeek.com/16226/complete-guide-to-symbolic-links-symlinks-on-windows-or-linux/ There's even a shell extension you can use, which makes it all easy through a GUI. I know some other people are using even easier software to do this. The name escapes me though. Cheers!
  22. My DCS HDD is so full i cannot update the game and play it. Liveries for the F14 and F4 take up 34Gb of space between them. I don't even own these planes. This is a bit ridiculous. Is there a way to safely remove the liveries and not crash the game or move them to another drive?
  23. Hope Taz is all well. [emoji1317] Sent from my SM-A536B using Tapatalk
  24. Latest DCS update contains the CH assets that are listed in the Newsletter/changelog. They are named differently from the mods in the modpacks. If you don't see them in the editor it's beacuse you haven't deactivated "historical mode". The little clock icon on the bottom of the Mission Editor screen. Cheers!
  25. Quick question: are you working on the entire rotor model or just the tail rotor? I'm a little confused because the main rotor also appears to have a torque problem, which has been confirmed. Good to hear that the yaw behaviour is being adjusted. I'm looking forward to seeing the results!
  26. Thanks! Great write up. Why people insist on using racing seats is beyond me. It just makes AAR so much harder. Oh, well! Sent from my SM-A536B using Tapatalk
  27. Thanks for your time on this super analysis. I'd tried the cowl closed, oil open 50% and the engine seized in short order. This one was cowl cracked open and oil open to the recommended 30% to see what happens, From my view the oil was always in the high blue, so I left it as is. Clearly 50% is the way to go, as I've always used this setting before and had no trouble. My rpm is on a rotor on the throttle and after 15 years use it has spikes at 100% and around 2400 rpm. I'm constantly chasing it as it can drop to zero without warning, so I tend to leave it alone if I find a sweet spot, which means I get sloppy on a reT/O as I forget where it is . Here are the temps at point of seize. I guess the engine damage accumulated to the point of destruction. Once again, thanks for your time. Regards. ..
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