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  2. Squad Name: Foxhounds Squad Lead: [FOX] Nemisis TimeZone: International squadron, Zulu Time
  3. Hello and thank you for you work. However only thing I able to download is M92-Humans pack (~37MB). Is there another download link?
  4. For sure! Decided to download it for a trial this week. Well I can honestly say that this map will be the first which I wont miss ever! In my opinion is the most dull and boring map (never tried Normandy/Channel).
  5. I fully understand why they need me to do it, I don't feel like it to run an integrity check on my day off just to proof that I have an issue running the most expensive flight simulator on the planet. So yeah, not gonna happens.
  6. Thanks, I am thinking it is getting ignored because the label of the original thread say "correct as is". That was from 3 years ago and it seems to be popping up again. Might have to start a new one.
  7. Oh no I see it too. The mavericks definitely got blurrier. I wish I had before photos.
  8. Today
  9. Edgehog

    Ditching

    Totally agree with Gunfreak! In fact, (brainfart inbound...!)If the could make the pilot swim as it can walk when you parachute on land, then maybe they can integrate it to some sort of combined arms continuation, you could become infantry or try to make it across enemy lines In a sort of S.E.R.E mini mission.
  10. For the first time from last two years I thought that I'm <profanity>ty pilot and all it was the freaking FOV. Thank you man! @BIGNEWY when ED will make this a default setting?
  11. Дак на вторую не переходит, первая то провалена)) Сомнений куда лететь не было, просто Утришем и Дюрсо там не пахнет)
  12. Thanks for the note, it looks like I missed the "aircraft" folder when I built the file structure. Download link updated with the correction. Please let me know if you still have issues.
  13. Does the Red Star Simulations have a discord link? I cannot find a discord link for them.
  14. He was just trying to help you, no need to be rude. a repair does not take 2 days, it just check every file of your dcs install looking for any missing or non-correct files, and re-downloads only those files. moving the input folder of your aircraft is just a way to force dcs to return to a default control bindings status, while keeping the ability to return to your prior config just by moving the folder back. the dcs.log file provides a lot of data about your dcs which can help diagnose the problem.
  15. Flew last night - downright gorgeous!
  16. Guess no one else is seeing this. Any suggestions regarding my settings? It was not this way a month ago. The resolution marked was from 3 years ago, many updates since then and I am running in 1024 mode for camera displays. I can go to any Utube video and see much better clarity. All before the last patch. Can I revert back?
  17. This buggy behavior is probably caused by other flyable aircraft mods. I was bothered by this 'bug' for months, but after I deleted the VNAO T-45 mod, I never ran into this issue again.
  18. Did you install DCS as administrator? What user are you running OMM as? You know OMM has its own thread? Cheers! Sent from my SM-A536B using Tapatalk
  19. Your mission seems to have two problems: - Too much speed. The AI logic somewhere decides it doesn't have enough fuel for what you're asking so it aborts the mission and lands on the nearest base available. Reducing speed to a more comfortable .76 Mach seems to make the AI happier. - Initial attack point too far from the target. Even when you check the "visible" option, so the TU-22M is technically seeing the carrier, somehow it decides it's too far to engage. It's very frustrating because there's no feedback from the AI, so you don't know why it's not doing what you want it to do. Just trial and error. I just set a lower speed for the TU-22M and put waypoint 3 around 50miles from the target. Test how it goes. Russia_Finnish_Conflict (1).miz
  20. Hahaha, den hatte ich komplett vergessen, und auch über die Suche nicht gefunden, als ich diesen hier aufgemacht habe. @EagleEye kannst du diesen Thread in den alten reinmergen?
  21. Hi, please see attached error picture.
  22. On 24th of August I made a clean install and waited two days in order to download and unpack your product! I WILL NOT DO ANY OF THOSE THINGS!
  23. AV-8B Harrier demo flight Enjoy! ~A~
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  24. You need to watch the videos. This driver is a permanent alternative to WMR.
  25. Yesterday
  26. Fully tracking there is a randomized weapons failure thread, but this is for weapons hanging on the racks from failing to release. After doing a quick search I don't see any recent or addressed threads. So why bring this up? Currently there's not really any penalty towards this on the majority of aircraft in DCS. We can go mach jesus with GBU 24s or rocket pods without any issues. Or go mach jesus while releasing snakeyes and other high drag bombs and they work just fine. Even though they would be way above their speed release parameters. How does a hung store happen? This can happen for numerous reasons, malfunction in the pylon rack, weapon, or computer error. From reasons such as over speeding the weapons, over G the weapon, incorrect release parameters such as a "short" pickle press. I'm aware the A10C can have hung stores from releasing the pickle to quickly. The M2000 and MiG21 stores can "rip" off from over g. And I think the JF-17 can have a bomb hang. The M2000 simulates drag issues with fuel tanks, I know for a fact rocket pods and other bombs have a mach restriction. I think having these kind of penalties/failures would increase the simulation. "Oh hey Bob, well now you're useless for this mission because you decided to fly like a cowboy and now have to bring your bomb back because it didn't release." Like I said there's no real penalty at this time.
  27. I don't have to be the one dealing with the bug reports to have empathy for those who do.
  28. Probably full "arrival routine" with a very clear angle on the critical part. Air Show Radom 2025 - F16 Tiger Demo Team - Przyloty, treningi. - https://youtube.com/watch?v=kw9WdBsHpkc
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