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Hi, the auto pilot is not really a feature for the module. It was accidently left in. We'll see what we can do.
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This track breaks as when I watched it the mig's position isn't what it was when I flew it, but it includes the "WE'VE LOST CABIN PRESSURE" call which is occurring for me on every flight. WEVE LOST CABIN PRESSURE!.trk
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Well apparently these options are relevant in that case. Pick a DCS resolution, that you want to record in or higher. I would argue, that 1080 usually provides a good quality already. Remember that recording degrades performance (in terms of FPS) as well. You might want to consider not recording while flying VR but record the replay track instead. That comes with it‘s own caveats but also some advantages…
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chaiwaladolly617 joined the community
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It was a back-face culling issue. It's fine on my side. Does it still happen for you?
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Could you possibly supply a short track that reproduces the issue for you? That would be a great help, thanks :)
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In my experience you will not get a good boresight alignment on the ground, as it is not really possible, in most cases, to grab a point far enough out. Most anything you can grab while on the ground is going to be within one nautical mile. I prefer to do my boresight in the air, especially if I can find something that is already damaged or destroyed and I can easily see it's smoke plume. However if you are re-boresighting while in the air and attacking a target that SHOULD be pretty close. Just pay attention to the range you are finishing the boresight. For the most part, what you are describing is fiarly typical behavior that I would expect from the maverick.
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AI wingmen or player? If latter, are their own lights visible for them locally? And I guess yours arent visible for them then? Or do you mean pilot to wso, like visible to pilot but not to wso?
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DCS Su-22 by VinntoreZ - Mod Developement Thread
YoYo replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
Hi! Thanks for the modification. It's better, but you're right, it's not quite there yet. It's your decision whether you can extend this main support. If you're still willing, it's worth working on. If not, we'll be happy with what we get! Thank you! -
AI Pilots cannot hit ships with the BAT bomb
-Rudel- replied to LeCuvier's topic in Bugs and Problems
Hi, we'll look into this, but it may be EDs AI behavior model too. -
Yeah it’s not enough to raise the lever, you need to press the button at the end of it to release the chute.
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I get this erroneous call all the time when flying on Nevada. Whatever logic is going into it, strongly suggest you reconsider.
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FFB “Stick Shaker” Occuring Too Early
GTFreeFlyer replied to GTFreeFlyer's topic in Bugs and Problems
Ah! This one slipped my mind. Thanks for the reminder. Yes, I will get a track for you soon. I’m still experiencing it. Lots of stick shaking going on with most easy turns. I’m still unsure if it is an effect for stall onset (plane seems fine and no shaking), or a simulated G-feeling effect. Thank you for responding P.S. It feels awesome to shoot the guns -
No. It just mirrors what's on the VR headset. You can find several comments on this in this forum over the years where people have compared low vs high monitor resolution (me included) and it makes no difference. The only reason I use 1080 on a 1440 monitor is so that I have a window rather than full screen.
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Сейчас не отвечу. могу сказать что стрелять они могут в редисе ботов. и похоже снаряды их работают очень странно, на подлете к цели исчезают.
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@-Rudel- LOL, who died and left you in charge.....
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I will have a look into it and get back to you later today.
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1. Stay within limits for takeoff, not full throttle. The air is very thick at low altitudes and you’ll overstress the engine trying to push the prop thru that air with full throttle. The procedure is 54” maximum for carrier takeoffs, much less for airfields. Once you climb, and have inflow of air into the prop, there’s less load on it and your MP will drop. Engine management is key. 2. I haven’t watched the track file. I’m assuming based on what I read that you were assuming the water will last forever? Here’s a screenshot for you…
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Programmer still needs a track
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Hi, we'll look into this ✌
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In the DCS main page, with the fps views up I am getting loads of cores being utilised. Soon as I’m flying it’s now 1.8 cores … could this be the problem of stuttering?? I’m not that savvy on the motherboard aspects
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Posted in the specific engine stops thread.
- Today
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Btw. Repeat of talk-on (second) MGRS doesnt work as well. You can repeat once only. The same problem was in mission 10 as well. Before, in earlier missions, you can repeat as many times as you want.
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на Quest 3? Через oculus, SteamVR или VD?
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Maneuvering On The Ground With Differential Braking
Doughguy replied to AG-51_Razor's topic in Bugs and Problems
See my tracls above. Its differenr with and without wind. Without doing as you say works. As with any other warbird. With wind you cant really get past 90 degrees and can only turn into the wind. No matter which way you actually want to turn. So we wont be able to turn once wind is involved? -