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Tank50us

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Everything posted by Tank50us

  1. "If you fly directly over that core I promise you by tomorrow morning you'll be begging for that bullet!"
  2. I think the OP is asking for the updated version of the Avenger, or the version that packs the Javelin as well as the Stinger
  3. So, as some of you may be aware, the 145th PMC Group is no more. I was forced to leave, and the unit was re-branded. Since then, I've been working on something... interesting. Something... big. No, it's not a module (I wish I had the time and talent), nor is it a mod... though it will use them. It's not small, and it does involve some alternate universe shenanigans to work... but I think it's something the community will like. What is it? Well, I'm going to just build some suspense. But as it's built... keep tuned here for updates. Both for the world building... and for the eventual launch of the Discord. Until then, just keep tuned. See you all on the battlefield.
  4. can you make sure that gets updated on the main patch notes as well? (not just here in this thread)
  5. I think this is missing some context... some more clarification here is needed.
  6. The *only* way to handle nukes currently is through scripting. You have a cruise missile launched at a certain point, and when it enters that zone, everything within a larger zone gets destroyed. It's really good for defensive missions where you simulate the kind of attack both sides of the Cold War feared most. Now, with that said, it would be nice if we could have the actual particle effect, and be allowed to scale it appropriately. But I get the feeling ED probably doesn't want that either.
  7. I did some digging, since this gave me a bit of pause for thought... ED doesn't have to do the actual T-38, they could do the F-5F, a two-seat, combat capable variant of the F-5. If they went with that aircraft, people could still have a dedicated trainer, but also an aircraft that can still blow s--t up. It may not have the same performance as the current F-5, but it'd be enough that people can easily transition into other BluFor aircraft, but also *talk* with other BluFor aircraft since it has the radios, TACAN, IFF, and RWR that allows them to fight along side other US/NATO planes. So, I could see a two-seat, combat capable F-5 being viable, and at the same time for those that have the current F-5 who would all likely go "Wait a second!", I'd say we could get other variants that are used around the world as an add-on to the current F-5 (think like Mirage F-1), and the two-seater is the only free one, but has the worst 'dogfighting' performance, but is still capable of performing in missions. The money ED makes from the ad-on could be a way to fund the development of the two-seater. Just a thought to add to the discussion. TBT, I'd personally like to see ED put out a western aircraft that's compariable to the Su25T and free, and the list of planes that fit that role is kinda small.
  8. Actually, the "mushroom cloud" can be produced by any sufficiently large bang, heck, you see them all the time at airshows when they let loose with the pyrotechnics. For example: (Airshow booms) (MOAB test) I can certainly understand the aversion towards nukes however, I'm just showing that some of these bangs can be caused by non nuclear ordinance, and in the case of the latter, that's about the limit I'd go for with large explosions. Although one effect of such a bang I'd like to see one day in the future would be the EM effects on the aircraft that are susceptible to them when one goes off, or someone sets off an EM weapon (which do kinda exist, and are used to test equipment against EM pulses)
  9. I hope that one thing that is worked on is a proper nuclear explosion effect, and not just for the Mig21s nukes, but also for sufficiently large explosions such as those from the larger bombs like the Mk84 or MOAB (if we get it with the C-130), or for triggered explosions in the ME. An example of the latter would be if I set up a Tu16/H-6J to launch a cruise missile at a target area, and once the missile reaches a specific area, you get a large explosion reminiscent of a nuke going off.
  10. What was this, the video isn't available any longer
  11. It would be nice to have these units, especially something like Javelin since the RL weapon can lock both AFVs and Helicopters.
  12. And you can just see the IFLOLS on the carrier when on approach, especially at night... but you have to have the right graphics settings and right sized monitor to really see it. Those with VR apparently can see it just fine, and of course in the real world they can easily see it. Of course, not everyone who has DCS is playing in VR, and most certainly not everyone is going to be running on the latest hardware. The Drogue aid I talk about, at least the throttle part of it, can appear in the same place as the existing throttle indicator that people can already call up. It would just have an extra overlay that adjusts as needed. Again, these can be optional, turned on or off as people may need. If you don't want to use them, just turn them off. If someone else feels they need them, they can turn on the aids that they need. For some, it's throttle management, for others, it's keeping the aircraft steady and in position. Some have mastered it in only a couple tries, others are still struggling. Why not give those that need further help the help they need, and allow those that don't need any help at all to just turn the feature off.
  13. That would probably depend on the aircraft trying to refuel. A boom refueler (like an F-15) for example, would get a pop-up on screen that represents the line-up lights under the nose of the refueling plane. For drogue refulers you could have a two-part pop-up. The first is a throttle that shows where your throttle *should* be to approach the reel, and then the basket. The Second is what I'd call a "line-up diamond" that gives you a visual indication of both where your plane needs to be, and what it's actually doing. Both options could be turned on or off as needed, and eventually some people could operate without it, others may need it. I am also all for some aids that make it easier for those who are trying to refuel but dealing with real world physical issues. This would be off by default ofc, but there are people out there who would probably enjoy DCS a lot... but aren't able to because of a serious disability. One guy I know of through a DCS FB page lost both his legs in an accident for example... how's he supposed to operate without rudders and differential breaking? Well, for the aircraft that rely on the latter, there's a special option check box that allows it to be bound to whatever you bind your rudder to. Ergo, he could fly anything that requires DB, without issue. Who's to say such measures can't be taken for those who suffer other debilitating issues that prevent them from performing tasks most of us find easy. This would also be my biggest argument for more multi-seat aircraft, but that's something for another time.
  14. You are aware that some of the aids that've been suggested, particularly the ones I've suggested, aren't anywhere out of line with the aids we already have right? Case in point, the IFLOLS that pops up during carrier landings. Nowhere in the mission settings can you turn it off, but it is in the individual settings, and if a player chooses they can turn it off. Something like that could pop up when you're trying to tank in an Boom-refueler (like an F-15) that is just a representation of the alignment lights under the forward section of the KC-135/KC-10. A gamified version could be done up for the Drogue refuelers, and again, it could be made into an option that can be turned off by the player if they don't need it or want it. Now, let me ask you this: If these aids are purely client side, and you see a player controlled aircraft approaching a tanker, will you be able to tell if the person is using the aids or no? You already can't tell if someone landing on a CVN-74 or CV-59 has the SCM or not. Heck, you can only tell they have it if they're obviously paying attention to the deck crew on the CVN-74. But landing? Nope.
  15. you can download the mod from the mod teams discord
  16. Honestly, one thing that DCS lacks is a good helicopter trainer. Two weeks is long enough to evaluate a plane or helo, but only if you have a firm grasp on the fundamentals. So, for my suggestion of a free helo to fill this void, I propose that they pick something from the MD500 Family. Why? Well, for starters, they're everywhere, they've been used in a multitude of conflicts, and have served in a multitude of roles. Law Enforcement: Infrastructure work: Fire Fighting: And of course, Military work:
  17. yeah, it would be nice if there were some more soft-kill systems, both for ships, and tanks.
  18. Ya know that the livery template is available in the User Files... right?
  19. well, key to that is that ED must approve of anything getting put into DCS, from actual modules, to AI assets, to even static assets. And it seems that the QA portion of the implementation seems to take the longest of all the items on the docket.
  20. So, I was thinking about it recently, and I was wondering if it would be possible to port the user files over to the Steam Workshop? The reason I'm suggesting this, is because of the following: The Steam Workshop can install things to the correct folder on it's own. Updates to any mods, liveries, or missions are automatic assuming the author updates it on the workshop Finding certain mods would be a lot easier due to Steams search functions What do you guys think? would it be possible? Should it not happen? Let's Discuss it further
  21. Small bug report for the Phantom: When taxiing to Cat 1 on an SCM enabled CV, the right main gear seems to fall through the deck at the JBD. Might be worth looking into.
  22. yes.... but we'd all prefer people don't get *shot* over pixels...
  23. While it would be nice to have, the PLAAF isn't A: going to give the go-ahead, and B: if they do, they'll claim it's capable of flying at 5x the speed of sound, and capable of delivering 3x it's MTO in ordinance.
  24. So, I'm wanting to find the liveries for the Arleigh Burke, Tico, Kirov, and so many other ships that are in DCS, but I seem to have a hard time actually locating them. Does anyone know where they can be found?
  25. During the 145ths regular Friday mission, we ran into a bug where the #3 and #2 JBD remained in the up position. What happened that led to the bug is that one of my guys realized that there were aircraft inbound, and decided to go from Cat 3 to Cat 2. Somehow, this resulted in the Cat 3 JBD staying up (the same thing happened with 2, but a different pilot). Needless to say, it cost us our mission since we were unable to land safely, and the nearest base to land was a good 200mi away. You can see it happen here: https://www.twitch.tv/videos/1720434560 Track File: https://drive.google.com/file/d/1S6sRSsblhB05Wo8MdP2iDMpgk-AelpQh/view?usp=share_link (needed to upload to our Google Drive due to file-size restrictions)
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